B3NJ Posted May 6, 2018 Share Posted May 6, 2018 13 minutes ago, ThatGamerBlue said: Wrong thread my dude Sorrrrrrrrrry! I'm an idiot!!! Quote Link to comment Share on other sites More sharing options...
ThatGamerBlue Posted May 6, 2018 Author Share Posted May 6, 2018 1 hour ago, B3NJ said: Sorrrrrrrrrry! I'm an idiot!!! dont worry about it, its free bumps 1 Quote Link to comment Share on other sites More sharing options...
B3NJ Posted May 6, 2018 Share Posted May 6, 2018 2 minutes ago, ThatGamerBlue said: dont worry about it, its free bumps Using your version currently. It's going well http://prntscr.com/jeehic 1 Quote Link to comment Share on other sites More sharing options...
B3NJ Posted May 6, 2018 Share Posted May 6, 2018 Was going all fine, then entire client froze and had to force it to end via task managerhttp://prntscr.com/jehavt Quote Link to comment Share on other sites More sharing options...
ThatGamerBlue Posted May 6, 2018 Author Share Posted May 6, 2018 9 minutes ago, B3NJ said: Was going all fine, then entire client froze and had to force it to end via task managerhttp://prntscr.com/jehavt No idea why there isn't a stack trace so I can't track it down sadly. @Alek any idea why? I don't do any special exception handling in my script, fairly sure osbot used to log the full stacktrace in the logger? Quote Link to comment Share on other sites More sharing options...
B3NJ Posted May 6, 2018 Share Posted May 6, 2018 4 minutes ago, ThatGamerBlue said: No idea why there isn't a stack trace so I can't track it down sadly. @Alek any idea why? I don't do any special exception handling in my script, fairly sure osbot used to log the full stacktrace in the logger? It just did it again. Seems it somehow ended up with 10 wines, and 14 jugs in the inventory, and then it did the same exact thing. Client froze and had to end task through task manager. Quote Link to comment Share on other sites More sharing options...
Alek Posted May 6, 2018 Share Posted May 6, 2018 It's a script issue @ThatGamerBlue. It's only showing partial stack trace because it keeps getting spammed, so it gets truncated. What needs to happen is either you or the botter catches the nullpointer BEFORE it starts lagging out like that. Hopefully that helps! Quote Link to comment Share on other sites More sharing options...
ThatGamerBlue Posted May 6, 2018 Author Share Posted May 6, 2018 3 minutes ago, Alek said: It's a script issue @ThatGamerBlue. It's only showing partial stack trace because it keeps getting spammed, so it gets truncated. What needs to happen is either you or the botter catches the nullpointer BEFORE it starts lagging out like that. Hopefully that helps! I know it's a script issue, but can you make it show more than "nullpointerexception" for the next osbot update? Managed to track down the bug and I'm about to push a fix because it's only a small script but in something like projects aio hunter for example it'll be a lot more tedious Or maybe it already does print more and the stacktrace is just too long for the logger. I don't know. Quote Link to comment Share on other sites More sharing options...
JohnCenaDUTDUHDU Posted May 7, 2018 Share Posted May 7, 2018 is this down for now? script just doesn't start. Quote Link to comment Share on other sites More sharing options...
ThatGamerBlue Posted May 7, 2018 Author Share Posted May 7, 2018 1 hour ago, JohnCenaDUTDUHDU said: is this down for now? script just doesn't start. yup, waiting for next sdn recompile, forgot to upload the new paint's background, should be back in a few hours Quote Link to comment Share on other sites More sharing options...
Juggles Posted May 7, 2018 Share Posted May 7, 2018 On 5/6/2018 at 2:31 PM, ThatGamerBlue said: I know it's a script issue, but can you make it show more than "nullpointerexception" for the next osbot update? Managed to track down the bug and I'm about to push a fix because it's only a small script but in something like projects aio hunter for example it'll be a lot more tedious Or maybe it already does print more and the stacktrace is just too long for the logger. I don't know. the NPE tells you the line that is causing it Quote Link to comment Share on other sites More sharing options...
ThatGamerBlue Posted May 7, 2018 Author Share Posted May 7, 2018 4 minutes ago, Juggles said: the NPE tells you the line that is causing it it's already fixed but i never got a stacktrace to tell me whats causing it https://prnt.sc/jehavt Quote Link to comment Share on other sites More sharing options...
Juggles Posted May 7, 2018 Share Posted May 7, 2018 1 hour ago, ThatGamerBlue said: it's already fixed but i never got a stacktrace to tell me whats causing it https://prnt.sc/jehavt Weird I've never had that problem Quote Link to comment Share on other sites More sharing options...
Notoriouss Posted May 8, 2018 Share Posted May 8, 2018 Love this script bro, look forward to it going back up. Super smooth, simple paint, gets the job done with like 380k XP p/h. Great script brother! Thank you. 1 Quote Link to comment Share on other sites More sharing options...
ThatGamerBlue Posted May 9, 2018 Author Share Posted May 9, 2018 (edited) should be fixed now, new paint nvm its still broken Edited May 9, 2018 by ThatGamerBlue Quote Link to comment Share on other sites More sharing options...