February 20, 201510 yr I have it walk a path with localWalker, but it will stop at the first tile and just click the tile on the ground. Any ideas?? im sure im doing something wrong.
February 20, 201510 yr Author You waliking to a position or an entity? getLocalWalker().walkPath(LUMBRIDGE_CASTLE_TO_SWAMP); Position[] LUMBRIDGE_CASTLE_TO_SWAMP = new Position[] { new Position(3213, 3218, 0), new Position(3160, 3168, 0), new Position(3225, 3218, 0), new Position(3236, 3210, 0), new Position(3243, 3197, 0), new Position(3241, 3181, 0), new Position(3192, 3128, 0), new Position(3239, 3165, 0), new Position(3227, 3153, 0), };
February 20, 201510 yr Author Is the destination you are trying to reach unreachable? No, it walks from the courtyard of the lumby castle to the lumbridge mining spot. EDIT: it stops right after it passes through the lumbridge castle gates. Could that be the problem?? Edited February 20, 201510 yr by AresScripts
February 20, 201510 yr Just make you own path class ... takes 15 min and you can control everything yourself.
February 20, 201510 yr Author Just make you own path class ... takes 15 min and you can control everything yourself. k thanks
February 21, 201510 yr I'd rather us debug what the problem is because our walker has a little bit more to offer than something made in 15 minutes.
February 21, 201510 yr Author I'd rather us debug what the problem is because our walker has a little bit more to offer than something made in 15 minutes. Ill do everything i can to help. What do you need? Edited February 21, 201510 yr by AresScripts
February 21, 201510 yr It's your array it's to far distance from each other. Look at the first two position. The delta x is like 60, and the delta Y is like 50 wtf?
February 21, 201510 yr Author It's your array it's to far distance from each other. Look at the first two position. The delta x is like 60, and the delta Y is like 50 wtf?Oh maybe i didnt copy one right. Ive had the same problem with walking in another script i made so i figured it might not be my fault. Guess i was wrong . Sorry! And thanks for the help!
February 21, 201510 yr I'd rather us debug what the problem is because our walker has a little bit more to offer than something made in 15 minutes. but I only have trouble using Osbot classes, errors thrown, npes, glitchy stuff. I also use 5% of what the class has to over and since my Path can handle object and npcs to traverse... I just like to control everything #controlfreak xD
February 21, 201510 yr but I only have trouble using Osbot classes, errors thrown, npes, glitchy stuff. I also use 5% of what the class has to over and since my Path can handle object and npcs to traverse... I just like to control everything #controlfreak xD pass down the path class lol. I'm annoyed of trying to handle doors and stuff
February 21, 201510 yr pass down the path class lol. I'm annoyed of trying to handle doors and stuff it is more fun and rewarding making your own :P
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