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Walking doesnt work for me


AresScripts

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There is obstacle support in the client you that right? There is a door handler.

I fixed it.  My problem was that they were too far apart even though the tiles it was supposed to use were on the minimap.  If anyone is having this problem just tell them to make a new path without using the minimap

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Can anyone elaborate on how to make your own path class? Such as what classes and methods does the OSBot API have that are actually useful for something simple as creating a bot to walk between bank and furnace for smithing? I've seen some examples such as Pandemic's script, but not sure if that's the optimal way to go.

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