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Fruity Barrows (Frost Barrows)


FrostBug

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Script is great :)

Just one thing about the breaking, so everytime a break is set to happen and the bot is in combat it will just cancle the scheduled break. This then happens the next time a break is set to start etc etc and the bot will sometimes run for 2+ hours (maybe im unlucky xd) before being out of combat during a scheduled break. Any way around this with the new update letting scripters have more control over the break handler? 

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@FrostBug

is it possible to make the bot emergency teleport when it is nearly dying? for some reason i died twice in 2 days, the only info the debugger gives me is this

becuase i dont know how it dies, but to me it looks like it jsut dies infront of chest if u need my info about script settings hmu in a PM

 

Spoiler

[INFO][Bot #1][07/12 02:02:06 PM]: INFO: Setting MYSTIC_MIGHT to false
[INFO][Bot #1][07/12 02:02:08 PM]: DEBUG: Re-initialize kill order
[INFO][Bot #1][07/12 02:02:08 PM]: DEBUG: Initializing kill order
[INFO][Bot #1][07/12 02:02:10 PM]: DEBUG: Next target: Verac the Defiled
[INFO][Bot #1][07/12 02:02:18 PM]: DEBUG: Going to search tomb
[INFO][Bot #1][07/12 02:02:18 PM]: INFO: Setting MYSTIC_MIGHT to true
[INFO][Bot #1][07/12 02:02:22 PM]: DEBUG: AnimationTracker started
[INFO][Bot #1][07/12 02:02:22 PM]: DEBUG: Combat started
[INFO][Bot #1][07/12 02:02:48 PM]: DEBUG: Exiting tomb [1]
[INFO][Bot #1][07/12 02:02:48 PM]: DEBUG: AnimationTracker stopped
[INFO][Bot #1][07/12 02:02:49 PM]: INFO: Setting MYSTIC_MIGHT to false
[INFO][Bot #1][07/12 02:02:52 PM]: DEBUG: Next target: Karil the Tainted
[INFO][Bot #1][07/12 02:03:04 PM]: DEBUG: Going to search tomb
[INFO][Bot #1][07/12 02:03:04 PM]: INFO: Setting MYSTIC_MIGHT to true
[INFO][Bot #1][07/12 02:03:04 PM]: INFO: Setting PROTECT_FROM_MISSILES to true
[INFO][Bot #1][07/12 02:03:07 PM]: DEBUG: AnimationTracker started
[INFO][Bot #1][07/12 02:03:07 PM]: DEBUG: Combat started
[INFO][Bot #1][07/12 02:03:07 PM]: DEBUG: Targeting enemy
[INFO][Bot #1][07/12 02:03:26 PM]: DEBUG: Exiting tomb [1]
[INFO][Bot #1][07/12 02:03:26 PM]: DEBUG: AnimationTracker stopped
[INFO][Bot #1][07/12 02:03:26 PM]: DEBUG: Anti-stuck camera rotation
[INFO][Bot #1][07/12 02:03:27 PM]: INFO: Setting PROTECT_FROM_MISSILES to false
[INFO][Bot #1][07/12 02:03:27 PM]: INFO: Setting MYSTIC_MIGHT to false
[INFO][Bot #1][07/12 02:03:30 PM]: DEBUG: Next target: Guthan the Infested
[INFO][Bot #1][07/12 02:03:38 PM]: DEBUG: Going to search tomb
[INFO][Bot #1][07/12 02:03:41 PM]: DEBUG: AnimationTracker started
[INFO][Bot #1][07/12 02:03:41 PM]: DEBUG: Combat started
[INFO][Bot #1][07/12 02:03:54 PM]: DEBUG: Restoring prayer
[INFO][Bot #1][07/12 02:03:54 PM]: DEBUG: Targeting enemy
[INFO][Bot #1][07/12 02:03:54 PM]: DEBUG: Anti-stuck camera rotation
[INFO][Bot #1][07/12 02:04:01 PM]: DEBUG: Exiting tomb [1]
[INFO][Bot #1][07/12 02:04:01 PM]: DEBUG: AnimationTracker stopped
[INFO][Bot #1][07/12 02:04:02 PM]: INFO: Setting PROTECT_FROM_MELEE to false
[INFO][Bot #1][07/12 02:04:02 PM]: INFO: Setting MYSTIC_MIGHT to false
[INFO][Bot #1][07/12 02:04:05 PM]: DEBUG: Next target: Ahrim the Blighted
[INFO][Bot #1][07/12 02:04:10 PM]: DEBUG: Going to search tomb
[INFO][Bot #1][07/12 02:04:11 PM]: INFO: Setting PROTECT_FROM_MAGIC to true
[INFO][Bot #1][07/12 02:04:12 PM]: INFO: Setting MYSTIC_MIGHT to true
[INFO][Bot #1][07/12 02:04:13 PM]: DEBUG: AnimationTracker started
[INFO][Bot #1][07/12 02:04:13 PM]: DEBUG: Combat started
[INFO][Bot #1][07/12 02:04:24 PM]: DEBUG: Restoring prayer
[INFO][Bot #1][07/12 02:04:25 PM]: DEBUG: Targeting enemy
[INFO][Bot #1][07/12 02:04:25 PM]: DEBUG: Anti-stuck camera rotation
[INFO][Bot #1][07/12 02:04:42 PM]: DEBUG: Restoring prayer
[INFO][Bot #1][07/12 02:04:46 PM]: DEBUG: Restoring prayer
[INFO][Bot #1][07/12 02:04:47 PM]: DEBUG: Targeting enemy
[INFO][Bot #1][07/12 02:04:47 PM]: DEBUG: Anti-stuck camera rotation
[INFO][Bot #1][07/12 02:05:05 PM]: DEBUG: Restoring prayer
[INFO][Bot #1][07/12 02:05:05 PM]: DEBUG: Targeting enemy
[INFO][Bot #1][07/12 02:05:05 PM]: DEBUG: Anti-stuck camera rotation
[INFO][Bot #1][07/12 02:05:17 PM]: DEBUG: Exiting tomb [1]
[INFO][Bot #1][07/12 02:05:17 PM]: DEBUG: AnimationTracker stopped
[INFO][Bot #1][07/12 02:05:17 PM]: DEBUG: Anti-stuck camera rotation
[INFO][Bot #1][07/12 02:05:18 PM]: INFO: Setting PROTECT_FROM_MAGIC to false
[INFO][Bot #1][07/12 02:05:18 PM]: INFO: Setting MYSTIC_MIGHT to false
[INFO][Bot #1][07/12 02:05:21 PM]: INFO: Setting MYSTIC_MIGHT to false
[INFO][Bot #1][07/12 02:05:23 PM]: DEBUG: Swapping to item: Warrior ring
[INFO][Bot #1][07/12 02:05:23 PM]: DEBUG: Swapping to item: Torag's helm 100
[INFO][Bot #1][07/12 02:05:24 PM]: DEBUG: Swapping to item: Torag's platebody 100
[INFO][Bot #1][07/12 02:05:24 PM]: DEBUG: Swapping to item: Saradomin sword
[INFO][Bot #1][07/12 02:05:24 PM]: DEBUG: Swapping to item: Torag's platelegs 100
[INFO][Bot #1][07/12 02:05:29 PM]: DEBUG: Continue pending
[INFO][Bot #1][07/12 02:05:29 PM]: DEBUG: Continue pending
[INFO][Bot #1][07/12 02:05:30 PM]: DEBUG: Option pending
[INFO][Bot #1][07/12 02:05:30 PM]: DEBUG: In tunnels
[INFO][Bot #1][07/12 02:05:31 PM]: DEBUG: Disabling auto retaliate
[INFO][Bot #1][07/12 02:05:33 PM]: DEBUG: Approaching.. 3565, 9722
[INFO][Bot #1][07/12 02:05:33 PM]: DEBUG: Moving cam to position (cPitch: 67, minPitch: 22)
[INFO][Bot #1][07/12 02:05:38 PM]: DEBUG: Approaching.. 3560, 9722
[INFO][Bot #1][07/12 02:05:40 PM]: DEBUG: Approaching.. 3556, 9722
[INFO][Bot #1][07/12 02:05:41 PM]: DEBUG: Approaching.. 3552, 9722
[INFO][Bot #1][07/12 02:05:42 PM]: DEBUG: Approaching.. 3548, 9721
[INFO][Bot #1][07/12 02:05:44 PM]: DEBUG: Approaching.. 3546, 9722
[INFO][Bot #1][07/12 02:05:45 PM]: DEBUG: Approaching.. 3540, 9721
[INFO][Bot #1][07/12 02:05:47 PM]: DEBUG: Rotating to door
[INFO][Bot #1][07/12 02:05:51 PM]: DEBUG: Approaching.. 3534, 9711
[INFO][Bot #1][07/12 02:05:58 PM]: DEBUG: Approaching.. 3534, 9694
[INFO][Bot #1][07/12 02:05:59 PM]: DEBUG: Approaching.. 3534, 9694
[INFO][Bot #1][07/12 02:06:06 PM]: DEBUG: Approaching.. 3534, 9677
[INFO][Bot #1][07/12 02:06:08 PM]: DEBUG: Rotating to door
[INFO][Bot #1][07/12 02:06:12 PM]: DEBUG: MoveMouseEvent has timed out [2000ms]
[INFO][Bot #1][07/12 02:06:12 PM]: WARNING: navigate | openDoor failure
[INFO][Bot #1][07/12 02:06:17 PM]: DEBUG: kcCheck -> GEAR_SWAP
[INFO][Bot #1][07/12 02:07:18 PM]: DEBUG: Anti-stuck camera rotation
[INFO][Bot #1][07/12 02:07:39 PM]: DEBUG: Waiting for opponents death animation
[INFO][Bot #1][07/12 02:07:39 PM]: DEBUG: Waiting for opponents death animation
[INFO][Bot #1][07/12 02:07:40 PM]: DEBUG: Waiting for opponents death animation
[INFO][Bot #1][07/12 02:07:40 PM]: DEBUG: Waiting for opponents death animation
[INFO][Bot #1][07/12 02:07:40 PM]: DEBUG: Waiting for opponents death animation
[INFO][Bot #1][07/12 02:07:40 PM]: DEBUG: Waiting for opponents death animation
[INFO][Bot #1][07/12 02:07:40 PM]: DEBUG: Waiting for opponents death animation
[INFO][Bot #1][07/12 02:07:40 PM]: DEBUG: Waiting for opponents death animation
[INFO][Bot #1][07/12 02:07:40 PM]: INFO: Done gaining KC!
[INFO][Bot #1][07/12 02:07:41 PM]: DEBUG: puzzleCheck -> SOLVE_PUZZLE
[INFO][Bot #1][07/12 02:07:41 PM]: DEBUG: Interacting with puzzle door..
[INFO][Bot #1][07/12 02:07:42 PM]: DEBUG: Puzzle interface is up! Interacting
[INFO][Bot #1][07/12 02:07:43 PM]: INFO: Puzzle solved successfully
[INFO][Bot #1][07/12 02:07:47 PM]: DEBUG: chestCheck -> APPROACH_CHEST
[INFO][Bot #1][07/12 02:07:53 PM]: DEBUG: TargetTracker started
[INFO][Bot #1][07/12 02:07:53 PM]: WARNING: Incorrect gear identified; Changing
[INFO][Bot #1][07/12 02:07:53 PM]: DEBUG: Swapping to item: Seers ring
[INFO][Bot #1][07/12 02:07:53 PM]: DEBUG: Swapping to item: Ahrim's hood 100
[INFO][Bot #1][07/12 02:07:53 PM]: DEBUG: Swapping to item: Ahrim's robetop 100
[INFO][Bot #1][07/12 02:07:54 PM]: DEBUG: Swapping to item: Trident of the seas
[INFO][Bot #1][07/12 02:07:54 PM]: DEBUG: Swapping to item: Ahrim's robeskirt 100
[INFO][Bot #1][07/12 02:07:54 PM]: DEBUG: Swapping to item: Malediction ward
[INFO][Bot #1][07/12 02:07:55 PM]: WARNING: Incorrect gear identified; Changing
[INFO][Bot #1][07/12 02:07:55 PM]: DEBUG: Swapping to item: Ahrim's robeskirt 100
[INFO][Bot #1][07/12 02:07:55 PM]: DEBUG: Swapping to item: Malediction ward
[INFO][Bot #1][07/12 02:08:16 PM]: DEBUG: TargetTracker stopped
[INFO][Bot #1][07/12 02:08:19 PM]: DEBUG: Anti-stuck camera rotation
[INFO][Bot #1][07/12 02:08:20 PM]: INFO: Chest has been looted
[INFO][Bot #1][07/12 02:08:20 PM]: DEBUG: Closing loot widget
[INFO][Bot #1][07/12 02:08:24 PM]: INFO: Detected loot on the floor
[INFO][Bot #1][07/12 02:08:27 PM]: INFO: Taking item: Death rune
[INFO][Bot #1][07/12 02:08:30 PM]: INFO: Taking item: Bolt rack
[INFO][Bot #1][07/12 02:08:30 PM]: DEBUG: Anti-stuck camera rotation
[INFO][Bot #1][07/12 02:08:30 PM]: INFO: Finished picking up loot
[INFO][Bot #1][07/12 02:08:31 PM]: INFO: Loot registered: 143x Death rune
[INFO][Bot #1][07/12 02:08:31 PM]: INFO: Loot registered: 271x Chaos rune
[INFO][Bot #1][07/12 02:08:31 PM]: INFO: Loot registered: 36x Bolt rack
[INFO][Bot #1][07/12 02:08:31 PM]: DEBUG: Chest has been looted
[INFO][Bot #1][07/12 02:08:31 PM]: INFO: Teleporting to surface
[INFO][Bot #1][07/12 02:12:52 PM]: FAILSAFE: No movement for 5 minutes
[INFO][Bot #1][07/12 02:12:52 PM]: FAILSAFE: Stopping script
[INFO][Bot #1][07/12 02:13:08 PM]: Terminating script FrostBarrows...
[INFO][Bot #1][07/12 02:13:08 PM]: Progress submitted
[INFO][Bot #1][07/12 02:13:08 PM]: Script FrostBarrows has exited!

 

 

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2 hours ago, scott94 said:

What's the minimum stats required for this to run efficiently?

Hi. That really depends on your choice of combat. With magic you can get away fairly low levels (tho higher = better, obviously). With melee tho you'll need quite high stats. Take a gander at the OP, I discuss some of this there.

2 hours ago, ik_own_ziek said:

@FrostBug

is it possible to make the bot emergency teleport when it is nearly dying? for some reason i died twice in 2 days, the only info the debugger gives me is this

becuase i dont know how it dies, but to me it looks like it jsut dies infront of chest if u need my info about script settings hmu in a PM

 

  Reveal hidden contents

[INFO][Bot #1][07/12 02:02:06 PM]: INFO: Setting MYSTIC_MIGHT to false
[INFO][Bot #1][07/12 02:02:08 PM]: DEBUG: Re-initialize kill order
[INFO][Bot #1][07/12 02:02:08 PM]: DEBUG: Initializing kill order
[INFO][Bot #1][07/12 02:02:10 PM]: DEBUG: Next target: Verac the Defiled
[INFO][Bot #1][07/12 02:02:18 PM]: DEBUG: Going to search tomb
[INFO][Bot #1][07/12 02:02:18 PM]: INFO: Setting MYSTIC_MIGHT to true
[INFO][Bot #1][07/12 02:02:22 PM]: DEBUG: AnimationTracker started
[INFO][Bot #1][07/12 02:02:22 PM]: DEBUG: Combat started
[INFO][Bot #1][07/12 02:02:48 PM]: DEBUG: Exiting tomb [1]
[INFO][Bot #1][07/12 02:02:48 PM]: DEBUG: AnimationTracker stopped
[INFO][Bot #1][07/12 02:02:49 PM]: INFO: Setting MYSTIC_MIGHT to false
[INFO][Bot #1][07/12 02:02:52 PM]: DEBUG: Next target: Karil the Tainted
[INFO][Bot #1][07/12 02:03:04 PM]: DEBUG: Going to search tomb
[INFO][Bot #1][07/12 02:03:04 PM]: INFO: Setting MYSTIC_MIGHT to true
[INFO][Bot #1][07/12 02:03:04 PM]: INFO: Setting PROTECT_FROM_MISSILES to true
[INFO][Bot #1][07/12 02:03:07 PM]: DEBUG: AnimationTracker started
[INFO][Bot #1][07/12 02:03:07 PM]: DEBUG: Combat started
[INFO][Bot #1][07/12 02:03:07 PM]: DEBUG: Targeting enemy
[INFO][Bot #1][07/12 02:03:26 PM]: DEBUG: Exiting tomb [1]
[INFO][Bot #1][07/12 02:03:26 PM]: DEBUG: AnimationTracker stopped
[INFO][Bot #1][07/12 02:03:26 PM]: DEBUG: Anti-stuck camera rotation
[INFO][Bot #1][07/12 02:03:27 PM]: INFO: Setting PROTECT_FROM_MISSILES to false
[INFO][Bot #1][07/12 02:03:27 PM]: INFO: Setting MYSTIC_MIGHT to false
[INFO][Bot #1][07/12 02:03:30 PM]: DEBUG: Next target: Guthan the Infested
[INFO][Bot #1][07/12 02:03:38 PM]: DEBUG: Going to search tomb
[INFO][Bot #1][07/12 02:03:41 PM]: DEBUG: AnimationTracker started
[INFO][Bot #1][07/12 02:03:41 PM]: DEBUG: Combat started
[INFO][Bot #1][07/12 02:03:54 PM]: DEBUG: Restoring prayer
[INFO][Bot #1][07/12 02:03:54 PM]: DEBUG: Targeting enemy
[INFO][Bot #1][07/12 02:03:54 PM]: DEBUG: Anti-stuck camera rotation
[INFO][Bot #1][07/12 02:04:01 PM]: DEBUG: Exiting tomb [1]
[INFO][Bot #1][07/12 02:04:01 PM]: DEBUG: AnimationTracker stopped
[INFO][Bot #1][07/12 02:04:02 PM]: INFO: Setting PROTECT_FROM_MELEE to false
[INFO][Bot #1][07/12 02:04:02 PM]: INFO: Setting MYSTIC_MIGHT to false
[INFO][Bot #1][07/12 02:04:05 PM]: DEBUG: Next target: Ahrim the Blighted
[INFO][Bot #1][07/12 02:04:10 PM]: DEBUG: Going to search tomb
[INFO][Bot #1][07/12 02:04:11 PM]: INFO: Setting PROTECT_FROM_MAGIC to true
[INFO][Bot #1][07/12 02:04:12 PM]: INFO: Setting MYSTIC_MIGHT to true
[INFO][Bot #1][07/12 02:04:13 PM]: DEBUG: AnimationTracker started
[INFO][Bot #1][07/12 02:04:13 PM]: DEBUG: Combat started
[INFO][Bot #1][07/12 02:04:24 PM]: DEBUG: Restoring prayer
[INFO][Bot #1][07/12 02:04:25 PM]: DEBUG: Targeting enemy
[INFO][Bot #1][07/12 02:04:25 PM]: DEBUG: Anti-stuck camera rotation
[INFO][Bot #1][07/12 02:04:42 PM]: DEBUG: Restoring prayer
[INFO][Bot #1][07/12 02:04:46 PM]: DEBUG: Restoring prayer
[INFO][Bot #1][07/12 02:04:47 PM]: DEBUG: Targeting enemy
[INFO][Bot #1][07/12 02:04:47 PM]: DEBUG: Anti-stuck camera rotation
[INFO][Bot #1][07/12 02:05:05 PM]: DEBUG: Restoring prayer
[INFO][Bot #1][07/12 02:05:05 PM]: DEBUG: Targeting enemy
[INFO][Bot #1][07/12 02:05:05 PM]: DEBUG: Anti-stuck camera rotation
[INFO][Bot #1][07/12 02:05:17 PM]: DEBUG: Exiting tomb [1]
[INFO][Bot #1][07/12 02:05:17 PM]: DEBUG: AnimationTracker stopped
[INFO][Bot #1][07/12 02:05:17 PM]: DEBUG: Anti-stuck camera rotation
[INFO][Bot #1][07/12 02:05:18 PM]: INFO: Setting PROTECT_FROM_MAGIC to false
[INFO][Bot #1][07/12 02:05:18 PM]: INFO: Setting MYSTIC_MIGHT to false
[INFO][Bot #1][07/12 02:05:21 PM]: INFO: Setting MYSTIC_MIGHT to false
[INFO][Bot #1][07/12 02:05:23 PM]: DEBUG: Swapping to item: Warrior ring
[INFO][Bot #1][07/12 02:05:23 PM]: DEBUG: Swapping to item: Torag's helm 100
[INFO][Bot #1][07/12 02:05:24 PM]: DEBUG: Swapping to item: Torag's platebody 100
[INFO][Bot #1][07/12 02:05:24 PM]: DEBUG: Swapping to item: Saradomin sword
[INFO][Bot #1][07/12 02:05:24 PM]: DEBUG: Swapping to item: Torag's platelegs 100
[INFO][Bot #1][07/12 02:05:29 PM]: DEBUG: Continue pending
[INFO][Bot #1][07/12 02:05:29 PM]: DEBUG: Continue pending
[INFO][Bot #1][07/12 02:05:30 PM]: DEBUG: Option pending
[INFO][Bot #1][07/12 02:05:30 PM]: DEBUG: In tunnels
[INFO][Bot #1][07/12 02:05:31 PM]: DEBUG: Disabling auto retaliate
[INFO][Bot #1][07/12 02:05:33 PM]: DEBUG: Approaching.. 3565, 9722
[INFO][Bot #1][07/12 02:05:33 PM]: DEBUG: Moving cam to position (cPitch: 67, minPitch: 22)
[INFO][Bot #1][07/12 02:05:38 PM]: DEBUG: Approaching.. 3560, 9722
[INFO][Bot #1][07/12 02:05:40 PM]: DEBUG: Approaching.. 3556, 9722
[INFO][Bot #1][07/12 02:05:41 PM]: DEBUG: Approaching.. 3552, 9722
[INFO][Bot #1][07/12 02:05:42 PM]: DEBUG: Approaching.. 3548, 9721
[INFO][Bot #1][07/12 02:05:44 PM]: DEBUG: Approaching.. 3546, 9722
[INFO][Bot #1][07/12 02:05:45 PM]: DEBUG: Approaching.. 3540, 9721
[INFO][Bot #1][07/12 02:05:47 PM]: DEBUG: Rotating to door
[INFO][Bot #1][07/12 02:05:51 PM]: DEBUG: Approaching.. 3534, 9711
[INFO][Bot #1][07/12 02:05:58 PM]: DEBUG: Approaching.. 3534, 9694
[INFO][Bot #1][07/12 02:05:59 PM]: DEBUG: Approaching.. 3534, 9694
[INFO][Bot #1][07/12 02:06:06 PM]: DEBUG: Approaching.. 3534, 9677
[INFO][Bot #1][07/12 02:06:08 PM]: DEBUG: Rotating to door
[INFO][Bot #1][07/12 02:06:12 PM]: DEBUG: MoveMouseEvent has timed out [2000ms]
[INFO][Bot #1][07/12 02:06:12 PM]: WARNING: navigate | openDoor failure
[INFO][Bot #1][07/12 02:06:17 PM]: DEBUG: kcCheck -> GEAR_SWAP
[INFO][Bot #1][07/12 02:07:18 PM]: DEBUG: Anti-stuck camera rotation
[INFO][Bot #1][07/12 02:07:39 PM]: DEBUG: Waiting for opponents death animation
[INFO][Bot #1][07/12 02:07:39 PM]: DEBUG: Waiting for opponents death animation
[INFO][Bot #1][07/12 02:07:40 PM]: DEBUG: Waiting for opponents death animation
[INFO][Bot #1][07/12 02:07:40 PM]: DEBUG: Waiting for opponents death animation
[INFO][Bot #1][07/12 02:07:40 PM]: DEBUG: Waiting for opponents death animation
[INFO][Bot #1][07/12 02:07:40 PM]: DEBUG: Waiting for opponents death animation
[INFO][Bot #1][07/12 02:07:40 PM]: DEBUG: Waiting for opponents death animation
[INFO][Bot #1][07/12 02:07:40 PM]: DEBUG: Waiting for opponents death animation
[INFO][Bot #1][07/12 02:07:40 PM]: INFO: Done gaining KC!
[INFO][Bot #1][07/12 02:07:41 PM]: DEBUG: puzzleCheck -> SOLVE_PUZZLE
[INFO][Bot #1][07/12 02:07:41 PM]: DEBUG: Interacting with puzzle door..
[INFO][Bot #1][07/12 02:07:42 PM]: DEBUG: Puzzle interface is up! Interacting
[INFO][Bot #1][07/12 02:07:43 PM]: INFO: Puzzle solved successfully
[INFO][Bot #1][07/12 02:07:47 PM]: DEBUG: chestCheck -> APPROACH_CHEST
[INFO][Bot #1][07/12 02:07:53 PM]: DEBUG: TargetTracker started
[INFO][Bot #1][07/12 02:07:53 PM]: WARNING: Incorrect gear identified; Changing
[INFO][Bot #1][07/12 02:07:53 PM]: DEBUG: Swapping to item: Seers ring
[INFO][Bot #1][07/12 02:07:53 PM]: DEBUG: Swapping to item: Ahrim's hood 100
[INFO][Bot #1][07/12 02:07:53 PM]: DEBUG: Swapping to item: Ahrim's robetop 100
[INFO][Bot #1][07/12 02:07:54 PM]: DEBUG: Swapping to item: Trident of the seas
[INFO][Bot #1][07/12 02:07:54 PM]: DEBUG: Swapping to item: Ahrim's robeskirt 100
[INFO][Bot #1][07/12 02:07:54 PM]: DEBUG: Swapping to item: Malediction ward
[INFO][Bot #1][07/12 02:07:55 PM]: WARNING: Incorrect gear identified; Changing
[INFO][Bot #1][07/12 02:07:55 PM]: DEBUG: Swapping to item: Ahrim's robeskirt 100
[INFO][Bot #1][07/12 02:07:55 PM]: DEBUG: Swapping to item: Malediction ward
[INFO][Bot #1][07/12 02:08:16 PM]: DEBUG: TargetTracker stopped
[INFO][Bot #1][07/12 02:08:19 PM]: DEBUG: Anti-stuck camera rotation
[INFO][Bot #1][07/12 02:08:20 PM]: INFO: Chest has been looted
[INFO][Bot #1][07/12 02:08:20 PM]: DEBUG: Closing loot widget
[INFO][Bot #1][07/12 02:08:24 PM]: INFO: Detected loot on the floor
[INFO][Bot #1][07/12 02:08:27 PM]: INFO: Taking item: Death rune
[INFO][Bot #1][07/12 02:08:30 PM]: INFO: Taking item: Bolt rack
[INFO][Bot #1][07/12 02:08:30 PM]: DEBUG: Anti-stuck camera rotation
[INFO][Bot #1][07/12 02:08:30 PM]: INFO: Finished picking up loot
[INFO][Bot #1][07/12 02:08:31 PM]: INFO: Loot registered: 143x Death rune
[INFO][Bot #1][07/12 02:08:31 PM]: INFO: Loot registered: 271x Chaos rune
[INFO][Bot #1][07/12 02:08:31 PM]: INFO: Loot registered: 36x Bolt rack
[INFO][Bot #1][07/12 02:08:31 PM]: DEBUG: Chest has been looted
[INFO][Bot #1][07/12 02:08:31 PM]: INFO: Teleporting to surface
[INFO][Bot #1][07/12 02:12:52 PM]: FAILSAFE: No movement for 5 minutes
[INFO][Bot #1][07/12 02:12:52 PM]: FAILSAFE: Stopping script
[INFO][Bot #1][07/12 02:13:08 PM]: Terminating script FrostBarrows...
[INFO][Bot #1][07/12 02:13:08 PM]: Progress submitted
[INFO][Bot #1][07/12 02:13:08 PM]: Script FrostBarrows has exited!

 

 

Well that sucks. I can't really tell why either.
Emergency teleporting is a bit of a difficult one. Obviously the current emergency action is to eat/drink, and teleport if no food/potions are available. The risk of triggering a teleport instead of eating could cause very undesirable situations, too. The deaths could potentially be laggy servers / disconnections.

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43 minutes ago, FrostBug said:

Hi. That really depends on your choice of combat. With magic you can get away fairly low levels (tho higher = better, obviously). With melee tho you'll need quite high stats. Take a gander at the OP, I discuss some of this there.

Well that sucks. I can't really tell why either.
Emergency teleporting is a bit of a difficult one. Obviously the current emergency action is to eat/drink, and teleport if no food/potions are available. The risk of triggering a teleport instead of eating could cause very undesirable situations, too. The deaths could potentially be laggy servers / disconnections.

that kind of undesired situations are you talking about? I mean it can't be worse than dying right?
as for teleport the bot usually has at least some barrows tabs, maybe let it use one if it really really has to

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