Drsalt01 Posted September 1, 2020 Share Posted September 1, 2020 (edited) gets stuck in east ardy doing cannonballs. it pulls out supplies, runs to furnace, and walks back and forth from furnace and another spot. also got stuck in edge, camera was at an angle it couldnt see the furnace. i manually changed the angle and it picked back up. didnt ss that though : / otherwise, its working pretty well so far Edited September 1, 2020 by Drsalt01 1 Quote Link to comment Share on other sites More sharing options...
hopethiswork84 Posted September 11, 2020 Share Posted September 11, 2020 May i get a 24 hours trial please? 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted September 15, 2020 Author Share Posted September 15, 2020 Yes I wanted to make it work with far away zoom so you could theoretically click once to smith, and click once to bank, ultimately leading to fewer interactions and decreasing chances of getting banned. Will make some tweaks to allow more flexibility, and to improve ardy furnace. As for trials done enjoy! Quote Link to comment Share on other sites More sharing options...
TriscuitMan Posted September 16, 2020 Share Posted September 16, 2020 Apologies if this is somewhere in the 35 pages and there is a way to search (that I haven't found yet...) but what is up with the Coal Bag usage? It just checks it repeatedly forever. I've tried starting script with it empty and full, but it doesn't seem to work. Am I doing it wrong? Quote Link to comment Share on other sites More sharing options...
ammanizzo Posted September 21, 2020 Share Posted September 21, 2020 (edited) oops nothing is broken my bad. Edited September 21, 2020 by ammanizzo Quote Link to comment Share on other sites More sharing options...
ammanizzo Posted September 21, 2020 Share Posted September 21, 2020 On 9/16/2020 at 3:49 AM, TriscuitMan said: Apologies if this is somewhere in the 35 pages and there is a way to search (that I haven't found yet...) but what is up with the Coal Bag usage? It just checks it repeatedly forever. I've tried starting script with it empty and full, but it doesn't seem to work. Am I doing it wrong? make sure you put the ammount of bars you want to melt EACH trip. not the ammount of ores you have. try does it help. or post an error log here on forums 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted September 21, 2020 Author Share Posted September 21, 2020 Yes, please make sure those settings are entered correctly. I will do some test runs with coal bag to make sure everything's up to date with it since this month If you guys notice anything wrong or if you have any ideas for future updates please feel free to post them, I'm open to suggestions and critique! Quote Link to comment Share on other sites More sharing options...
TriscuitMan Posted September 22, 2020 Share Posted September 22, 2020 On 9/21/2020 at 11:18 AM, ammanizzo said: make sure you put the ammount of bars you want to melt EACH trip. not the ammount of ores you have. try does it help. or post an error log here on forums Ok, I'll try that next smithing trip. I just said screw it and used normal smithing for then. Quote Link to comment Share on other sites More sharing options...
TriscuitMan Posted September 23, 2020 Share Posted September 23, 2020 (edited) On 9/21/2020 at 11:32 AM, Czar said: Yes, please make sure those settings are entered correctly. I will do some test runs with coal bag to make sure everything's up to date with it since this month If you guys notice anything wrong or if you have any ideas for future updates please feel free to post them, I'm open to suggestions and critique! So, I start with a totally empty inventory except for the coal bag (also empty), set the script to smelt 10 mithril ore, and this is what I get: Quote [ERROR][Bot #1][09/23 04:18:57 PM]: Failed to load image for selected script, using default image [INFO][Bot #1][09/23 04:19:00 PM]: Loaded 3 built-in random solvers! [INFO][Bot #1][09/23 04:19:00 PM]: Initialising guided state setup... [INFO][Bot #1][09/23 04:19:00 PM]: ... done! [INFO][Bot #1][09/23 04:19:00 PM]: Initialising modules... [INFO][Bot #1][09/23 04:19:01 PM]: Item Definitions loaded: 24867 [INFO][Bot #1][09/23 04:19:01 PM]: Definitions loaded: 24867 [INFO][Bot #1][09/23 04:19:01 PM]: 20 modules loaded [INFO][Bot #1][09/23 04:19:01 PM]: "eq_loaded" changed to "1" [INFO][Bot #1][09/23 04:19:01 PM]: ... done! [INFO][Bot #1][09/23 04:19:02 PM]: Yay! [INFO][Bot #1][09/23 04:19:04 PM]: We are in SDN mode, let's load via resources [INFO][Bot #1][09/23 04:19:04 PM]: Banks added: [60] [INFO][Bot #1][09/23 04:19:04 PM]: Teleport spells added: [14] [INFO][Bot #1][09/23 04:19:04 PM]: Stronghold added [INFO][Bot #1][09/23 04:19:04 PM]: Entrances added: [66] [INFO][Bot #1][09/23 04:19:04 PM]: Agility shortcuts added: [14] [INFO][Bot #1][09/23 04:19:04 PM]: Floors added: [35] [INFO][Bot #1][09/23 04:19:04 PM]: Scenery added: [2] [INFO][Bot #1][09/23 04:19:04 PM]: Carpet rides added: [4] [INFO][Bot #1][09/23 04:19:04 PM]: Carpet rides added: [5] [INFO][Bot #1][09/23 04:19:04 PM]: NPC teleports added: [1] [INFO][Bot #1][09/23 04:19:04 PM]: Added al-kharid gate (free) [INFO][Bot #1][09/23 04:19:04 PM]: Added 14500 nodes to graph in [383ms]. [INFO][Bot #1][09/23 04:19:04 PM]: 3 actionpoints ready [INFO][Bot #1][09/23 04:19:20 PM]: "ss_smelt_bar" changed to "mithril_bar" [INFO][Bot #1][09/23 04:19:20 PM]: "ss_smelt_furnace" changed to "edgeville" [INFO][Bot #1][09/23 04:19:20 PM]: "ss_preferred_bank" changed to "edgeville" [INFO][Bot #1][09/23 04:19:20 PM]: "ss_smelt_quantity" changed to "10" [INFO][Bot #1][09/23 04:19:20 PM]: "ss_rof_mode" changed to "0" [INFO][Bot #1][09/23 04:19:20 PM]: "ss_coalbag" changed to "1" [INFO][Bot #1][09/23 04:19:20 PM]: Bars we can make: 10 [INFO][Bot #1][09/23 04:19:20 PM]: "setup_ready" changed to "1" [INFO][Bot #1][09/23 04:19:20 PM]: CHECKING COAL BAG [INFO][Bot #1][09/23 04:19:22 PM]: CHECKING COAL BAG [INFO][Bot #1][09/23 04:19:24 PM]: CHECKING COAL BAG [INFO][Bot #1][09/23 04:19:25 PM]: CHECKING COAL BAG [INFO][Bot #1][09/23 04:19:27 PM]: CHECKING COAL BAG [INFO][Bot #1][09/23 04:19:28 PM]: CHECKING COAL BAG [INFO][Bot #1][09/23 04:19:30 PM]: CHECKING COAL BAG [INFO][Bot #1][09/23 04:19:31 PM]: CHECKING COAL BAG [INFO][Bot #1][09/23 04:19:33 PM]: CHECKING COAL BAG [INFO][Bot #1][09/23 04:19:34 PM]: Script Perfect Smithing has paused! [INFO][Bot #1][09/23 04:19:39 PM]: Script Perfect Smithing has resumed! [INFO][Bot #1][09/23 04:19:39 PM]: CHECKING COAL BAG [INFO][Bot #1][09/23 04:19:41 PM]: CHECKING COAL BAG [INFO][Bot #1][09/23 04:19:42 PM]: CHECKING COAL BAG [INFO][Bot #1][09/23 04:19:43 PM]: Script Perfect Smithing has paused! Am I doing something wrong here? EDIT: Found this on the osrs wiki, maybe this is breaking the script? Edited September 23, 2020 by TriscuitMan 1 Quote Link to comment Share on other sites More sharing options...
qjm123123 Posted September 25, 2020 Share Posted September 25, 2020 On 7/4/2020 at 2:34 PM, qjm123123 said: Sir, can you consider adding GE replenishment function? Added GE added, please? Quote Link to comment Share on other sites More sharing options...
Czar Posted September 25, 2020 Author Share Posted September 25, 2020 (edited) @TriscuitMan Make sure the coal bag is not opened, although I've just added an update to fix it, should be better in v36.0 today @qjm123123 Yes, we are working on adding GE replenishment. EDIT: Posted update v36.0, should automatically go live within a couple hours, it fixes the coal bag thing. I am now finishing up on GE replenishment for update v37.0. Edited September 25, 2020 by Czar Quote Link to comment Share on other sites More sharing options...
qjm123123 Posted September 25, 2020 Share Posted September 25, 2020 1 hour ago, Czar said: @TriscuitMan Make sure the coal bag is not opened, although I've just added an update to fix it, should be better in v36.0 today @qjm123123 Yes, we are working on adding GE replenishment. EDIT: Posted update v36.0, should automatically go live within a couple hours, it fixes the coal bag thing. I am now finishing up on GE replenishment for update v37.0. That's great, after add GE supplies, please tell me, 1 Quote Link to comment Share on other sites More sharing options...
qjm123123 Posted September 26, 2020 Share Posted September 26, 2020 update v37.0 When to release? 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted September 26, 2020 Author Share Posted September 26, 2020 I expect to release in 2-3 days hopefully, it is a big amount of work to complete. It is my priority now. Quote Link to comment Share on other sites More sharing options...
qjm123123 Posted September 26, 2020 Share Posted September 26, 2020 8 minutes ago, Czar said: I expect to release in 2-3 days hopefully, it is a big amount of work to complete. It is my priority now. Can I try the existing version? 1 Quote Link to comment Share on other sites More sharing options...