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Everything posted by ProjectPact
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Yes, just use the name of the Queued script name as the script's name in the Args. Create your CLI args by going to Other-> Variables -> Utilities
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Hey! Join our Discord! I'd be happy to help! (Link can be found here: https://discordapp.com/invite/6F7x6pR)
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Done!
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New feature released to Pro Edition users! Ability to increase method numbers by 'X'
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v2.02: Added the ability to increase method numbers by ‘x’ to Script Factory Pro Edition Added a new filter for method prediction Minor fixes
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OSBot Landing Page Design [Work in Progress]
ProjectPact replied to Chris's topic in Web Development
I agree with @Muffins. Since OSBot is dark by default, it would match it better. I like the overall design though. My OPINIONS: 1. I wouldn't use gradient buttons, it makes things look cheap 2. There is a lot of empty space 3. Too much padding on the sides 4. Things look too condensed and squished together 5. Colors don't really flow together Overall, solid! u @Chris -
v2.01: Added #interactWithWidgetNexusPortal in RS2Widget Added #scrollUp in Mouse Added #scrollDown in Mouse Minor fixes
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v2.01: Added #interactWithWidgetNexusPortal in RS2Widget Added #scrollUp in Mouse Added #scrollDown in Mouse Minor fixes
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v2.00: Added support for multiple directories in Script Queue Added support for Private Scripts to be added to a Script Queue Fixed a bug where the loading bar would not disappear when an error occurred Fixed a bug with Dialogues removing quotations in certain cases Minor fixes v2.00: Added support for multiple directories in Script Queue Added support for Private Scripts to be added to a Script Queue Fixed a bug where the loading bar would not disappear when an error occurred Fixed a bug with Dialogues removing quotations in certain cases Minor fixes
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v2.00: Added support for multiple directories in Script Queue Added support for Private Scripts to be added to a Script Queue Fixed a bug where the loading bar would not disappear when an error occurred Fixed a bug with Dialogues removing quotations in certain cases Minor fixes
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Example CLI arguments: Script IDs: Project AIO Fisher: 1064 -script 1064:bank=true#grandExchange=true#altchat=false
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Example CLI arguments: Script IDs: Project AIO Miner: 1065 -script 1065:bank=true#grandExchange=true#altchat=false
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CLI support has been added! v0.22: Added CLI support Minor fixes Example CLI arguments: Project AIO Fisher: 1066 -script 1066:bank=true#grandExchange=true#altchat=false
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Mirror mode sometimes goofs up, but it is rare.
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Restart mirror mode and let me know
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v1.99: Added Global Variables support (Variables that may be accessed from any script while using ‘Switch to Script’) Added a new Global Variables GUI in Variables Minor fixes
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v1.99: Added Global Variables support (Variables that may be accessed from any script while using ‘Switch to Script’) Added a new Global Variables GUI in Variables Minor fixes
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v1.98: Added Projectile data to Advanced Debugger Added Animation data to Advanced Debugger Added new checks for the Advanced Debugger Added more information on purchasing Script Factory Pro Edition Minor fixes
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v1.98: Added Projectile data to Advanced Debugger Added Animation data to Advanced Debugger Added new checks for the Advanced Debugger Added more information on purchasing Script Factory Pro Edition Minor fixes
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Script Factory Pro Edition has now been added directly into Script Factory 2.0! Checkout the purchase link below to grab the newest copy of Script Factory! Current list of features: 1. Click to Script 2. Fatigue mode 3. Randomized mouse profiles 4. Advanced debugger 5. Ability to increase method numbers by 'X' 6. Method number debugger 7. Autosave 8. Failsafe auto logout 9. Method Number Formatter (new) 10. Observer Mode (new) 11. Stat Tracker Export (new) ------------------------------------------------- Click to Script: - Build the entire base of your scripts by playing the game instead of scripting! Automatically generate checks and actions without ever having to input any information. The intelligent filter system is able to detect specific entities such as RS2Objects, NPCs, GroundItems and Players, as well as handle Inventory and widget interactions! Choose between Click to Script registering data by name, or id with a simple checkbox! Enable/disable Click to Script on the fly without ever skipping a beat. Finally, the future of scripting is here! Demonstration of 'Click to Script' in real time: Fatigue mode - A form of anti-bot detection that simulates human fatigue characteristics that are randomly generated for each account you run. No two accounts will have the same play-style. Data generated is based on real analytics collected from multiple credible sources, which including multiple university studies. This feature is designed to mimic the fatigue humans feel when performing a task over time. Randomized mouse profiles - Mouse data is a known variable that is tracked by Jagex. This feature is designed to randomize each of your account's mouse characteristics so none of them will be similar one another. You have total control over how random your profiles should be. Advanced debugger - Designed to make your job simple when creating scripts. Find all information you need in one place, without having to hover any Entity like OSBot's debugger requires. Auto cache, populate and update entities on the fly. Track in real time the data for your entity so you can do more scripting and less time debugging. Quest configs, Projectile configs as well as Animation configs have been added to make finding data even easier! Ability to increase method numbers by 'X' - Instead of being forced to increase/decrease method numbers by 1, you may now set a custom amount. This is very useful for users who would like to space out their scripts so they have wiggle room if they ever needed to add another method in later on. Method Number Debugger - Now specifically pin point any issues with your script in real time with the Method Number Debugger. It displays which checks are passing, failing, or are unreachable for any given method number so you may quickly fix any issues! Passed = Check was successful Failed = Check was unsuccessful Incomplete = Check was not validated due to the failure of a prior check Autosave - Say goodbye to losing your work! Now you may customize how often you want autosave to run. Your scripts will be backed up and stored on your computer for easy access. Failsafe auto logout - You will now be able to set a time threshold before your player logs out due to inactivity based on player movement, exp gained or player animations. You will also have the ability to take screenshots before logging out to help debug any issues that could have potentially occurred with your script(s) or public scripts. This will be very beneficial in preventing your account from logging in and out for hours on end, which should reduce bans caused by script malfunctions drastically! Method Number Formatter - Stop worrying about how pretty your script is while you are writing it. Constantly adding new methods, removing old methods, or even shifting things around causes your method numbers to become scrambled. Now, you may simply paste your script in the Method Number Formatter and have it prettify your code immediately! Observer Mode Control an unlimited amount of accounts via one client, and watch them mimic your actions. Harness the power of Click to Script with the new Observer Mode. Stat Tracker Export - Save all of your account's progress in a text file within your OSRS Script Factory folder! Whenever an account logs in, or levels up, their Stack Tracker profile gets updated. This is very beneficial to keep track of your accounts progress without logging in, as well as being able to hook up 3rd party applications to OSRS Script Factory and extract account data. More coming soon!
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v1.97: Added the ability for Click to Script to be inputted directly into the Script Editor Added new icons for Click to Script enabled/disabled Added the ability to enable/disable Click to Script on the fly Added the ability to use Entity id’s instead of their names in Click to Script Added smarter detection for Dialogue handling in Click to Script Added smarter detection for RS2Widget handling in Click to Script Added a new Quests config list to the Advanced debugger Fixed a bug that misread RS2Widgets from the chatbox Fixed a bug that would close Script Factory if a Click to Script method errored out Rewrote the entire filter system for Click to Script (Performance boost) Rewrote the image handler for icons Minor fixes