Rianne Posted July 18, 2016 Posted July 18, 2016 Khal can you ad future that he log out when he is out of rune´s ?
Trump Posted July 19, 2016 Posted July 19, 2016 khal let me get a trail of this, 24 hours. no one wants to sell me voucher atm..... they all sleeping.
Trump Posted July 19, 2016 Posted July 19, 2016 bought it anyways since you didnt want to give me trail :'(. Right now it does not seem to work well. It finished a inv of tabs then goes into the next room clicks around the same room like 5-10 times walking circles then clicks the teleport did this after every inv.
Pak Yak Posted July 21, 2016 Posted July 21, 2016 something broke last night mate. please take a look at it
Light Posted July 22, 2016 Posted July 22, 2016 When using "find lectern" and it finds eagle lectern it goes to portal and then goes out of the portal and back in (loop). I had to manually click "eagle lectern" for it to work, could you fix?
Wishy Posted August 2, 2016 Posted August 2, 2016 @@Khaleesi, can this script get a paint update? The current XP Bar is really horrible as its constantly moving. Can we get one that displays; Time Ran Tabs Being Made Tabs Made/Hr EXP/Hr Thank you
Khaleesi Posted August 2, 2016 Author Posted August 2, 2016 When using "find lectern" and it finds eagle lectern it goes to portal and then goes out of the portal and back in (loop). I had to manually click "eagle lectern" for it to work, could you fix? It's only susposed to show the lectern in your house, you still need to select the right lectern @@Khaleesi, can this script get a paint update? The current XP Bar is really horrible as its constantly moving. Can we get one that displays; Time Ran Tabs Being Made Tabs Made/Hr EXP/Hr Thank you All these stats are alreayd visible. Script updated to V0.37: - Fixed missing skillbar image - Reworked Skillbar to be more readable Should be online soon. Khaleesi 1
Wishy Posted August 2, 2016 Posted August 2, 2016 It's only susposed to show the lectern in your house, you still need to select the right lectern All these stats are alreayd visible. Script updated to V0.37: - Fixed missing skillbar image - Reworked Skillbar to be more readable Should be online soon. Khaleesi Thank you kind Sir! 1
Donders Posted August 2, 2016 Posted August 2, 2016 (edited) @@Khaleesi Not sure if it happenend before update as well, but after using the trial it seemed really smooth. When I tried to run it again today it wandered off a couple of times trying to talk to the butler to unnote: https://gyazo.com/0804eb35ee7c13921c4e18ca272413bc Would it be possible that it will use the call servant option everytime it is out of range (or in a different room or something). Also it's possible to prevent the butler from walking away when giving you the clay. After clicking on the butler to receive the clay the bot should'nt click on the dialog but instead click on the lectern right away as I did here: http://imgur.com/a/qrlPC That way you prevent the butler from walking away Edited August 2, 2016 by Donders
Khaleesi Posted August 2, 2016 Author Posted August 2, 2016 @@Khaleesi Not sure if it happenend before update as well, but after using the trial it seemed really smooth. When I tried to run it again today it wandered off a couple of times trying to talk to the butler to unnote: https://gyazo.com/0804eb35ee7c13921c4e18ca272413bc Would it be possible that it will use the call servant option everytime it is out of range (or in a different room or something). Also it's possible to prevent the butler from walking away when giving you the clay. After clicking on the butler to receive the clay the bot should'nt click on the dialog but instead click on the lectern right away as I did here: http://imgur.com/a/qrlPC That way you prevent the butler from walking away Was this after a break? What was it doing, just standing still next to the butler? It should use call servant when its futher away then 5 tiles or something ... The last thing is pretty hard to code, can't you just close your doors?
Donders Posted August 2, 2016 Posted August 2, 2016 Was this after a break? What was it doing, just standing still next to the butler? It should use call servant when its futher away then 5 tiles or something ... The last thing is pretty hard to code, can't you just close your doors? Could've been after a break, not sure but it worked fine for me yesterday when I used the trial. Also that would mean I'd have to close the door every time it takes a breaks though. ;/
rc040404 Posted August 3, 2016 Posted August 3, 2016 hey, great script, ran perfectly for the first week or so but now overtime i run the script it works for about 5 minutes before it has trouble finding the butler. I've tried pausing the script and calling over my butler myself, which does put the bot back onto track but only for another inventory or two. do you know what might be the problem? thanks!
Khaleesi Posted August 3, 2016 Author Posted August 3, 2016 Could've been after a break, not sure but it worked fine for me yesterday when I used the trial. Also that would mean I'd have to close the door every time it takes a breaks though. ;/ Probably was after a break, saw this issue before. Will take a look at it hey, great script, ran perfectly for the first week or so but now overtime i run the script it works for about 5 minutes before it has trouble finding the butler. I've tried pausing the script and calling over my butler myself, which does put the bot back onto track but only for another inventory or two. do you know what might be the problem? thanks! So it doesn't call the butler when it walks to far away?
Donders Posted August 3, 2016 Posted August 3, 2016 Probably was after a break, saw this issue before. Will take a look at it So it doesn't call the butler when it walks to far away? That's what I tried to explain as well, when the butler walks away the bot doesn't use the call servant option but instead chases it which causes it to get too far way from the lectern. After that it is unable to walk back to lectern itself.
Khaleesi Posted August 3, 2016 Author Posted August 3, 2016 That's what I tried to explain as well, when the butler walks away the bot doesn't use the call servant option but instead chases it which causes it to get too far way from the lectern. After that it is unable to walk back to lectern itself. OK thx for the info. Will have a look at the butler calling system