mhmd21 Posted April 22, 2013 Share Posted April 22, 2013 I'm also lagging, 3 FPS... -.- lol Link to comment
trickyspazz Posted April 22, 2013 Share Posted April 22, 2013 (edited) Ahhhh, yeah my java i have is 32, when im running 64 Will let you know after i install 64 bit java Okay it looks like that is the situation, i dowloaded and installed 64 bit java and now its a stable 30-50 fps (doesnt lag) http://www.java.com/en/download/manual.jsp Windows 64bit offline download that and it should fix the 0-4 fps situation Edited April 22, 2013 by trickyspazz Link to comment
tugazord Posted April 22, 2013 Share Posted April 22, 2013 (edited) I'm also lagging, 3 FPS... -.- lol Same lol My Computer Specs: Intel® Core 2 Duo CPU - 2.10Ghz 3GB RAM Nvidea GeForce 103M - 512mb Don't know whats wrong, when im at login screen i got 100fps. But when im at game i got 3-10 FPS. Edited April 22, 2013 by tugazord Link to comment
trickyspazz Posted April 22, 2013 Share Posted April 22, 2013 Same lol My Computer Specs: Intel® Core 2 Duo CPU - 2.10Ghz 3GB RAM Nvidea GeForce 103M - 512mb Don't know whats wrong, when im at login screen i got 100fps. But when im at game i got 3-10 FPS. If your running 64 bit operating system, you need 64 bit java, the latest download is 32 bit so you have to find the manual download for 64 bit http://www.java.com/en/download/manual.jsp Link to comment
XavierM Posted April 22, 2013 Share Posted April 22, 2013 (edited) ffs Bot class is obfuscated now And bot at huge cpu usage spikes, while im standing with my char and not interacting with anything at all. EDIT: Also, huge and constant cpu usage when trying to reconnect with remote server. Edited April 22, 2013 by XavierM Link to comment
Scu11 Posted April 22, 2013 Share Posted April 22, 2013 Exception in thread "pool-2-thread-2" java.lang.ArrayIndexOutOfBoundsException: 18023 at org.osbot.script.rs2.Client.getLocalPlayer(pl:346) at org.osbot.script.rs2.model.Character.getFacing(il:59) at org.osbot.script.rs2.model.Character$getFacing.call(Unknown Source) Link to comment
Developer Maxi Posted April 22, 2013 Author Developer Share Posted April 22, 2013 Exception in thread "pool-2-thread-2" java.lang.ArrayIndexOutOfBoundsException: 18023 at org.osbot.script.rs2.Client.getLocalPlayer(pl:346) at org.osbot.script.rs2.model.Character.getFacing(il:59) at org.osbot.script.rs2.model.Character$getFacing.call(Unknown Source) I think someone swapped npc and players up right there lol. We'll get a fix for that asap. Link to comment
Scu11 Posted April 22, 2013 Share Posted April 22, 2013 org.pushingpixels.substance.api.UiThreadingViolationException: Component creation must be done on Event Dispatch Thread at org.pushingpixels.substance.internal.utils.SubstanceCoreUtilities.testComponentCreationThreadingViolation(SubstanceCoreUtilities.java:2048) at org.pushingpixels.substance.internal.ui.SubstancePanelUI.createUI(SubstancePanelUI.java:57) at sun.reflect.GeneratedMethodAccessor6.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:601) at sun.reflect.misc.Trampoline.invoke(MethodUtil.java:55) at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:601) at sun.reflect.misc.MethodUtil.invoke(MethodUtil.java:269) at javax.swing.UIDefaults.getUI(UIDefaults.java:770) at javax.swing.UIManager.getUI(UIManager.java:1013) at javax.swing.JPanel.updateUI(JPanel.java:126) at javax.swing.JPanel.<init>(JPanel.java:86) at javax.swing.JPanel.<init>(JPanel.java:109) at javax.swing.JPanel.<init>(JPanel.java:117) at sun.lwawt.LWPanelPeer.createDelegate(LWPanelPeer.java:44) at sun.lwawt.LWPanelPeer.createDelegate(LWPanelPeer.java:35) at sun.lwawt.LWComponentPeer.<init>(LWComponentPeer.java:196) at sun.lwawt.LWContainerPeer.<init>(LWContainerPeer.java:53) at sun.lwawt.LWPanelPeer.<init>(LWPanelPeer.java:39) at sun.lwawt.LWToolkit.createPanel(LWToolkit.java:346) at java.awt.Panel.addNotify(Panel.java:86) at java.awt.Container.addImpl(Container.java:1114) at java.awt.Container.add(Container.java:966) at org.osbot.FB.run(ah:338) at java.lang.Thread.run(Thread.java:722) [ERROR][04/22/13 10:06:56 AM]: Failed to initiate : NPCjava.lang.reflect.InvocationTargetException at sun.reflect.GeneratedConstructorAccessor10.newInstance(Unknown Source) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45) at java.lang.reflect.Constructor.newInstance(Constructor.java:525) at org.osbot.script.Wrapper.wrap(nj:80) at org.osbot.script.rs2.model.PrimaryObject.getModel(vn:0) at org.osbot.script.impl.DrawObjectInfo.onPaint(fm:128) at org.osbot.engine.Bot.c(ah:131) at org.osbot.engine.BotCanvas.c(rm:200) at org.osbot.engine.BotCanvas.getGraphics(rm:100) at client.p(client.java:2799) at ba.oj(ba.java:213) at ba.run(ba.java:170) at java.lang.Thread.run(Thread.java:722) Link to comment
almnsm Posted April 22, 2013 Share Posted April 22, 2013 (edited) v1.2.2 is working fine for me Edit:skill hooks are working Edited April 22, 2013 by almnsm Link to comment
Woot Posted April 22, 2013 Share Posted April 22, 2013 Version 1.3.1 is working great for me, no lag, scripts are running well.. If I come across any bugs or mishaps I'll SS them though but so far it's been marvellous Only thing that I came across is, whenever I restart the bot, the settings in OSBOT - Advanced (the debug settings) reset to their original values. Is there any way to stop that from happening? Link to comment
Woot Posted April 22, 2013 Share Posted April 22, 2013 Got the 4fps problem now as well, it seems to go away by moving to a world closer to your own position on this world, as well as staying clear of overly crowded areas Link to comment
XavierM Posted April 22, 2013 Share Posted April 22, 2013 Crashes when trying to execute a random solver. Too many bugs in this version, I'm just gonna use 1.2.2. You should consider do it like other bots and provide beta access of new versions to script writters so they get tested instead of deploying buggy releases. 1 Link to comment
LiamBaby Posted April 22, 2013 Share Posted April 22, 2013 This is using way too much memory. As soon as I log in to runescape, I'm getting FPS 0 to 1 And it's lagging my entire computer Link to comment