Jump to content

CPU useage for a decent premium script?


Recommended Posts

Posted

What is considered "normal" for a decent script such as: perfect fighter, abyss crafter, zulrah killer. Just for 1 client instance?

I have an i5 from 2014. I know there are a lot of factors involved, but how much is generally too much?  Or to put it in other words - what is ur CPU and what u usually range from?

 

 

 

Posted (edited)
40 minutes ago, viking said:

Ok. Mem useage seems nothing to worry about. But data processing? Where is the red flag for bad optimization? Over 10%.. 15? 30%.? 

scripts barely use any cpu. almost all of the cpu usage is due to the game itself.

Try loading the client and just log in/walk around manually and run a client with a script.

 

You'll see both using almost the same amount of cpu.

Edited by Antonio Kala
Posted (edited)
30 minutes ago, Antonio Kala said:

scripts barely use any cpu. almost all of the cpu usage is due to the game itself.

Try loading the client and just log in/walk around manually and run a client with a script.

 

You'll see both using almost the same amount of cpu.

Seems like the case here. However I cant recall vanilla client using that much a while back.  

 20-30ish seems pretty bad. > 4 bots out of the question.  Nvm. I completely missed the last dev log, other ppl share the issue.

 

Edited by viking

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...