Chikan Posted October 20, 2017 Share Posted October 20, 2017 So if I create a rectangle Area, how would I get myPlayer() to walk to that area if I'm not already in it? I tried myPlayer().getPosition() but that creates a conflicting error. Would I have to make a position array to get this to work? Any ideas appriciated. Quote Link to comment Share on other sites More sharing options...
The Undefeated Posted October 20, 2017 Share Posted October 20, 2017 (edited) if (!area.contains(myPlayer())) { getWalking().walk(area); } Edited October 20, 2017 by The Undefeated Quote Link to comment Share on other sites More sharing options...
Juggles Posted October 20, 2017 Share Posted October 20, 2017 if ur far away from the area then use webwalk Quote Link to comment Share on other sites More sharing options...
Chikan Posted October 20, 2017 Author Share Posted October 20, 2017 13 minutes ago, The Undefeated said: if (!area.contains(myPlayer())) { getWalking().walk(area); } This is what I was looking for Cheers Quote Link to comment Share on other sites More sharing options...