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AIO Farming


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Posted (edited)
16 minutes ago, Severide said:

Thanks

Cheers jay, how much xp seem to get averagely? And nice screenie. 

If you're just running herbs, maybe 1/2k xp ph? 

I've found that allotment is still buggy so I try to avoid it. Have had issues with it pulling random stuff out of my bank and not depositing it until it resets the entire inventory. The main issue is watering cans, there is no option to not use them and more than once I've seen the script accidentally withdraw all of them at once and spam "-(however many it withdrew)" in chat indefinitely. You have to keep more than the needed amount because the script will not reliably refill them and bankstand looking for full ones that don't exist. 

 

Edited by JaysTurmoil
  • Like 1
Posted
16 minutes ago, JaysTurmoil said:

If you're just running herbs, maybe 1/2k xp ph? 

I've found that allotment is still buggy so I try to avoid it. Have had issues with it pulling random stuff out of my bank and not depositing it until it resets the entire inventory. The main issue is watering cans, there is no option to not use them and more than once I've seen the script accidentally withdraw all of them at once and spam "-(however many it withdrew)" in chat indefinitely. You have to keep more than the needed amount because the script will not reliably refill them and bankstand looking for full ones that don't exist. 

 

Cheers dude that’s not too bad then, as long there is only a few issues which I’m sure will be resolved over the time should be okay. 

Posted
1 hour ago, Eagle Scripts said:

Some plants need watering cans because they need watering. Make sure to have enough watering cans in your bank.

Why travel falador bank though if patch is set to catherby? Plants that require watering can aren't 100% required its still optional could watering cans be toggable? Any plans for tree farming? If you have access to other teleporting methods will you add house portal teleports etc..? 

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