Godnoes Posted August 2, 2020 Share Posted August 2, 2020 Would love a trial Khal! Quote Link to comment Share on other sites More sharing options...
Khaleesi Posted August 2, 2020 Author Share Posted August 2, 2020 1 hour ago, Godnoes said: Would love a trial Khal! Have fun! Quote Link to comment Share on other sites More sharing options...
MM0702 Posted August 2, 2020 Share Posted August 2, 2020 Hi Khal, could I get a trial on this script please? Quote Link to comment Share on other sites More sharing options...
Khaleesi Posted August 2, 2020 Author Share Posted August 2, 2020 26 minutes ago, MM0702 said: Hi Khal, could I get a trial on this script please? Enjoy! 1 Quote Link to comment Share on other sites More sharing options...
MM0702 Posted August 2, 2020 Share Posted August 2, 2020 Thanks @Khaleesi, first impressions are very good I like the way it seems to "anticipate" on rooftops, rather than waiting to finish an obstacle and then scan the area for the next one, it seems to do that in advance. Or the script is just super fast idk Spotted one bug on ape atoll, fell down into the river and it kept trying to click the previous obstacle which wasn't accessible anymore. Not sure if that was a one time issue or something that's possibly repeated as I quit ape atoll after that Quote Link to comment Share on other sites More sharing options...
Khaleesi Posted August 2, 2020 Author Share Posted August 2, 2020 21 minutes ago, MM0702 said: Thanks @Khaleesi, first impressions are very good I like the way it seems to "anticipate" on rooftops, rather than waiting to finish an obstacle and then scan the area for the next one, it seems to do that in advance. Or the script is just super fast idk Spotted one bug on ape atoll, fell down into the river and it kept trying to click the previous obstacle which wasn't accessible anymore. Not sure if that was a one time issue or something that's possibly repeated as I quit ape atoll after that Ya rooftops takes in mind the next obstacle Will check ape toll, didn't test that in a while ... is that still a thing? Quote Link to comment Share on other sites More sharing options...
mfat Posted August 2, 2020 Share Posted August 2, 2020 poggers script Quote Link to comment Share on other sites More sharing options...
Ya Boi Blue Posted August 3, 2020 Share Posted August 3, 2020 Gizza trial Khal Quote Link to comment Share on other sites More sharing options...
Khaleesi Posted August 3, 2020 Author Share Posted August 3, 2020 8 hours ago, Ya Boi Blue said: Gizza trial Khal Enjoy! Quote Link to comment Share on other sites More sharing options...
Emerald12 Posted August 3, 2020 Share Posted August 3, 2020 Hi Khal, Any ETA for stamina potion support at werewolf course? Quote Link to comment Share on other sites More sharing options...
DW1233 Posted August 5, 2020 Share Posted August 5, 2020 Hey Khal, could I get a trial? Big fan of your PC & Wintertodt scripts, just want to make sure agility pyramid works ok before purchase. Thanks Quote Link to comment Share on other sites More sharing options...
Khaleesi Posted August 5, 2020 Author Share Posted August 5, 2020 23 minutes ago, DW1233 said: Hey Khal, could I get a trial? Big fan of your PC & Wintertodt scripts, just want to make sure agility pyramid works ok before purchase. Thanks Sure! Enjoy Quote Link to comment Share on other sites More sharing options...
tomziii Posted August 5, 2020 Share Posted August 5, 2020 can i get a trail please khal Quote Link to comment Share on other sites More sharing options...
DW1233 Posted August 5, 2020 Share Posted August 5, 2020 1 hour ago, Khaleesi said: Sure! Enjoy Thanks! Agility pyramid has been working pretty well. I ran it for about an hour. I only experienced 2 small issues. 1. If the bot is pushed off by the moving boulder in the NE corner of the 1st level, it is unable to identify its position and restart unless I manually move south a few tiles. It just waits until there is an input. I expect this is because the bot is not expected to fail the moving boulders, only happens when I'm out of run. 2. It seems that the bot tries to 'beat' the moving boulders by waiting after completing the previous obstacle. However, it does not adjust its timing/strategy when out of run energy. So i see the script trying to walk past the moving boulder and it gets bumped off. It would be a nice quality of life to have the script treat the moving boulder as an obstacle and stop on the tile prior to the trap before click on the next obstacle. Other than that, very happy with the script. These are just minor issues. Will be purchasing. Quote Link to comment Share on other sites More sharing options...
Guest nath Posted August 6, 2020 Share Posted August 6, 2020 Would love a trial please Quote Link to comment Share on other sites More sharing options...