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Khal Wintertodt


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Posted

I'm back at it again! Could you add an option, so that after 500 points you stop fletching?

 

Also the option "Burn remaining...", could you add a % to that? So "Burn remaining ... at X%"

 

I'm also noticing that the script first finishes fletching the logs, before going to the lighter, although the lighter is already under 20%. At this point I already have 500 points btw. This results in me being left with 10+ unlit branches. Could you force it to go to the lighter at 20%?

Posted

I'm also noticing that the script first finishes fletching the logs, before going to the lighter, although the lighter is already under 20%. At this point I already have 500 points btw. This results in me being left with 10+ unlit branches. Could you force it to go to the lighter at 20%?

Please fix this @@Khaleesi. I'm losing out on lots of XP because of this.

Posted

I'm also noticing that the script first finishes fletching the logs, before going to the lighter, although the lighter is already under 20%. At this point I already have 500 points btw. This results in me being left with 10+ unlit branches. Could you force it to go to the lighter at 20%?

Enjoy mate :)

 

Please fix this @@Khaleesi. I'm losing out on lots of XP because of this.

There is nothing to fix? You just have to use proper settings in the GUI.

Change the smart calculate to higher points, like 750 instead of 500?

 

You'll see it works a lot better :)

Posted

Enjoy mate :)

 

There is nothing to fix? You just have to use proper settings in the GUI.

Change the smart calculate to higher points, like 750 instead of 500?

 

You'll see it works a lot better :)

 Ok I'll try 750 points smart calculate. It just seems that the script doesn't force-burn everything at 20%. I have numerous games where I'm stuck with lots of unfired branches/logs.

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