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Perfect Agility AIO


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Posted (edited)

No problem tell me when you're ready, lot of people doing agility right now ^^ :D 

EDIT:

Also guys I recommend using the new option [Mousewheel camera] this is the only agility bot with such feature, it helps with preventing bans, especially paired with new mouse and stealth injection :doge: 

Edited by Czar
Posted

I'm interested but my concern is needing to set the camera up manually. That's not something I can do with my bot manager and I'm worried it wont function right. I typically do this on my scripts and it seems to work well.
 

  if (getCamera().getScaleZ() > 200 || getCamera().getPitchAngle() < 65) {
	  SetCam();
  }
    
  void SetCam() {
  	if (getCamera().getPitchAngle() < 65){
  		getCamera().movePitch(67);
  	}
  	if (getTabs().open(Tab.SETTINGS)) {
  		if (getWidgets().get(116, 112) != null && getWidgets().get(116, 112).isVisible()) {
  			getWidgets().get(116, 112).interact();
  			if (getWidgets().get(116, 92) != null && getWidgets().get(116, 92).isVisible()) {
  				getWidgets().get(116, 92).interact();
  			}
  		}
  	}
  }

 

  • Like 1
Posted (edited)

Done gl guys enjoy <3 And sure I have something similar, nice work btw @Alakazizam I believe mine just checks for zoom differently, I'll make some changes <3 

EDIT:

Done submitted an update for v214.0, this one sips staminas when no effect + under 80% energy, and zoom code improved, gl guys :D Update will automatically go live within a few hrs or so :) 

Edited by Czar
  • Like 1
Posted
On 2/15/2023 at 8:15 AM, Czar said:

Done gl guys enjoy <3 And sure I have something similar, nice work btw @Alakazizam I believe mine just checks for zoom differently, I'll make some changes <3 

EDIT:

Done submitted an update for v214.0, this one sips staminas when no effect + under 80% energy, and zoom code improved, gl guys :D Update will automatically go live within a few hrs or so :) 

Awesome, I didn't think you had anything in there to zoom out. On the main post you have "Please set the mouse zoom to far away (to the left, like below) so that more obstacles can be seen in the view, and so the script can be more stable and reliable" So I figured it needed to be done manually.

  • Heart 1

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