Acinate Posted March 21, 2015 Posted March 21, 2015 I've always thought that JaGex's Ban system works by seeing similar suspicious activity in players. e.g. 400-500 people using the same fletching bot = same mouse movements and logic used. Now if you were to script your own bot, you would have different logic in your training. (Everyones code is different) Can anyone support this theory?
Isolate Posted March 21, 2015 Posted March 21, 2015 I would agree that using private/local scripts has less of a ban rate. 2
SKlipz Posted March 21, 2015 Posted March 21, 2015 (edited) Agreed private scripts are way better for ban rates. Edited March 21, 2015 by SKlipz
Solace Posted March 21, 2015 Posted March 21, 2015 i would say so, but now with the new developments scripts are like humans now, but that doesnt mean a human cut yews for 16 hours straight with no rest.
Fused Posted March 21, 2015 Posted March 21, 2015 Yeah this is 100% accurate. Its not allowed to buy private scripts on this site though. So you have to script your own or look elsewhere.
Takeoff Posted March 21, 2015 Posted March 21, 2015 It's pretty much a consensus that private scripts, depending on the method, will reduce bans. I agree with you it's mostly because of mouse movements.
Acinate Posted March 21, 2015 Author Posted March 21, 2015 i would say so, but now with the new developments scripts are like humans now, but that doesnt mean a human cut yews for 16 hours straight with no rest. Agreed, safe botting is always a priority. Yeah this is 100% accurate. Its not allowed to buy private scripts on this site though. So you have to script your own or look elsewhere. I enjoy making scripts and tweaking them as I bot for improved performance 1
rayray1993 Posted March 26, 2015 Posted March 26, 2015 i think jagex is able to find 3rd party software not the script itself