July 29, 201411 yr Was bored so.. Not really webwalking, finds a path via an a* applied on cached collision data. Lel, needs more fancy features
July 29, 201411 yr Looks very nice! Why are the desert the flags of walls as water? #jagexLogic Edited July 29, 201411 yr by Khaleesi
July 29, 201411 yr Was bored so.. Not really webwalking, finds a path via an a* applied on cached collision data. Lel, needs more fancy features Looks pretty good. How did you get the cached obstacle data? Did you walk around auto generate the graph using the loaded regions? Edited July 29, 201411 yr by Mysteryy
July 29, 201411 yr Author Looks pretty good. How did you get the cached obstacle data? Did you walk around auto generate the graph using the loaded regions? I had a few static paths from private scripts and let the script just walk those, for the remaining areas I went there manually. I know there are ways to find them via the client cache, but I still have tons to learn about such procedures >< Looks very nice! Why are the desert the flags of walls as water? #jagexLogic Their mapping is indeed inconsistent and sometimes just plain weird x)
July 29, 201411 yr I had a few static paths from private scripts and let the script just walk those, for the remaining areas I went there manually. I know there are ways to find them via the client cache, but I still have tons to learn about such procedures >< Their mapping is indeed inconsistent and sometimes just plain weird x) So you build a graph based on those loaded regions? What about the graph, did you use an edge weighted graph or what? And how did you store it, in a serialized file? :P
July 29, 201411 yr Author So you build a graph based on those loaded regions? What about the graph, did you use an edge weighted graph or what? And how did you store it, in a serialized file? Weighted graph yes. I don't have a way to save/load/combine gathered data to/from external files yet, I'm up for the challenge tho
July 29, 201411 yr Weighted graph yes. I don't have a way to save/load/combine gathered data to/from external files yet, I'm up for the challenge tho Remember to optimize how you store your data. You don't need a 0x1 tile flag stored in a long :p
July 29, 201411 yr Damn nice. Keep up the good work yo. Also, maybe the client could implement webwalking sometime soon? That'd be great.
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