Developer Maxi Posted January 24, 2014 Developer Posted January 24, 2014 Dear community, In this release you will find the following changes: Dynamic methods to find prayer interface childs. This fixes interacting with the prayer buttons and because it's dynamic it won't break again. Some other methods that interact with interface childs have been rewritten to use dynamic methods to identify the childs to prevent them from breaking. The download can be found here: http://www.osbot.org Sincerely, OSBot.org
stryk Posted January 24, 2014 Posted January 24, 2014 by 'childs' are you referring to us as children?
AustinMVP Posted January 24, 2014 Posted January 24, 2014 The Run Away From Combat Bug is here still... any ETA on when this will be fixed? Hopefully by tormorrow so i can bot to 3:00 AM
AustinMVP Posted January 24, 2014 Posted January 24, 2014 The Run Away From Combat Bug is here still... any ETA on when this will be fixed? Hopefully by tormorrow so i can bot to 3:00 AM
Swizzbeat Posted January 24, 2014 Posted January 24, 2014 Sweet! Whens the fix for incorrectly loading the map data coming
Failed4life Posted January 24, 2014 Posted January 24, 2014 The "Run away from combat" handler seems to be broken, it keeps trying to run away from any kind of combat instead of just randoms
Bhombdabs Posted January 24, 2014 Posted January 24, 2014 (edited) thanks! can you make the strange plant random only try and pick plants 2 spots from character instead of anywhere on a fishing dock because 2-3 plants pop up sometimes having trails of people running to each plant far from what were doing. Edited January 24, 2014 by bigd94