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APA Unicow Killer


Apaec

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Update!

 

Version 1.07

  • Added 'Logout on stop' option to the Gui (under advanced tab). Selected by default. If deselected, this will cause the script not to log out when you press the stop button on the bot.
  • Extended path from ladder to shrine to initial interaction consistency
  • Fixed error where script would not open bank if using food

Enjoy!

apa

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  • 3 weeks later...

hey I just brought this bot today and it wont work it just sits at shrine the whole time

 

Hey!

 

I'll take a look, thanks for reporting. Probably due to the osbot update yesterday.

 

apa

========================

UPDATE!

 

Version 1.08

  • Fixed bug causing script to crash when interacting with shrine (caused by latest client update, now solved!)

Enjoy, and sorry about that.

apa

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  • 4 weeks later...
  • 2 weeks later...

Firstly, this is a good script and i see a lot of potential in it. however i do not dare to run it without babysitting yet.

 

1.  http://i.imgur.com/GhdZFQU.png

 

If you finish a trip and your character is below 75% hit point, the script will withdraw food then it gets stuck (i reckon it is because the bot is trying to eat food while in bank mode). I got over this problem by withdrawing more amount of food so my character will always be above 75%.

 

 

2. http://i.imgur.com/wv14kL5.png

 

Do not know why it gets stuck here...

 

 

Thanks for trial! Will monitor and post problems with my remaining hours.

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Firstly, this is a good script and i see a lot of potential in it. however i do not dare to run it without babysitting yet.

 

1.  http://i.imgur.com/GhdZFQU.png

 

If you finish a trip and your character is below 75% hit point, the script will withdraw food then it gets stuck (i reckon it is because the bot is trying to eat food while in bank mode). I got over this problem by withdrawing more amount of food so my character will always be above 75%.

 

 

2. http://i.imgur.com/wv14kL5.png

 

Do not know why it gets stuck here...

 

 

Thanks for trial! Will monitor and post problems with my remaining hours.

Hey!

 

thanks for the details !

 

In point 2, does it log anything in the client console?

 

I will take a look at the eating issue now, but i'm not really sure what causes the script to pause in the other situation. Also, I recommend using the fishing trawler bank as it is further away from ardy zoo! :)

 

apa

Update!

 

version 1.09

  • Script will no longer attempt to eat food while bank is open.

~apa

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Hey!

 

thanks for the details !

 

In point 2, does it log anything in the client console?

 

I will take a look at the eating issue now, but i'm not really sure what causes the script to pause in the other situation. Also, I recommend using the fishing trawler bank as it is further away from ardy zoo! smile.png

 

apa

Update!

 

version 1.09

  • Script will no longer attempt to eat food while bank is open.

~apa

 

Sorry did not take a pic of the client console. Are you referring to the logger?

 

1. http://i.imgur.com/eboX1SD.png

 

Bot got stuck here. when i stopped and check, it did not bring any unicorn horn, nor there was any horn put on the altar already.

 

2. http://i.imgur.com/aEBPX2e.png

 

Might be a similar problem to 1) , but this time it has unicorn horn on the altar already. 

 

Realized that it might be pathing issues, i faced this a few times but i did not managed to capture it previously. 

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Sorry did not take a pic of the client console. Are you referring to the logger?

 

1. http://i.imgur.com/eboX1SD.png

 

Bot got stuck here. when i stopped and check, it did not bring any unicorn horn, nor there was any horn put on the altar already.

 

2. http://i.imgur.com/aEBPX2e.png

 

Might be a similar problem to 1) , but this time it has unicorn horn on the altar already. 

 

Realized that it might be pathing issues, i faced this a few times but i did not managed to capture it previously. 

 

Yes, I meant the logger:)

 

thank you very much for the fantastic report. The screenshots were exactly what I was looking for. I've gone ahead and fixed both issues as I believe I found and tested the problem in both cases.

 

Luckily it was not a pathing issue :)

 

I've extended your trial for an additional 48 hours to compensate for the issues you've experienced.

 

Update:

 

V 1.10

  • Script will now only attempt to loot items within an 8 tile radius around you. This should stop the script getting stuck on the way back from a trip.
  • Added camera movement when activating the shrine to prevent the script from failing to activate when off screen.

thanks,

~apa

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