Gnomedesto Posted June 29, 2015 Share Posted June 29, 2015 OK. Still having the error after some trials. For all trials, I made sure to hook onto the client while logged off. I used all defaults except checked 'anti-pattern'. Next, I made sure to try the last 3 mirror versions with the last 2 osbot versions. The issue: It stands idle Debug [iNFO][06/21 08:34:40 PM]: Started script : Perfect Crabs [iNFO][bot #1][06/21 08:34:48 PM]: My layout is now reset [iNFO][bot #1][06/21 08:34:48 PM]: Key found: [Lobster] [iNFO][bot #1][06/21 08:34:48 PM]: V found: [27] [iNFO][bot #1][06/21 08:34:48 PM]: Food set to: [Lobster] [iNFO][bot #1][06/21 08:34:48 PM]: Food identified [Lobster] [iNFO][bot #1][06/21 08:34:48 PM]: Key found: [Camelot_teleport] [iNFO][bot #1][06/21 08:34:48 PM]: V found: [1] [iNFO][bot #1][06/21 08:34:48 PM]: == Refreshed list == [iNFO][bot #1][06/21 08:34:48 PM]: Sector set to [East] [iNFO][bot #1][06/21 08:34:48 PM]: Checkbox values: 0. [iNFO][bot #1][06/21 08:34:48 PM]: ---------- ready ---------- [iNFO][bot #1][06/21 08:34:48 PM]: 1 Set afk spot to: [[x=2711, y=3715, z=0]] [iNFO][bot #1][06/21 08:34:48 PM]: Attempting to navigate to [x=2710, y=3715, z=0]. Tried script again with stealth injection and I'm still getting this problem. Quote Link to comment Share on other sites More sharing options...
Czar Posted June 29, 2015 Author Share Posted June 29, 2015 Are you using custom afk spot or normal afking? Quote Link to comment Share on other sites More sharing options...
wonki50 Posted June 29, 2015 Share Posted June 29, 2015 Had a bit of trouble at first trying to get the bot going, but once i did it was fantastic, keep up the good work making these scripts I love them! 1 Quote Link to comment Share on other sites More sharing options...
Sooyoung Posted June 29, 2015 Share Posted June 29, 2015 Ran it over night and got 67-71 str ^^ and then a 10h proggy after I woke up http://i.gyazo.com/965163644199f75621deaf405d3ee750.png (switched to attack after 9h) 1 Quote Link to comment Share on other sites More sharing options...
Gino124 Posted June 29, 2015 Share Posted June 29, 2015 Hello i just bought the package perfect rock crabs.. Now its not working good for me, im training with steel knifes and i left like 30 in my inventory but its not picking them up and its not attacking rock crabs. Its only moving 2 spots were they can spawn, while there are loads out there to wake up and kill. Could u help me for this ? Thnx Quote Link to comment Share on other sites More sharing options...
Czar Posted June 30, 2015 Author Share Posted June 30, 2015 Turn off antipattern, it's a mistake in the GUI, I have fixed it looks like it hasn't updated yet. Don't worry, antipattern is now ON by default ;) As for the knives, they are fixed too Quote Link to comment Share on other sites More sharing options...
Vydamo Posted July 1, 2015 Share Posted July 1, 2015 Does this have cannon support yet? Quote Link to comment Share on other sites More sharing options...
wildswing Posted July 2, 2015 Share Posted July 2, 2015 Hello Czar, I'm encountering this problem when I try to run the bot: [ERROR][bot #1][07/02 02:32:19 PM]: Error in bot executor! java.lang.AbstractMethodError: fu.getX()I at org.osbot.rs07.api.ui.RS2Widget.getAbsX(ti:387) at org.osbot.rs07.api.ui.RS2Widget.getPosition(ti:396) at org.osbot.rs07.api.ui.RS2Widget.getRectangle(ti:262) at org.osbot.rs07.event.InteractionEvent.execute(yl:797) at org.osbot.rs07.event.EventExecutor$2.run(se:165) at org.osbot.rs07.event.EventExecutor.execute(se:112) at org.osbot.rs07.api.ui.RS2Widget.interact(ti:763) at org.osbot.rs07.api.Settings.setRunning(lm:678) at coN.onLoop(un:5625) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(qh:114) at java.lang.Thread.run(Unknown Source) Quote Link to comment Share on other sites More sharing options...
Czar Posted July 2, 2015 Author Share Posted July 2, 2015 Make sure to update your client, since RS just updated @Vydamo yep Quote Link to comment Share on other sites More sharing options...
wildswing Posted July 2, 2015 Share Posted July 2, 2015 I get the script to run, however after it kills 1 rock crab it stands idle. I'm running the script in fixed mode and have put the options afk on any position. My location is East. Do you know how to fix this so that the script will attack more than just 1 crab? Quote Link to comment Share on other sites More sharing options...
BlueEyes Posted July 2, 2015 Share Posted July 2, 2015 keeps walking to crabs and walking to cave, three times so far, been running 90 seconds. IDK. Quote Link to comment Share on other sites More sharing options...
Czar Posted July 2, 2015 Author Share Posted July 2, 2015 Seems like the new update messed up some stuff, will fix asap. Quote Link to comment Share on other sites More sharing options...
BlueEyes Posted July 2, 2015 Share Posted July 2, 2015 Seems like the new update messed up some stuff, will fix asap. thank you. Quote Link to comment Share on other sites More sharing options...
Gnomedesto Posted July 2, 2015 Share Posted July 2, 2015 (edited) looks like you're working on it, i'll provide a bug report for good measure. osbot version: 77 mirror version: .81 (.7 stopped hooking onto client, was working perfect) issue: keeps resetting aggro as if it's not recognizing that the crabs are attacking and still aggroed. also got this a little later: [iNFO][bot #1][07/02 05:56:00 PM]: Attempting to navigate to [x=2703, y=3716, z=0]. [iNFO][bot #1][07/02 05:56:13 PM]: Attempting to navigate to [x=2702, y=3727, z=0]. [iNFO][bot #1][07/02 05:56:21 PM]: There's a ground item !! [ERROR][bot #1][07/02 05:56:21 PM]: Error in script executor! java.lang.IllegalArgumentException: bound must be positive at java.util.Random.nextInt(Unknown Source) at org.osbot.rs07.script.MethodProvider.random(nc:204) at AUX.B(mj:599) at auX.onLoop(mj:5214) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(qh:114) at java.lang.Thread.run(Unknown Source) Edited July 2, 2015 by boatsb4hose Quote Link to comment Share on other sites More sharing options...
Czar Posted July 2, 2015 Author Share Posted July 2, 2015 (edited) Version 2.69 - Added delay for aggro - Added delay for walking update will be live within a few hours, thank you for being patient guys! ------------------------------------------------------------------------------------------------------------------------------------ After this update, the next version will be version 0.3, since that is the true version number, and it will feature a total re-write of the script. The previous script was optimized for the older version of mirror mode (with slower entity detection) so the script at this stage is not optimized well enough, since the later versions of mirror have increased entity detection speed, and now I need to play catch-up to the latest version. Edited July 3, 2015 by Czar Quote Link to comment Share on other sites More sharing options...