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trying to make my script eat while it is webwalking?

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So to start with, here is me getting the dynamic skill level:

public int currentHP(int currentHealth){
        currentHealth = getSkills().getDynamic(Skill.forName("HITPOINTS"));
        return currentHealth;
    }

    int currentHealth = 0;

This is me creating a loop while it is webwalking so that it eats when health is 6 or below:

else if(downLadder.contains(myPlayer()) && !getInventory().isFull()){
            getWalking().webWalk(safeSpot);
            while(getWalking().webWalk(safeSpot)){
                if(currentHP(currentHealth) >= 6 && getInventory().contains("Trout")){
                    getInventory().interact("Trout", "Eat");
                }
            }
        }

 

It doesn't actually eat any food regardless of how much health my player has. Any idea where i'm going wrong?

Cheers in advance guys!

Try checking this out

 

WalkingEvent myEvent = new WalkingEvent(new Position(1, 2, 3)); //making the event
myEvent.setMinDistanceThreshold(0); 
myEvent.setEnergyThreshold(47);
myEvent.setBreakCondition(new Condition() {
    @Override
    public boolean evaluate() {
        return myPlayer().isUnderAttack();
    } //change to if health below x
});
execute(myEvent); //executing the event

 

 

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