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AIO Farming

Featured Replies

17 hours ago, Eagle Scripts said:

Trees will currently not be supported.

If you've managed to add 4 herb patches, aren't you also able to do this for the allotments yourself?

When I added them last time the allotments never worked.

  • Author
12 minutes ago, Solitude said:

When I added them last time the allotments never worked.

Please provide me with more information. Which locations + patches + allotments?

Is there any proggies on this apart from the 1 on main post? Tempted to buy for my skiller 

Edited by Severide

1 hour ago, Severide said:

Is there any proggies on this apart from the 1 on main post? Tempted to buy for my skiller 

 

 

Farming Proggie.png

Edited by JaysTurmoil

47 minutes ago, Eagle Scripts said:

zz7Hz9n.png

Thanks

10 minutes ago, JaysTurmoil said:

 

 

Farming Proggie.png

Cheers jay, how much xp seem to get averagely? And nice screenie. 

16 minutes ago, Severide said:

Thanks

Cheers jay, how much xp seem to get averagely? And nice screenie. 

If you're just running herbs, maybe 1/2k xp ph? 

I've found that allotment is still buggy so I try to avoid it. Have had issues with it pulling random stuff out of my bank and not depositing it until it resets the entire inventory. The main issue is watering cans, there is no option to not use them and more than once I've seen the script accidentally withdraw all of them at once and spam "-(however many it withdrew)" in chat indefinitely. You have to keep more than the needed amount because the script will not reliably refill them and bankstand looking for full ones that don't exist. 

 

Edited by JaysTurmoil

16 minutes ago, JaysTurmoil said:

If you're just running herbs, maybe 1/2k xp ph? 

I've found that allotment is still buggy so I try to avoid it. Have had issues with it pulling random stuff out of my bank and not depositing it until it resets the entire inventory. The main issue is watering cans, there is no option to not use them and more than once I've seen the script accidentally withdraw all of them at once and spam "-(however many it withdrew)" in chat indefinitely. You have to keep more than the needed amount because the script will not reliably refill them and bankstand looking for full ones that don't exist. 

 

Cheers dude that’s not too bad then, as long there is only a few issues which I’m sure will be resolved over the time should be okay. 

Yeah theres nothing really damning about the script, I just wish there was more teleport support and Canifis patch support. Hopefully those and the minor issues will be fixed in time.

  • Author
29 minutes ago, JaysTurmoil said:

Yeah theres nothing really damning about the script, I just wish there was more teleport support and Canifis patch support. Hopefully those and the minor issues will be fixed in time.

If you can provide me with an account that has the Canifis patch I could look into it. Same goes for the different teleports.

Okay so not sure what I'm doing wrong to set up, but continues teleporting to falador withdrawing watering cans. 

  • Author
9 hours ago, Chef Sk1llz said:

Okay so not sure what I'm doing wrong to set up, but continues teleporting to falador withdrawing watering cans. 

Some plants need watering cans because they need watering. Make sure to have enough watering cans in your bank.

1 hour ago, Eagle Scripts said:

Some plants need watering cans because they need watering. Make sure to have enough watering cans in your bank.

Why travel falador bank though if patch is set to catherby? Plants that require watering can aren't 100% required its still optional could watering cans be toggable? Any plans for tree farming? If you have access to other teleporting methods will you add house portal teleports etc..? 

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