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Dapper-ISH Wildy Altar | PKER DETECTION | WORLD HOPPING | NO RISK


mikehamz

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Dapper-ISH Wildy Altar

REQUIREMENTS

Lumbridge death spawn

Dragon bones in bank/inv

Burning amulet(5)'s in bank/equiped

 

FEATURES

PKER detection 

Hops every trip

Burning amulet teleport for quick return

Self suicide after using bones

No noted bones for little risk

 

HOW TO USE

Start the script in the Lumbridge area or in the wilderness with dragon bones

 

DOWNLOAD

WildyPrayer.jar

 

Spoiler

- now walks around chaos fanatic as it was web-walking through it sometimes

 

 

 

WildyPrayer.jar

Edited by mikehamz
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  • 3 months later...
On 1/24/2019 at 7:52 PM, extatus said:

Nice. I've used it for 43 pray.

Two things: World hopping every run is pointless. 

Sometimes goes back for no reason near temple door. I guess this is part of "anti-pk" but it does this without any players nearby. If i manually correct the player to stand near altar, it works fine.

I actually added the world hopping every run just in case the bot got stuck in a loop of getting killed to the same player over and over. But yes this script needs a lot of work to be completely flawless, I have to always babysit it for my new accs but on a lvl 3 its great because no one can attack you for the most part lol

Edited by mikehamz
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14 hours ago, mikehamz said:

I actually added the world hopping every run just in case the bot got stuck in a loop of getting killed to the same player over and over. But yes this script needs a lot of work to be completely flawless, I have to always babysit it for my new accs but on a lvl 3 its great because no one can attack you for the most part lol

Yeah, thats cool. Ive tested the script on at least 5+ accounts. All were lvl 3s. Its actually not bad but has some flaws.

Some suggestions for rework:

Maybe override messagelistener to search for player induced death msg and use that for triggering a world hop?

Deathwalking to bank seemed handled by webwalking(correct me if im wrong) but the execution was veery sluggish,the bot was often soo lost to find the damn stairs lol. Maybe was a client build issue,cant comment on that. 

I would remove anti-pk.  Currently it has no value =/. I know from experience these are hard to implement. In practice they never work reliably lol. Instead of going back to random loc i would just swap worlds though. Event break condition evaluate- to find pkers and then switching to another world without scrolling? If only osbot api supported runelite's 1 key world switching. :)

Still currently the best prayer script on here. If it was flawless,hell i would even pay for it suppose that the script was on SDN. ^^

Edited by extatus
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13 hours ago, extatus said:

Yeah, thats cool. Ive tested the script on at least 5+ accounts. All were lvl 3s. Its actually not bad but has some flaws.

Some suggestions for rework:

Maybe override messagelistener to search for player induced death msg and use that for triggering a world hop?

Deathwalking to bank seemed handled by webwalking(correct me if im wrong) but the execution was veery sluggish,the bot was often soo lost to find the damn stairs lol. Maybe was a client build issue,cant comment on that. 

I would remove anti-pk.  Currently it has no value =/. I know from experience these are hard to implement. In practice they never work reliably lol. Instead of going back to random loc i would just swap worlds though. Event break condition evaluate- to find pkers and then switching to another world without scrolling? If only osbot api supported runelite's 1 key world switching. :)

Still currently the best prayer script on here. If it was flawless,hell i would even pay for it suppose that the script was on SDN. ^^

thanks for the feedback. 

 

I will add a check for if the player is at lumbridge tele/spawn with dragon bones it will hop before walking to the bank. that would mean it died with at least 1 bone AKA to a pker.

Maybe This will replace anti-pk totally since the world hopping is just too slow IMO which sucks for higher levels, but for level 3's its perfect. It happens to be all i use it for so I will probably do that.

 

Yea the walking to a bank messes up a lot before getting it right. I will look to override the path to help out the webwalking a bit.

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