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How to add random paths, random delays between interacts and other questions.


John Wick

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Can someone help me telling the code to detect if a rock is already mined ? im modifying an mining script that i found and when i click to start mine but someone already took the rock, the mine animation dosent stop and keep hiting the rock.

And some questions:

- Can we random the interact delay ? like right click Rock "wait 8ms" left click Drop. Cuz no human do interacts so fast like i allways see in a lot of scripts... Physically impossible.

- Can we create random paths when going to a place ? ... cuz in 8h mining probably if not do this u will click same tiles 30k times.

I dont care if the accounts that ill test this script will be banned :ban: but i want test what are the limits between human and bot that jagex determines. Common senses to avoid ban like -Dont do the same thing more than 3h. -Take a break when botting... for me it is a shit :think: , an human can stay runecrafting 8h a day or can stay online playing more than 24h without take a break (U see a lot of players doing it ? NO, but it not means that if someone do it will get a ban cuz is a bot).

I want learn more about scripting cuz i want do a fucking huge script to level up skill with a lot different ways, it will be hard to do but i have time to learn... and it will better than run a script that u click 3.000.000 times same tile in 1h and get a ban :D

Edited by RuneMaker4657
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You can write the random paths yourself look @ 

Have some private scripts I've written that use random pathing and an easy way given you have little experience in java is to do it using variables in the position definitions, you want to have the position x and y set by random, and you want to include the random in your scripts loop. Doing this means each time the loop is executed, a new position in the path is created by a new set of randomized variables.

For example:

if a position in the path has the x coordinate 3501, you can create a random variable between 3498 and 3504, doing so means every time the script loops your player will walk to a newly defined position.

 

I'd highly recommend looking into the tutorials section of the forum.

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I not have english as main lang i think i wrote somethings wrong :D dont need tell the code exactaly, its just where to find in api doc is enough or if these questions is possible to do in osbot...  cuz i taking a lot of time to do some simple things, its not bad at all, cuz i learning a lot doing mistakes and trying again but some tips can help.

 

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Just now, Antonio Kala said:

So you are trying to find out how to avoid bans 100%?

Maybe not 100% but i trying to avoid the "2h using some scrips = ban" jagex allways say that they system are accuare... if u get a ban they have "certain" that u used bot... So thinking about this, the difference between human and bot need to be big without chance to confuse who is bot and who is just an autistic guy doing the same thing over and over :???:

Edited by RuneMaker4657
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13 minutes ago, RuneMaker4657 said:

Maybe not 100% but i trying to avoid the "2h using some scrips = ban" jagex allways say that they system are accuare... if u get a ban they have "certain" that u used bot... So thinking about this, the difference between human and bot need to be big without chance to confuse who is bot and who is just an autistic guy doing the same thing over and over :???:

Think about how you play runescape, what you click on, where your mouse goes, how often do you check xp. Then you want to try and build this behaviour into your scripts.

However, a lot of the time script bans come down to how a script is used and not fault of the script.

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