Jump to content

MagicTracker


Joseph

Recommended Posts

AIR_BLAST and AIR_WAVE should be WIND_BLAST and WIND_WAVE. Although it only really matters if you (as I do) attempt to make conversions from the actual game or the Spell enum in the API to this enum.

I know I did the same thing with teleporting to house. I was always wondering if it was possible to have both my MM class and the magic enum interact, or work hand by hand. It could make scripting much more easier. Ngl this MM class does help drastically.

I need to add in wands and fix the enum name.

Edited by josedpay
Link to comment
Share on other sites

Renamed some spells:

  • vulnerability,
  • wind blast,
  • wind wave,
  • house teleport
  • lvl 1 enchant (all 6 spells),
  • low level alchemy (both low and high),
  • claws of guthix
Rename staff:
  • guthix staff

Add in staffs:

edit:

Add new methods:

  • SpellBook: variableName()
  • MagicManager: getSpell()

just updated soruce

Edited by josedpay
Link to comment
Share on other sites

  • 2 months later...

what's the point in this@Overridepublic String variableName() {return super.name();}

No clue man lol, this is a old snippet and like I said i only updated it to extend method provider.

I want to see if I could do something creative with the class not sure yet

Edited by josedpay
Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...