Heiz Posted June 2, 2021 Share Posted June 2, 2021 Hey guys, I'm trying to make a bot that uses tick manipulation, I need to drop an item and interact with an object on the same tick. I tried a few different approaches but none worked perfectly. Any tips for me? int gameTick = tickCounter.getCurrentTick(); if (barrels.get(0).interact("Take pickaxe")) { DropItemSlot(0); Sleep.sleepUntil(() -> (tickCounter.getCurrentTick() != gameTick), 600); } Quote Link to comment Share on other sites More sharing options...
Gunman Posted June 2, 2021 Share Posted June 2, 2021 Don't forget to take in account for mouse speed Quote Link to comment Share on other sites More sharing options...
Heiz Posted June 3, 2021 Author Share Posted June 3, 2021 20 hours ago, Gunman said: Don't forget to take in account for mouse speed I tried to look for a method to change the mouse speed, but the ones I found didn't work Another thing, I noticed that the "onGameTick" method is working for me only in Stealth Mode, in mirror mode it doesn't work, am I doing something wrong? Quote Link to comment Share on other sites More sharing options...
Gunman Posted June 3, 2021 Share Posted June 3, 2021 51 minutes ago, Heiz said: I tried to look for a method to change the mouse speed, but the ones I found didn't work Another thing, I noticed that the "onGameTick" method is working for me only in Stealth Mode, in mirror mode it doesn't work, am I doing something wrong? onGameTick isn't supported in Mirror Mode. I think MGI said he won't be adding support either because of detection or something, I don't really know why. https://osbot.org/api/org/osbot/rs07/event/interaction/MouseMoveProfile.html getBot().getMouseMoveProfile().setSpeedBaseTime(0); // What controls how fast the mouse is. Lower is faster getBot().getMouseMoveProfile().getSpeedBaseTime(); //Get also get the value so you can see the base settings. getBot().setMouseMoveProfile(new MouseMoveProfile() .setNoise(0) .setDeviation(0) .setOvershoots(0) .setSpeedBaseTime(0) .setFlowSpeedModifier(0) .setMinOvershootDistance(0) .setFlowVariety(MouseMoveProfile.FlowVariety.MEDIUM) .setOvershoots(0) ); New mouse has to be enabled to use this ^ 1 Quote Link to comment Share on other sites More sharing options...