Trunkss Posted October 22, 2015 Posted October 22, 2015 Hey guys, I'm trying to make a thieving bot for personal use, I've got everything sorted except my bot keeps clicking pickpocket while I'm stunned, How would I get it to stop Clicking while I'm stunned? Many thanks, Sherbie
Lemons Posted October 22, 2015 Posted October 22, 2015 I believe stunned = animating no? So just while myPlayer().isAnimating() make it sleep/wait (I think you can eat stunned idk tho). Someone more familiar with thieving will correct me if I am wrong :p
Woody Posted October 22, 2015 Posted October 22, 2015 Check the animation? Perhaps there's a certain animation id when you get stunned. Or you could check the message in the chatbox; if message that you're stunned -> sleep/wait. I believe stunned = animating no? So just while myPlayer().isAnimating() make it sleep/wait (I think you can eat stunned idk tho). Someone more familiar with thieving will correct me if I am wrong omg are we related or something?? Btw, inb4 @Bobrocket 1
Bobrocket Posted October 22, 2015 Posted October 22, 2015 Check the animation? Perhaps there's a certain animation id when you get stunned. Or you could check the message in the chatbox; if message that you're stunned -> sleep/wait. omg are we related or something?? Btw, inb4 @Bobrocket You called? Check player height before and after pickpocketing. Checking for animation is bad - when I wrote my scripts, there was no animation. (might be now, but it could change) Waiting a certain amount of time is bad - different time for every NPC Checking experience is meh - you'd still need to wait an arbitrary amount of time which is bad 2
Chris Posted October 22, 2015 Posted October 22, 2015 check your player height? 190-191 is regular and if stunned it changes!
Trunkss Posted October 22, 2015 Author Posted October 22, 2015 (edited) I believe stunned = animating no? So just while myPlayer().isAnimating() make it sleep/wait (I think you can eat stunned idk tho). Someone more familiar with thieving will correct me if I am wrong Tried that, But when you pickpocket you animate so it slows down the pickpocketing process You called? Check player height before and after pickpocketing. Checking for animation is bad - when I wrote my scripts, there was no animation. (might be now, but it could change) Waiting a certain amount of time is bad - different time for every NPC Checking experience is meh - you'd still need to wait an arbitrary amount of time which is bad check your player height? 190-191 is regular and if stunned it changes! worked like a charm, Thanks Edited October 22, 2015 by sherbie