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Walking doesnt work for me

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I have it walk a path with localWalker, but it will stop at the first tile and just click the tile on the ground.  Any ideas?? im sure im doing something wrong.

  • Author

You waliking to a position or an entity?

getLocalWalker().walkPath(LUMBRIDGE_CASTLE_TO_SWAMP);
Position[] LUMBRIDGE_CASTLE_TO_SWAMP = new Position[] {
			new Position(3213, 3218, 0), new Position(3160, 3168, 0),
			new Position(3225, 3218, 0), new Position(3236, 3210, 0),
			new Position(3243, 3197, 0), new Position(3241, 3181, 0),
			new Position(3192, 3128, 0), new Position(3239, 3165, 0),
			new Position(3227, 3153, 0), };
  • Author

Is the destination you are trying to reach unreachable?

No, it walks from the courtyard of the lumby castle to the lumbridge mining spot.

 

EDIT: it stops right after it passes through the lumbridge castle gates. Could that be the problem??

Edited by AresScripts

Make sure the position between each other are not too far from one another.

I'd rather us debug what the problem is because our walker has a little bit more to offer than something made in 15 minutes.

  • Author

I'd rather us debug what the problem is because our walker has a little bit more to offer than something made in 15 minutes.

Ill do everything i can to help.  What do you need?

Edited by AresScripts

It's your array it's to far distance from each other. Look at the first two position. The delta x is like 60, and the delta Y is like 50 wtf?

  • Author

It's your array it's to far distance from each other. Look at the first two position. The delta x is like 60, and the delta Y is like 50 wtf?

Oh maybe i didnt copy one right. Ive had the same problem with walking in another script i made so i figured it might not be my fault. Guess i was wrong :/. Sorry! And thanks for the help!

I'd rather us debug what the problem is because our walker has a little bit more to offer than something made in 15 minutes.

 

but I only have trouble using Osbot classes, errors thrown, npes, glitchy stuff.

 

I also use 5% of what the class has to over and since my Path can handle object and npcs to traverse...

I just like to control everything :( #controlfreak xD

but I only have trouble using Osbot classes, errors thrown, npes, glitchy stuff.

 

I also use 5% of what the class has to over and since my Path can handle object and npcs to traverse...

I just like to control everything :( #controlfreak xD

pass down the path class lol. I'm annoyed of trying to handle doors and stuff

pass down the path class lol. I'm annoyed of trying to handle doors and stuff

 

it is more fun and rewarding making your own :P 

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