September 23, 20178 yr Would also like to have a trial, People are claiming it's not working great. Thanks!
October 4, 20178 yr Ill buy the scirpt if you add the 3 Tree Farming patch in Fossil Island w/ Banking. OP Wc spot
October 20, 20178 yr Author On 4-10-2017 at 5:01 AM, JFish said: Ill buy the scirpt if you add the 3 Tree Farming patch in Fossil Island w/ Banking. OP Wc spot Will take a look at it. On 17-10-2017 at 10:04 AM, Gunitgs said: @Khaleesiis there any chance for a feature been added to burn logs as well? That's probably something I won't add
October 21, 20178 yr Hey Khal, I've been having a strange problem occur that causes the script to do nothing after the ui and hitting start. At wcing guild doing yews. Spoiler [ERROR][Bot #1][10/21 11:25:59 AM]: Error in script executor! java.lang.NullPointerException at org.osbot.rs07.api.util.NodeDequeIterator.set(wo:142) at org.osbot.rs07.api.GroundItems.getAll(xh:11) at org.osbot.rs07.api.EntityAPI.closest(pn:275) at org.osbot.rs07.api.EntityAPI.closest(pn:235) at org.osbot.rs07.api.EntityAPI.closest(pn:291) at org.khal.woodcutter.e.AuX.f(o:126) at org.khal.woodcutter.e.AuX.f(o:196) at org.khal.woodcutter.KhalWoodcutter.onLoop(c:27) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(ro:134) at java.lang.Thread.run(Unknown Source)
October 22, 20178 yr This script ran great on GE yews, walking to the location the next yew would spawn instead of waiting at the last tree cut. This caused it to beat/ get a head start over other bots. Will most likely buy
October 23, 20178 yr Author 19 hours ago, Theorems said: This script ran great on GE yews, walking to the location the next yew would spawn instead of waiting at the last tree cut. This caused it to beat/ get a head start over other bots. Will most likely buy Ya That's the tree manager that keeps track of which tree will spawn first Glad you like it ^^ On 21-10-2017 at 5:13 PM, mrarnold said: Hi! Could I please have a trial? Best regards, Mrarnold Sure enjoy!!
October 28, 20178 yr Hey Khaleesi, bought the script and I have been noticing one small thing that would probably be remedied with some kind of timer adjustment. The thing is that when it is walking to the next tree it will always idle next to the tree for 4-5 seconds after walking before the mouse moves to click the tree. In competitive woodcutting, this cuts down on the logs per hour. It does have an almost immediate reaction when waiting for a stump to re-grow but has said delay between walking to a tree and cutting. It would be so great if you could speed up the reaction time of the script in that regard.
October 29, 20178 yr Author On 25-10-2017 at 11:50 AM, Lavash said: Can i use a trial please, let me know once done, thanks. Enjoy! On 28-10-2017 at 5:32 AM, Theorems said: Hey Khaleesi, bought the script and I have been noticing one small thing that would probably be remedied with some kind of timer adjustment. The thing is that when it is walking to the next tree it will always idle next to the tree for 4-5 seconds after walking before the mouse moves to click the tree. In competitive woodcutting, this cuts down on the logs per hour. It does have an almost immediate reaction when waiting for a stump to re-grow but has said delay between walking to a tree and cutting. It would be so great if you could speed up the reaction time of the script in that regard. Script updated to V1.19: - Fixed the chopping interaciton Let me know how it goes once the version is online. Should be on in a few hours Khaleesi
November 1, 20178 yr Hey Khal, I'm really interested in this script. Are you still updating it? if you are I would love to have a trail on this scrit
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