Khaleesi Posted January 17, 2016 Share Posted January 17, 2016 (edited) Issue: Canreach method is totally broken. As you can see in the logger it prints out it is reachable, even though it's not. I have this issue at 3-4 of my scripts, only having this issue on mirror mode, not on regular client. EDIT: Tried to use my own walker, this also says the vein is reachable, even though it's not. EDIT 2: The flags of the positions where the rockfalls are susposed to be aren't getting updated. Check the images at the bottom. Printscreen: Now I painted the flags: (clearly screwed over) Khaleesi Edited January 17, 2016 by Khaleesi 4 Link to comment Share on other sites More sharing options...
Developer MGI Posted January 17, 2016 Developer Share Posted January 17, 2016 Issue: Canreach method is totally broken. As you can see in the logger it prints out it is reachable, even though it's not. I have this issue at 3-4 of my scripts, only having this issue on mirror mode, not on regular client. EDIT: Tried to use my own walker, this also says the vein is reachable, even though it's not. EDIT 2: The flags of the positions where the rockfalls are susposed to be aren't getting updated. Check the images at the bottom. Printscreen: Now I painted the flags: (clearly screwed over) Khaleesi Will be fixed in the next build 3 Link to comment Share on other sites More sharing options...
Developer MGI Posted January 21, 2016 Developer Share Posted January 21, 2016 was fixed Link to comment Share on other sites More sharing options...
Khaleesi Posted January 21, 2016 Author Share Posted January 21, 2016 was fixed You da best Link to comment Share on other sites More sharing options...