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Explv's AIO [13 skill AIO in 1 script]


Explv

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9 hours ago, Bytecodes said:

For some reason when firemaking if it levels up it will walk back onto the previous fire then to an empty spot again, looks botty af. Anything you can do to stop this?

I don't seem to be able to reproduce this. In what location were you firemaking?

 

 

On 12/01/2017 at 7:04 PM, insomniaksam said:

wow nice script !! i just had one problem with rune essence mining, the bot idle and do nothing when inventory is full (sometime).

 

 

 

On 13/01/2017 at 2:57 AM, Khanex said:

Having same error. 

 

[ERROR][bot #1][01/12 07:55:16 PM]: Error in script executor!
java.lang.NullPointerException

 

On 23/01/2017 at 3:21 AM, rayle said:

First post to say I use a lot of premium scripts but find myself using yours most of the time. The AIO is great just ran into one or two bugs, it doesn't enter the gate at gnome stronghold because it clicks on the gate and not the NPC and on the Varrock rooftop is can idle when clicking marks of grace.

 

Thanks so much otherwise.

 

These issues should now be fixed. Thanks

Edited by Explv
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abyssal mini game just shuts the bot straight down 

[ERROR][Bot #1][03/02 01:01:22 PM]: Error in script executor!
java.lang.NullPointerException
    at script.AIO.f(y:7)
    at script.AIO.onLoop(y:89)
    at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(uf:106)
    at java.lang.Thread.run(Unknown Source)
[INFO][Bot #1][03/02 01:01:24 PM]: Terminating script Explv's AIO...
[INFO][Bot #1][03/02 01:01:24 PM]: Script Explv's AIO has exited!
 

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5 hours ago, olstan said:

abyssal mini game just shuts the bot straight down 

[ERROR][Bot #1][03/02 01:01:22 PM]: Error in script executor!
java.lang.NullPointerException
    at script.AIO.f(y:7)
    at script.AIO.onLoop(y:89)
    at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(uf:106)
    at java.lang.Thread.run(Unknown Source)
[INFO][Bot #1][03/02 01:01:24 PM]: Terminating script Explv's AIO...
[INFO][Bot #1][03/02 01:01:24 PM]: Script Explv's AIO has exited!
 

Yep, I removed the abyssal minigame code a while ago (can't remember why), but forgot to remove it from the quest options. So avoid this option for now.

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