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How to make the player stay in a area?


faruk141
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8 minutes ago, faruk141 said:

Hi OSbot community,

im working on my first script , which is a simple iron miner.

I have defined an area, where the player(bot) is supposed to stay, but i dont know which command makes the bot stay in that area . Can someone help me?

 

if(AREA.contains(ORE.getPosition()){

// INTERACT

}

 

 

or if you want to walk back to the area if you leave it,

 

if(!AREA.contains(myPosition())){

getWalking().webWalk(AREA.getRandomPosition());

}

Edited by Duhstin
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12 hours ago, Duhstin said:

 

if(AREA.contains(ORE.getPosition()){

// INTERACT

}

 

 

or if you want to walk back to the area if you leave it,

 

if(!AREA.contains(myPosition())){

getWalking().webWalk(AREA.getRandomPosition());

}

thank you very much! i used the AREA.contains(ORE) method and its working.

There was another iron ore with the same id  outside the area and because of this i needed a solution for this problem. :)

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2 hours ago, faruk141 said:

thank you very much! i used the AREA.contains(ORE) method and its working.

There was another iron ore with the same id  outside the area and because of this i needed a solution for this problem. :)

Not wise to use ids for rocks, check this out

Also, though basically the same, check what Chris wrote. His snippet is basic and clean.

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15 hours ago, Duhstin said:

 

if(AREA.contains(ORE.getPosition()){

// INTERACT

}

 

 

or if you want to walk back to the area if you leave it,

 

if(!AREA.contains(myPosition())){

getWalking().webWalk(AREA.getRandomPosition());

}

Ore is a RS2Object so it's an entity. You can just use contains(ORE) in that case. 

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