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Tackling Random Events Together!

Featured Replies

 How do I check my log without the client up because the client froze on me 

 

A new version of the client has just been released, it contains many Random Solver fixes. Download it here.

A new version of the client has just been released, it contains many Random Solver fixes. Download it here.

Thanks! <3

Freaky Forester still broken even on osbot version 2.2.14

 

@Alek has taken his time to rewrite this completely. However this was right after the release of 2.2.14 it would seem.

TL;DR: Should be fixed in the next client release

 

@Alek has taken his time to rewrite this completely. However this was right after the release of 2.2.14 it would seem.

TL;DR: Should be fixed in the next client release

 

 

No rush. Take your time.

 

Keep up the good work! (y)

Random Event (Mysterious Old Man): 

Issue(s) (let us know what is wrong with the random solver. pictures are also helpful happy.png): Working!

Client version: 2.2.14

 

Random Event (Drunken Dwarf): 

Issue(s) (let us know what is wrong with the random solver. pictures are also helpful happy.png): Working!

Client version: 2.2.14

Freaky Forester still broken even on osbot version 2.2.14

 

Can you tell me what exactly is broken? I ran Freaky Forester not too long ago and it worked fine. I made a recent update so it doesn't break on RS updates (model ids were getting changed).

Can you tell me what exactly is broken? I ran Freaky Forester not too long ago and it worked fine. I made a recent update so it doesn't break on RS updates (model ids were getting changed).

 

Will never do the quest. Does not kill the Pheasants at all, but will just go directly to the portal without killing and bringing the raw Pheasants to Freaky Forester first. 

I've re-written the Freaky Forester random, I just need accounts to test with. Please PM me if you get the random (DO NOT SOLVE IT AT ALL - LOG OUT IMMEDIATELY).

  • 2 weeks later...

Considering Jagex has made randoms possible to ignore, I was wondering if there is a way to turn off random-solving in osbot settings? As far as I recall in Osbot 1 in advanced settings you could turn off random-solving.. But I can't find any such settings in Osbot 2 and at the moment I often get the beehive random which Osbot 2 currently does not solve.. I would prefer it if I could just completely ignore randoms (I'm guessing we'd all prefer that), so will the next version of Osbot 2, - 2.2.25, feature a possibility to turn off randoms? 

I hope :) 

 

Thanks guys, best regards

#1 guard killer. 

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