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Fruity NMZ

Featured Replies

Idk whats happening but I couldn't get the script to work.  The first time it stopped working while grabbing potions, and after that it didn't move at all on start and got this message.

 

[ERROR][Bot #1][06/17 01:16:10 PM]: Error in script executor!
java.lang.NullPointerException
    at org.osbot.rs07.api.model.Item.isNote(rk:68)
    at com.fruityscripts.a.c.a.Prn.d(a:508)
    at java.util.stream.ReferencePipeline$2$1.accept(Unknown Source)
    at java.util.Spliterators$ArraySpliterator.forEachRemaining(Unknown Source)
    at java.util.stream.AbstractPipeline.copyInto(Unknown Source)
    at java.util.stream.AbstractPipeline.wrapAndCopyInto(Unknown Source)
    at java.util.stream.ReduceOps$ReduceOp.evaluateSequential(Unknown Source)
    at java.util.stream.AbstractPipeline.evaluate(Unknown Source)
    at java.util.stream.ReferencePipeline.collect(Unknown Source)
    at com.fruityscripts.a.c.a.Prn.d(a:611)
    at com.fruityscripts.a.c.a.Prn.g(a:245)
    at com.fruityscripts.FruityNMZ.onLoop(td:210)
    at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(kl:223)
    at java.lang.Thread.run(Unknown Source)

3 minutes ago, BronzeTier said:

turn roofs off

Ill try that. Still doesnt solve the inventory problem though :(.

2 minutes ago, KodaiWandOSRS said:

Ill try that. Still doesnt solve the inventory problem though :(.

What inventory problem?

16 hours ago, KodaiWandOSRS said:

Okay so Ive recently started using the script again and Ive noticed a couple of errors(?) 

 

1) Whenever I type in 1 prayer potion, it automatically adds like 8, so my inventory number goes up to 36+/- when I add in the overloads.

2) If I click accept anyway, my character will run to the bank, take out 24 prayer potions, but then just stands there while the left bottom corner says “withdrawing overloads”

Oh i see ~ Weird. 

On 6/13/2018 at 8:43 AM, Knock Knock said:

I have a question for you

Do you use mirror mode?

I use injection always.

I just have a question, when i start it, and i start organizing how many potions to use, it has a default of 7. I usually take out 7 overloads, and 19 prayer potions with gmaul. Making 27 items in inv, but it labels it at 34. Why is that?

4 minutes ago, Robertog1994 said:

Also, does not take out overloads from bank, it says it does, but doesnt.

It does restore them from the barrels? Just keep them there instead 

guys how long do you let this script run for per day and at what intervals? also has anyone had experiences with bans using this script?

  • Author
On 6/14/2018 at 11:39 AM, n0thing said:

Not sure whats happening but it'll do a few rounds it looks like and resupply potions and sit outside of wave. I haven't been watching so I'm not sure how long it's sitting there or if it just logs. I thought it would have been running out of scales/darts but it still has plenty.

Got breaks enabled? might be waiting for break to happen if its within 1min or so

On 6/14/2018 at 1:34 PM, ShieldsVids said:

May be a silly question, but is there a hotkey to get the xp-rates overlay to come on?

clicking chatbox :) 

On 6/17/2018 at 1:55 AM, KodaiWandOSRS said:

Okay so Ive recently started using the script again and Ive noticed a couple of errors(?) 

 

1) Whenever I type in 1 prayer potion, it automatically adds like 8, so my inventory number goes up to 36+/- when I add in the overloads.

2) If I click accept anyway, my character will run to the bank, take out 24 prayer potions, but then just stands there while the left bottom corner says “withdrawing overloads”

GUI inventory slots are currently incorrect, going to remove them i believe.

For the overloads issue, could you let us know if mirror or stealth, also where abouts does it get stuck? at bank or nmz?

16 hours ago, Melonman said:

Idk whats happening but I couldn't get the script to work.  The first time it stopped working while grabbing potions, and after that it didn't move at all on start and got this message.

 

[ERROR][Bot #1][06/17 01:16:10 PM]: Error in script executor!
java.lang.NullPointerException
    at org.osbot.rs07.api.model.Item.isNote(rk:68)
    at com.fruityscripts.a.c.a.Prn.d(a:508)
    at java.util.stream.ReferencePipeline$2$1.accept(Unknown Source)
    at java.util.Spliterators$ArraySpliterator.forEachRemaining(Unknown Source)
    at java.util.stream.AbstractPipeline.copyInto(Unknown Source)
    at java.util.stream.AbstractPipeline.wrapAndCopyInto(Unknown Source)
    at java.util.stream.ReduceOps$ReduceOp.evaluateSequential(Unknown Source)
    at java.util.stream.AbstractPipeline.evaluate(Unknown Source)
    at java.util.stream.ReferencePipeline.collect(Unknown Source)
    at com.fruityscripts.a.c.a.Prn.d(a:611)
    at com.fruityscripts.a.c.a.Prn.g(a:245)
    at com.fruityscripts.FruityNMZ.onLoop(td:210)
    at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(kl:223)
    at java.lang.Thread.run(Unknown Source)

using mirror or stealth? will try find out whats up

2 hours ago, Robertog1994 said:

Also, does not take out overloads from bank, it says it does, but doesnt.

Should be taking them out of the barrels, is it not walking to the nmz arena to get them?

What number of ppots should I use when I have full inv of them? The script isnt drinking any ppots at all

Why when i fill out the GUI, the option for power surge in the dream isnt clickable? Zapper and the other one are available, but power surge i am not able to turn it on?

22 minutes ago, Robertog1994 said:

Why when i fill out the GUI, the option for power surge in the dream isnt clickable? Zapper and the other one are available, but power surge i am not able to turn it on?

do you have a special attack weapon loaded under current equipment with special attack at 100% selected?

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