Saiyan Posted January 25, 2016 Share Posted January 25, 2016 this is my bdk code cba doing that /code shit w/e it called package bluedragonspro;import org.osbot.rs07.api.filter.Filter;import org.osbot.rs07.api.map.Area;import org.osbot.rs07.api.map.Position;import org.osbot.rs07.api.model.GroundItem;import org.osbot.rs07.api.model.NPC;import org.osbot.rs07.api.model.RS2Object;import org.osbot.rs07.api.ui.Skill;import org.osbot.rs07.api.ui.Spells;import org.osbot.rs07.script.Script;import org.osbot.rs07.script.ScriptManifest;import org.osbot.rs07.utility.ConditionalSleep;import javax.imageio.ImageIO;import javax.swing.*;import java.awt.*;import java.awt.event.MouseEvent;import java.awt.event.MouseListener;import java.awt.image.BufferedImage;import java.io.IOException;import java.io.InputStream;import java.util.HashMap;import java.util.List; //all the imports kappa @ScriptManifest(author = "Saiyan", info = "Slays blue dragons and loots them :)", name = "Saiyans Super Blue Dragons ", version = 0.2, logo = "")public class Main extends Script { private static final String[] FOOD = {"Lobster", "Shark", "Tuna", "Salmon", "Trout", "Monkfish", "Tuna potato", "Manta Ray", "Dark crab", "Anchovy pizza"}; //stores the food types in this shit string private enum STATE {BANKING, COMBAT, LOOTING, EATING, SLEEP, WALK_TO_DRAGONS, WALK_TO_BANK, BABY_DRAGON_FAILSAFE, COMBAT_SLEEP} //All the shit states private final Position posWall = null;private final Position posPipe = null;private final Position posLadder = null;private final Position posSafeSpot = null;private final Position posBank = null;private final Area AREA_SAFESPOT = null;private final Area AREA_FALADOR = null;private final Area AREA_DRAGON = null;private final Area AREA_PIPE = null; private final Area AREA_CRUMBLING_WALL = null;private final Area AREA_BANK = null; //get your own areas and pos tiles u plebzprivate final Area AREA_LADDER =null; @Override public void onStart () {{private STATE getState() {// do the rest u lazy fucks 1 Quote Link to comment Share on other sites More sharing options...
Genii Posted January 25, 2016 Share Posted January 25, 2016 this is my bdk code cba doing that /code shit w/e it called package bluedragonspro;import org.osbot.rs07.api.filter.Filter;import org.osbot.rs07.api.map.Area;import org.osbot.rs07.api.map.Position;import org.osbot.rs07.api.model.GroundItem;import org.osbot.rs07.api.model.NPC;import org.osbot.rs07.api.model.RS2Object;import org.osbot.rs07.api.ui.Skill;import org.osbot.rs07.api.ui.Spells;import org.osbot.rs07.script.Script;import org.osbot.rs07.script.ScriptManifest;import org.osbot.rs07.utility.ConditionalSleep;import javax.imageio.ImageIO;import javax.swing.*;import java.awt.*;import java.awt.event.MouseEvent;import java.awt.event.MouseListener;import java.awt.image.BufferedImage;import java.io.IOException;import java.io.InputStream;import java.util.HashMap;import java.util.List; //all the imports kappa @ScriptManifest(author = "Saiyan", info = "Slays blue dragons and loots them :)", name = "Saiyans Super Blue Dragons ", version = 0.2, logo = "")public class Main extends Script { private static final String[] FOOD = {"Lobster", "Shark", "Tuna", "Salmon", "Trout", "Monkfish", "Tuna potato", "Manta Ray", "Dark crab", "Anchovy pizza"}; //stores the food types in this shit string private enum STATE {BANKING, COMBAT, LOOTING, EATING, SLEEP, WALK_TO_DRAGONS, WALK_TO_BANK, BABY_DRAGON_FAILSAFE, COMBAT_SLEEP} //All the shit states private final Position posWall = null;private final Position posPipe = null;private final Position posLadder = null;private final Position posSafeSpot = null;private final Position posBank = null;private final Area AREA_SAFESPOT = null;private final Area AREA_FALADOR = null;private final Area AREA_DRAGON = null;private final Area AREA_PIPE = null; private final Area AREA_CRUMBLING_WALL = null;private final Area AREA_BANK = null; //get your own areas and pos tiles u plebzprivate final Area AREA_LADDER =null; @Override public void onStart () {{private STATE getState() {// do the rest u lazy fucksThis isn't a full leak 2 Quote Link to comment Share on other sites More sharing options...
Zappster Posted January 25, 2016 Share Posted January 25, 2016 works great thanks! can you add farming support with next patch please? thanks 7 Quote Link to comment Share on other sites More sharing options...
Starcraft Posted January 25, 2016 Share Posted January 25, 2016 Yeah its not full, somethings missing. Quote Link to comment Share on other sites More sharing options...
Kalispel Posted January 25, 2016 Share Posted January 25, 2016 Thanks! Can you split it into 88 classes though? I'm trying to make my code more OO. 2 Quote Link to comment Share on other sites More sharing options...
Saiyan Posted January 25, 2016 Author Share Posted January 25, 2016 (edited) This isn't a full leak I removed the full thing till the getState() However if you want the full full source lol pay me plz $100 Edited January 25, 2016 by Saiyan Quote Link to comment Share on other sites More sharing options...
KEVzilla Posted January 25, 2016 Share Posted January 25, 2016 Yeah its not full, somethings missing. What's missing? 1 Quote Link to comment Share on other sites More sharing options...
Chicken Wing Posted January 25, 2016 Share Posted January 25, 2016 @Override public void onStart () { getBlueDragon.kill(); } Finished it for you 2 Quote Link to comment Share on other sites More sharing options...
Kalispel Posted January 25, 2016 Share Posted January 25, 2016 What's missing? must be the antiban 2 Quote Link to comment Share on other sites More sharing options...
Genii Posted January 25, 2016 Share Posted January 25, 2016 I removed the full thing till the getState() However if you want the full full source lol pay me plz $100 Why would I want something I could wipe my bottom with? I already have toilet paper??? 1 Quote Link to comment Share on other sites More sharing options...
Zappster Posted January 25, 2016 Share Posted January 25, 2016 (edited) Yeah its not full, somethings missing. He's silly, heres the rest of the code: } private int onLoop(){ NPC kbd = npc.closest("blue dragon"); if (kbd != null && kbd.isVisible) kbd.interact("attack") return 100; } } Edited January 25, 2016 by Zappster 1 Quote Link to comment Share on other sites More sharing options...
Saiyan Posted January 25, 2016 Author Share Posted January 25, 2016 Ohhhh shit i forgot the onPaint() thats the best anti ban ever P.S *this script has the newest engine the newst anti ban the super the coolest the awesomest anti pattern ever P.S P.S* COMES WITH FREE CPU RAPE Quote Link to comment Share on other sites More sharing options...
Vogue Posted January 25, 2016 Share Posted January 25, 2016 Pls be my private scripter. 1 Quote Link to comment Share on other sites More sharing options...
Starcraft Posted January 25, 2016 Share Posted January 25, 2016 What's missing? Dont ask me LMFAO! If id know i would post such idiotic post... I just compiled and tryed using but it gives mad error. 3 Quote Link to comment Share on other sites More sharing options...
Saiyan Posted January 25, 2016 Author Share Posted January 25, 2016 Dont ask me LMFAO! If id know i would post such idiotic post... I just compiled and tryed using but it gives mad error. I feel for you bro... You kno wat jus for you i'll pm u the wet code! Dw the full thing this time Quote Link to comment Share on other sites More sharing options...