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Click Patterns and Standard Deviation


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Posted (edited)

This is a comparison between recorded human interaction and random click point generation.

87TgTpP.png

These were the achieved results with standard deviation, which look an awful lot like the human interaction pattern in the bottom left of the first image.
hPK6c5g.png

Whether or not standard deviation will actually have a positive impact on your ban rate is beyond me, and although this information has been known for quite some time now, I thought it might be interesting to some of you newer scripters. And for those of you that are wondering if Osbot's interactions are human-like, the answer is, for the most part, yes.

Edited by Easy
  • Like 3
Posted
Just now, Easy said:

Another bot client. However, Osbot does give you the tools to replicate what was found in this comparison.
 

BotMouseListener: https://osbot.org/api/org/osbot/rs07/input/mouse/BotMouseListener.html

MethodProvider: https://osbot.org/api/org/osbot/rs07/script/MethodProvider.html
nZgXAAl.png

i will try implementing to my scripts
if i get stuck would you mind helping me out?

Posted (edited)
28 minutes ago, Lewis said:

dont forget to qq whenever anyone mentions anything resembling antiban :???:

 

21 minutes ago, Lewis said:

true though. Any time ANYTHING resembling an antiban, someone feels the need to cry and say check wc xp :???: like why 

Wasn't crying, just "memeing" as the kids say.

And it's just that every John Doe thinks that they can improve on the OSBot mouse movement, considering you have already asked for help implementing it, I think you fall into that category.

I'm pretty sure OSBot already uses the gRandom methods for mouse movement.

So whatever you write is probably just going to be buggy as hell due to not accounting for all the cases that the built in method accounts for, and look the same / worse than the OSBot methods.

Edited by Explv
Posted
2 minutes ago, Ayylmao420 said:

meme isn't crying

really? damn i didnt realize at all :???::???::???::???::???::???:

Just now, Explv said:

 

Well it's just that every John Doe thinks that they can improve on the OSBot mouse movement, considering you have already asked for help implementing it, I think you fall into that category.

I'm pretty sure OSBot already uses the gRandom methods for mouse movement.

So whatever you write is probably just going to be buggy as hell due to not accounting for all the cases that the built in method accounts for, and look the same / worse than the OSBot methods.

you didnt see the pattern osbot clicks make?

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