karlen Posted February 8, 2017 Share Posted February 8, 2017 can i get a trial ? Quote Link to comment Share on other sites More sharing options...
reintalrichard Posted February 8, 2017 Share Posted February 8, 2017 good script! got some mad xp with this one! 1 Quote Link to comment Share on other sites More sharing options...
supchip Posted February 9, 2017 Share Posted February 9, 2017 can i have trial pls ? 1 Quote Link to comment Share on other sites More sharing options...
merloman Posted February 9, 2017 Share Posted February 9, 2017 Brought the script, caught over 2k red chins, flawless script! 1 Quote Link to comment Share on other sites More sharing options...
ProjectPact Posted February 10, 2017 Author Share Posted February 10, 2017 Hot fixes incoming! some fixes will include: * moving locations not updating current trap tiles * salamander trap spots not being removed correctly from cache Quote Link to comment Share on other sites More sharing options...
dvang12 Posted February 11, 2017 Share Posted February 11, 2017 i would really love a trial:) looks promising dvang12 =) 1 Quote Link to comment Share on other sites More sharing options...
Keatonnnnn Posted February 12, 2017 Share Posted February 12, 2017 having problems with orange salamanders.. sets up 3 traps and then lets 2 of them fall even after catching a salamander. collects one trap though 1 Quote Link to comment Share on other sites More sharing options...
ProjectPact Posted February 12, 2017 Author Share Posted February 12, 2017 4 hours ago, Keatonnnnn said: having problems with orange salamanders.. sets up 3 traps and then lets 2 of them fall even after catching a salamander. collects one trap though Problem has been fixed and is getting pushed in 4.9! Just testing out the new fail safe method a tad bit more. This will effect all salamanders for right now until this new push is out. But no need to fear, the problem has been fixed! Just needs to pass my 3hr test. Gone over 2hr so far with zero problems! Quote Link to comment Share on other sites More sharing options...
Keatonnnnn Posted February 12, 2017 Share Posted February 12, 2017 How can we tell when it has been updated? Quote Link to comment Share on other sites More sharing options...
NAMES COAL Posted February 12, 2017 Share Posted February 12, 2017 yeah i have also had a problems with red/black salamders in which it will only set up 3 instead of 4 nets and when you catch, it doesnt even collect it. it lets it fall then gets rope and resets it. also would be helpful it the script priotized caught salamders over fallen traps. chins,falconry, bird, and trap hunting works flawless thanks 1 Quote Link to comment Share on other sites More sharing options...
ProjectPact Posted February 12, 2017 Author Share Posted February 12, 2017 2 hours ago, Keatonnnnn said: How can we tell when it has been updated? I have pushed the update, we are waiting for the Admins to approve it! The little message will stop appearing when you start then script. (Also in the bottom right hand corner, it will say version 4.9) 1 minute ago, NAMES COAL said: yeah i have also had a problems with red/black salamders in which it will only set up 3 instead of 4 nets and when you catch, it doesnt even collect it. it lets it fall then gets rope and resets it. also would be helpful it the script priotized caught salamders over fallen traps. chins,falconry, bird, and trap hunting works flawless thanks Update should be out soon I hope! 1 Quote Link to comment Share on other sites More sharing options...
ProjectPact Posted February 13, 2017 Author Share Posted February 13, 2017 Since the update still has not been pushed yet, I was able to sneak in a lot more updates and quick fixes AIO HUNTER UPDATES 4.9: added more randomness to releasing task added more randomness to dropping task added more randomness to bury task fixed a dismantle trap before fallen bug removed walking over a trap before picking it up when it is about to fall fixed salamanders traps messing up due to verification system fixed deadfall traps messing up due to verification system fixed an advance mouse hover bug after setting up trap 2 Quote Link to comment Share on other sites More sharing options...
robbie2424 Posted February 13, 2017 Share Posted February 13, 2017 1 hour ago, ProjectPact said: Since the update still has not been pushed yet, I was able to sneak in a lot more updates and quick fixes AIO HUNTER UPDATES 4.9: added more randomness to releasing task added more randomness to dropping task added more randomness to bury task fixed a dismantle trap before fallen bug removed walking over a trap before picking it up when it is about to fall fixed salamanders traps messing up due to verification system fixed deadfall traps messing up due to verification system fixed an advance mouse hover bug after setting up trap does this mean we shouldnt use it for now? my account got banned starting a new one =( Quote Link to comment Share on other sites More sharing options...
ProjectPact Posted February 13, 2017 Author Share Posted February 13, 2017 10 minutes ago, robbie2424 said: does this mean we shouldnt use it for now? my account got banned starting a new one =( you can still use the script, it is just that salamanders and deadfall will be bugged until the update is rolled out. 1 Quote Link to comment Share on other sites More sharing options...
robbie2424 Posted February 13, 2017 Share Posted February 13, 2017 Just now, ProjectPact said: you can still use the script, it is just that salamanders and deadfall will be bugged until the update is rolled out. thanks my account got banned by this or zulrah not sure tho time 4 rebuild =D Quote Link to comment Share on other sites More sharing options...