Czar Posted May 10, 2017 Author Share Posted May 10, 2017 Added a patch to cannonball making in edgeville, latest version of script is now v7. Also added a few changes to minimap walking for banking Update will automatically go live within 24 hours 1 Quote Link to comment Share on other sites More sharing options...
VillzE Posted May 11, 2017 Share Posted May 11, 2017 (edited) So i took look into V7.0 of your script and it does this,(only when starting the script and having certain viewangle) Not when it has already done 1 inv and such. Not a huge problem but just noticed. https://gyazo.com/4688ed85761592e0dc2183e9c47d78ac and this happens when you run out of steel bars and go to bank, seems to be doing that useless and suspicious path everytime (depends on view angle how bad this it is) https://gyazo.com/31134090b3bab78881b1b1a5887e76c4 (this one with not that bad view angle) https://gyazo.com/2169ec1c44a0a96bc62dc5e7f5670160 Otherwise the script has worked pefrectly for 30ish hours what i have used it now, hope u can fix the suspicious pathing what seems to be the only little fix to perfection, cheers for the script! Edited May 11, 2017 by VillzE 1 Quote Link to comment Share on other sites More sharing options...
VillzE Posted May 11, 2017 Share Posted May 11, 2017 Okay got back home and realized my bot had been just standing behing the furnace for hours... just casually walking back and forth just stuck there, thats fix needed asap 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted May 12, 2017 Author Share Posted May 12, 2017 Done, Update v8: added extra distance checks and clipped distance checking, script will no longer be stuck outside and it will walk to the best tile near the target object (banks and furnaces, anvils etc). Update will automatically go live within 24 hours gl guys 1 Quote Link to comment Share on other sites More sharing options...
VillzE Posted May 12, 2017 Share Posted May 12, 2017 welp.. got my account perma banned L0L, might be the fact the bot wast stuck behind the furnace at edge for many hours just walking like a stuck bot would and got reported or just got somehow else busted who knows.. Quote Link to comment Share on other sites More sharing options...
Chris01 Posted May 13, 2017 Share Posted May 13, 2017 (edited) I'm working with 8.0v and i see when using the Zeah Lovakengj cannon ball plugin it has a hard time changing camera angles when looking for the banking. I've watched it get stuck twice due to a bad camera angle, possibly add a 'else if' into the camera rotation to make sure it can timeout and change camera angles. Also noticed this while using it, it interrupts the given task at hand to re-click on the run. possibly have it wait till the end of the task? other then that, love the script =) https://gyazo.com/d3b22bb080ae5e405acae56ffce71f58 Edited May 14, 2017 by Chris01 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted May 20, 2017 Author Share Posted May 20, 2017 New Update (v9) - Added an extra layer of distance check for smithing (especially cannonballs) - Added an extra layer of viewport check for cannonballs (zeah) - Run mode is no longer enabled while busy (smithing, banking) update will go live within 24 hours good luck guys Quote Link to comment Share on other sites More sharing options...
Chris01 Posted May 23, 2017 Share Posted May 23, 2017 Account got banned but all good ha, Thanks for the update! Quote Link to comment Share on other sites More sharing options...
xLoCo Posted May 27, 2017 Share Posted May 27, 2017 Script hasn't updated to v9.0 yet for me so not sure if this is fixed yet, but Varrock is still having one click issues. It doesn't one click inside the bank sometimes, it does the random click outside of the anvil location then in around 10 secs - 20 secs it clicks inside the bank(this action only happens depending on the camera angle). While im not sure if this intended or not it looks very bot like when it does happen cause its the same tile each time. 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted May 28, 2017 Author Share Posted May 28, 2017 I noticed the script did click twice when walking , will be resolved momentarily, just doing some more test runs before I commit the update ^^ 1 Quote Link to comment Share on other sites More sharing options...
Acke Posted May 29, 2017 Share Posted May 29, 2017 (edited) Will porbably buy this one aswell... :P Superheating is a nice touch ;) Edited May 29, 2017 by acke1995 Quote Link to comment Share on other sites More sharing options...
Acke Posted May 29, 2017 Share Posted May 29, 2017 (edited) Well, i just bought it and think it's a really good script BUT it walks to this position instead of directly to the bank Edited May 29, 2017 by acke1995 Quote Link to comment Share on other sites More sharing options...
Czar Posted May 29, 2017 Author Share Posted May 29, 2017 Yeah I fixed that just waiting on update to go live, it used to click twice Now it's all good tho Latest version is v9.1 Also guys I forgot to mention there will be mithril grapple smithing support in v9.1 3 Quote Link to comment Share on other sites More sharing options...
xLoCo Posted May 29, 2017 Share Posted May 29, 2017 2 minutes ago, Czar said: Yeah I fixed that just waiting on update to go live, it used to click twice Now it's all good tho Latest version is v9.1 Also guys I forgot to mention there will be mithril grapple smithing support in v9.1 Just curious if this update will fix it for all banking locations or just Varrock? cause the 2 clicking to bank also happened in Yanille when I tried the script out there as well. Quote Link to comment Share on other sites More sharing options...
Czar Posted May 29, 2017 Author Share Posted May 29, 2017 Yep it fixes all bank locations, it usually happens when the target bank tile is nearby, which affects Yanille too. Apologies for the delay guys thank you for understanding 2 Quote Link to comment Share on other sites More sharing options...