1 ticks Posted April 29, 2016 Posted April 29, 2016 I've wanted to add Tree Gnome Village for some time, the problem is unfortunately quite complex. I'm trying to find a way to handle the boss fight with the current API. fair enough. That does seem like a complex thing to do
1 ticks Posted April 29, 2016 Posted April 29, 2016 found a bug, when doing animal magnetism it didn't buy all the iron bars it needed for some reason. not sure why. Can't show the logger or pics because i closed the script and restarted it (which fixed it) can't really give a gif of it happening or logs. sorry. But, it kept trying to get the items from the bank. closing the bank. then opening it again, getting all the items. closing, repeat.
Token Posted April 29, 2016 Author Posted April 29, 2016 found a bug, when doing animal magnetism it didn't buy all the iron bars it needed for some reason. not sure why. Can't show the logger or pics because i closed the script and restarted it (which fixed it) can't really give a gif of it happening or logs. sorry. But, it kept trying to get the items from the bank. closing the bank. then opening it again, getting all the items. closing, repeat. Did it buy an incorrect number of iron bars?
1 ticks Posted April 29, 2016 Posted April 29, 2016 Did it buy an incorrect number of iron bars? i think it only bought 1? maybe. not sure, but after restarting it. it fixed itself
Token Posted April 29, 2016 Author Posted April 29, 2016 i think it only bought 1? maybe. not sure, but after restarting it. it fixed itself Alright, thanks for the report, I'll take a look at it.
1 ticks Posted April 29, 2016 Posted April 29, 2016 (edited) and i found this for some reason: while doing jungle potion forget it, i was on a f2p world. Forgive my dumbass once you make sense of this tell me so i can delete it and get it off ur post lol XD sorry for spam Edited April 29, 2016 by 1 ticks
Token Posted April 29, 2016 Author Posted April 29, 2016 and i found this for some reason: while doing jungle potion forget it, i was on a f2p world. Forgive my dumbass once you make sense of this tell me so i can delete it and get it off ur post lol XD sorry for spam Lol. Were you doing Jungle Potion or Animal Magnetism on F2P world?
1 ticks Posted April 29, 2016 Posted April 29, 2016 (edited) For jungle potion, i found that you really need to bring a lot more food. Died twice doing this quest so far and it was on a f2p world XD i hopped and that seemed to fix it i think. Edited April 29, 2016 by 1 ticks
Token Posted April 29, 2016 Author Posted April 29, 2016 For jungle potion, i found that you really need to bring a lot more food. Died twice doing this quest so far Are you doing it with 10 hp?
1 ticks Posted April 29, 2016 Posted April 29, 2016 Are you doing it with 10 hp? no i was 35 hp with 1 def. And it's buggy getting to karamja, it took a glory out of the bank, but tried to walk to the port to use the boat to get there, but didn't have the gp for it.
ChaoticRuss Posted April 29, 2016 Posted April 29, 2016 Is it just me or does the script keep picking the first option when there is more then 1 in the dialog but it isn't the right answer so it just loops forever until you choose the right one?
Gecko0 Posted April 30, 2016 Posted April 30, 2016 Do you mean he moves to the next fence without repairing the last one? Quests right now strictly run on runescape configs and stopping the script in the middle of a quest might lead to undefined behavior, depending on quest, it won't be able to reach Western Ardougne again if stopped during Plague City for example. I'm working on a new framework that will go a bit deeper and define ways to substitute quest progression then the bot will be able to handle any stage from any quest no matter what is the current context. Does it do something wrong before that stage or why do you need to stop it? Yes he moves to the next fence... but I think that you solved it because now it runs without problems. Before that stage there was no problems. I needed to quit the script because the client crashes sometimes. Thank you for support!
Token Posted April 30, 2016 Author Posted April 30, 2016 no i was 35 hp with 1 def. And it's buggy getting to karamja, it took a glory out of the bank, but tried to walk to the port to use the boat to get there, but didn't have the gp for it. Sigh. I thought that glory was a banking bug. On what stage does that happen? Is it just me or does the script keep picking the first option when there is more then 1 in the dialog but it isn't the right answer so it just loops forever until you choose the right one? That sounds like you are running it on mirror mode. Unfortunately mirror mode has been bugged for almost 2 months and no script that requires extensive dialogue interactions can work on it right now. Yes he moves to the next fence... but I think that you solved it because now it runs without problems. Before that stage there was no problems. I needed to quit the script because the client crashes sometimes. Thank you for support! Yes I think I fixed it a few days ago.
Shigeo Posted April 30, 2016 Posted April 30, 2016 does it safespot for fight arena and vampire slayer?
Token Posted April 30, 2016 Author Posted April 30, 2016 does it safespot for fight arena and vampire slayer? It safespots for Fight Arena, I don't think there is a safespot for Vampire Slayer. If you run a quick start option then it will automaticly use earth strike. It will also get you the magic levels for earth strike if you don't have them.