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[EXPERIMENTAL] MirrorClient v1.051


MGI

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As always, please update your mirrorclient.jar

attachicon.gifmirrorclient.zip

 

This build contains various expermental updates aimed at decreasing possible client lags & making it run more smoothly.

 

Major Fixes:

  • Running multiple mirror clients on the same bot is now possible for real.

 

How real is for real?

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Just 1 client with multiple bots.

Why would you want to run more then 1 client anyway? Just allocate more Memory and save more accounts and you will be able to run many bots on 1 client.

 

Hmmm

I tried to click the add bot button but nothing happens when I do that.

That's how you do it? Because I was using multiple clients too :p

The memory is wodnerful, about 200-250 for 1 account.

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Hmmm

I tried to click the add bot button but nothing happens when I do that.

That's how you do it? Because I was using multiple clients too tongue.png

The memory is wodnerful, about 200-250 for 1 account.

How many accounts are saved in your account manager?

 

I noticed I can only run as many bots as accounts saved in the manager. Try that.

You should also try to alocate more memory (1gb).

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MGIerino,

 

If you could find a way to speed up entity detection that'd be great, it literally is 500-1000% slower than the regular client.

Also, why do we need 2 renders of the game(one for the client and one for the mirror) ? I sincerely hope it's not for paints and stuff like that.

 

Other than that, the concept of the mirror is amazing, good job and good luck .

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