Vilius Posted October 27, 2015 Posted October 27, 2015 (edited) Now on SDN! Description: Simple powerchopper, supports all f2p trees. Cuts down the tree and drops logs for fast xp gains. Chops in selected area around player Walks to the area defined by the user if the player somehow went out of it Requirements: Equipped axe or in inventory Levels to cut the chosen tree Specify the area to cut trees Start in the area you specified around the player. I.E if its 5 then don't be 5 tiles away from the tree. ScreenShots: New paint: Added support for certain area size around the player in which to powerchop: Made specified area to show up on minimap:Added new paint: Proggies: Known issues: None Things to be added in the future: Taking requests. Changelog: v.1.00 Beta release v.1.01 Added paint, support for all axes. Fixed null issue and start button v.1.02 Added support for certain area size around the player in which to powerchop v.1.03 Made specified area to show up on minimap v.1.04 Made it walk to the specified area if the player is not in it and fixed some minor issues. v.1.05 Updated the paint, cleaned up the code a bit. v.1.06 Fixed minor issues with paint. v.1.07 Added more tree types, camera movement. Did some code cleanup. Edited June 3, 2018 by Vilius 9
Lehto Posted November 4, 2015 Posted November 4, 2015 (edited) Very good, and straight to-the-point. No issues at all yet. [EDIT] Here's a proggy from chopping willows Edited November 7, 2015 by Lehto 1
Vilius Posted November 7, 2015 Author Posted November 7, 2015 Very good, and straight to-the-point. No issues at all yet. [EDIT] Here's a proggy from chopping willows Thanks for the proggie, added it to the main post.
Dark Magician Posted November 8, 2015 Posted November 8, 2015 Congrats on the script release, have you applied for Scripter II yet?
Vilius Posted November 8, 2015 Author Posted November 8, 2015 Congrats on the script release, have you applied for Scripter II yet? Thanks, not yet.
Dark Magician Posted November 8, 2015 Posted November 8, 2015 Thanks, not yet. I think you can after 1 month on the forum + Scripter I of course. Anyways man, my advice is to keep pumping out high quality scripts.
Vilius Posted November 8, 2015 Author Posted November 8, 2015 I think you can after 1 month on the forum + Scripter I of course. Anyways man, my advice is to keep pumping out high quality scripts. Most definitely will. :P
kabul Posted November 14, 2015 Posted November 14, 2015 (edited) things to add :- >basic anti ban (dismiss random(CRUCIAL), randomize tab n stuff) >other type of tree (eg teak mahogany etc2) Edited November 14, 2015 by kabul
Vilius Posted November 14, 2015 Author Posted November 14, 2015 things to add :- >basic anti ban (dismiss random(CRUCIAL), randomize tab n stuff) >other type of tree (eg teak mahogany etc2) Will definitely add more tree types and antiban. Dismiss randoms is inbuilt in osbot client, when you press on breaks in the lowest point of the list there is dismiss randoms tick box.
Joseph Posted November 20, 2015 Posted November 20, 2015 i think i broke your script. Im using regular tree and map size 15. So it can roam around and get more trees. when a tree is not visible it will not turn camera (i manually had to for a fix) nor will it walk to the tree. im not sure why the map looks retarted https://gyazo.com/b079d7c0507c32ce259cd64cbea127f3 i just started your script so ill see how it goes
Vilius Posted November 20, 2015 Author Posted November 20, 2015 i think i broke your script. Im using regular tree and map size 15. So it can roam around and get more trees. when a tree is not visible it will not turn camera (i manually had to for a fix) nor will it walk to the tree. im not sure why the map looks retarted https://gyazo.com/b079d7c0507c32ce259cd64cbea127f3 i just started your script so ill see how it goes Right, I see. Will definitely add support for camera turning, the issue with the map seems that its trying to draw the lines even though the minimap tile position is not visible, will try to fix that.