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Perfect Fisher AIO

Featured Replies

Thanks for the feedback, I will investigate the dialogue handler and report back some updates. Expect an update within an hour if I notice anything wrong. biggrin.png

 

Thank you for your speedy response! I hope all goes well! happy.png

A little update:

 

It turns out the problem is mainly with the lady at Karamja who insists on searching you before paying the fair. Apparently, the script (at least for me) is trying to pay the fair right away, but I can't since I would need to complete the Pirate's Treasure quest (which none of my bots will ever complete).

oMPW5nG.png
 

  • Author

A little update:

 

It turns out the problem is mainly with the lady at Karamja who insists on searching you before paying the fair. Apparently, the script (at least for me) is trying to pay the fair right away, but I can't since I would need to complete the Pirate's Treasure quest (which none of my bots will ever complete).

 

 

Ah this must've happened as soon as I removed dialogues for beefy bill, it worked before, correct? If it did, then I know exactly what the problem is, thanks for the feedback mate.

 

EDIT:

 

Version 3.21

 

- Dialogues are back into script loop

- Karamja sailing now works again

 

Update should be live within a few hours :D

Edited by Czar

Ah this must've happened as soon as I removed dialogues for beefy bill, it worked before, correct? If it did, then I know exactly what the problem is, thanks for the feedback mate.

 

EDIT:

 

Version 3.21

 

- Dialogues are back into script loop

- Karamja sailing now works again

 

Update should be live within a few hours biggrin.png

 

Ah yeah just wanted to report this, thanks for the quick update smile.png

I'm guessing update will be live in like 24h? :/

Edited by HeroicRambo

Is there is a possibility for you to add an option where the paint could update itself every 10 seconds instead of every milliseconds? That way we'll see less lag and memory spikes. I have noticed that without paint the script acts much more accordingly. I think the milliseconds information update makes the script chug extra memory.

 

Or instead of that, let us toggle the paint? E.g Turn off/on paint on the fly.

  • Author

Is there is a possibility for you to add an option where the paint could update itself every 10 seconds instead of every milliseconds? That way we'll see less lag and memory spikes. I have noticed that without paint the script acts much more accordingly. I think the milliseconds information update makes the script chug extra memory.

 

Or instead of that, let us toggle the paint? E.g Turn off/on paint on the fly.

 

Yes I have been meaning to add a toggle to my paints, and I will add them soon.

 

But for now, you can select the option in the GUI to hide/show paint only at startup, in the future my entire line of scripts will feature the toggle-able paint (show, hide, lite)

Ah this must've happened as soon as I removed dialogues for beefy bill, it worked before, correct? If it did, then I know exactly what the problem is, thanks for the feedback mate.

 

EDIT:

 

Version 3.21

 

- Dialogues are back into script loop

- Karamja sailing now works again

 

Update should be live within a few hours biggrin.png

 

Wooh! Glad I could help! Thank you for the quick fix!

Nah more like 5-6 max, sorry about it guys, I recently removed some code that was vital (thanks to a user suggestion -____-)

 

Script runs really well now but there's still this one issue where it walks to rimmington every once in a while sad.png

Don't make me use doge.png

Edited by HeroicRambo

Is it me or does the script react much slower now? I am getting significantly less exp :/

 

Edit: Also can you implement a straight forward dropping without wait times and randomized path drops?

Edited by Zebrafon

Really digging the script so far

Very good script czar smile.png

edit: I'll get you a longer one eventually just you wait :)

5ee82af5fe58267d8fb1fcf47c62b52d.png

Edited by Kami

It is not banking consistently after fishing an invy of monks for some reason, this is really random hence I have to babysit the account. Is there a solution to this? Thanks.

Enable banking, and update your client

 

Version is still 3.21, script still runs to rimmington :(

Any idea when your fix is getting pushed?

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