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Everything posted by Apaec
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Unfortunately not without a change to the code, and implementing caching/saving would hinder the future-proofing of this script Hopefully it's not too much effort to type in (or paste in) your alch item. -Apa Awesome stuff, thanks for sharing!
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Hey, Thanks for the suggestion. So far i've avoided any GE interaction or muling, as this would add additional complication to the script which could impact reliability. For most items, the cost of raw ingredients is fairly low that starting with a large amount of resources is a better option. Cheers, Apa
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Hey, Apologies for the very late reply. For whatever reason, I was unfollowed from the thread. Let me know if you're still interested in a trial, and if I do not respond here, please drop me a PM! -Apa
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Sure thing - 24h trial activated -Apa
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Ahh! Sorry for the (very) late reply. Once again unfollowed from the thread, I think because it is quite inactive or something. Unfortunately, as you have pointed out, the script does not support mirror mode, as the overlay text interferes with the screen colour reading function. For more info, please check out the 'things to consider before buying/trying' section of the original thread. Sorry to hear about your bans also, that's quite unfortunate. This script is, by nature, quite risky to run, as you are solving sudokus faster than any human can, so i'd always recommend exercising extra caution during use. As you also mention, the profit is quite low at the moment due to the market rune costs. This fluctuates (as any money-making script does), so hopefully it will increase soon! The script does not world hop as there is no need to! Once completing the puzzle, the store you have access to is personal, and items on offer are generated there and then. As a result, there is nothing to gain from worldhopping. Once again apologies for the late reply. I will endeavour to check for thread unfollows on a more frequent basis. Apa
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No worries, let me know if/when you'd like a fresh trial! Apa
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Hey, Thanks for the feedback. I've been working on an error-correction system which will generalise to all potential misclick trap locations, such as the one you describe in seers bank. I haven't had a chance to crack on with this recently but I am hoping to schedule a weekend in the near future to get this through implementation and testing. In the interim, i'd strongly suggest minimising the risk of misclicks by ensuring sufficient resource allocation to the bot process, running the script on a reliable network connection, and avoiding low-CPU mode. Also, where possible, be sure to baby sit the bot! Regarding the sleeping, this script is written such that every single interaction with the game is entirely conditional, to ensure superior reliability when operating under ideal conditions (not just conditional sleeps, but deterministic semantics). Cheers Apa
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Both trials activated! -Apa
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Ahh! Sorry to hear that... it happens. At least it's only a temporary ban. Nonetheless, some rapid progress!
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Sure thing. Trial started! Apa
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Great! Good luck with this, and be careful! Keep me updated with how you get on
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Sure - trial started -Apa
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Hey, Congrats on the progress! That's pretty awesome. -Apa
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Hey Karolis - which script are you interested in? Hi all, Apologies for the delay in reply, I am away from home at the moment and have only just had internet access. I've activated all trials, which will expire in 24h. If the timing is inconvenient for you, let me know (either here or via PM) and we'll get it sorted! -Apa
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Hey, Thanks for letting me know. If all scripts suffer from this, then it sounds like an issue with the banking API, caused by a recent game update. Hopefully it has been resolved by now, but if not, it should all be working with the next OSBot update -Apa
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Hi both, apologies for the delay in reply, i'm not home at the moment. Both trials have been activated -Apa
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Sure thing. Just sent you a reply. Apa
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You could do that, that is referred to as a static sleep. They're not great. It's better to, where possible, use a conditional sleep. These are slightly different - rather than the duration of the sleep being fixed, the script instead sleeps until a condition is met (or a timeout is exceeded). Here's a link to the relevant (abstract) class: https://osbot.org/api/org/osbot/rs07/utility/ConditionalSleep.html You'll have to extend your own versions of this class, which people typically do anonymously for convenience. -Apa
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Sure- both trials activated Thanks for the kind words, and stopping by! Apa
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You mean a user interface? That's a little more complicated. For very simple interfaces, you can use JOptionPanes (these are create for basic input!). For more complicated UIs, you'll have to start extending JFrame yourself. Alternatively, you can create your own rudimentary interface using the paint and mouse listeners -Apa
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Ah great! So you have some experience with Java through university. That'll definitely help in shallowing the learning curve. Regarding webwalking, as I said, this system is---by nature---much less reliable than a hard-coded sequence of positions which constitute a path. So, if the route you're walking is regular and known, i'd strongly recommend recording a path (there are tools for this on the SDN, or local section I believe. Or, make your own!). Then, you can use the walkPath method which will be more reliable and resource-efficient. GL! Apa
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Hey, Sorry to hear this. That sounds particularly unlucky, it is very rare that users get banned this quickly. Thankfully, the ban was a temporary one and not permanent. I'm sorry that you feel this way about the script, and if you have any feedback about how it runs, I will take it into consideration in a best attempt to stop bans happening in the future (though, naturally, 100% safety is unattainable). I am not able to process refunds as I am a mere scripter - the store (and refund related stuff) is all handled by the OSBot team and as such I have no authority to issue refunds. Though refunds are not typically issued for ban-based requests (as the risk of bans is something that is implicitly accepted when botting), you can get further information in the support section: https://osbot.org/forum/forum/64-support-section/ Hopefully that helps, and I hope that any future use of the script will be more productive. Cheers Apa
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Hey, These are methods of the Area class. 'public Area' is the constructor: it's saying that you can construct an Area with four integers. The description here should be sufficiently explanatory. You would construct an area as follows: public Area myArea = new Area(100, 200, 300, 400); where the bottom left tile is (100,200), and the top right tile is (300, 400). Here, 'public' is just the access modifier, public is fine in this context. Alternatives include 'private' and 'protected', but I wouldn't worry about those too much for now. You can then do handy stuff like checking if you're in the area: if (myArea.contains(myPlayer())) { log("hi!"); } etc. There isn't a tutorial on how to read the API (to my knowledge) - it is based on javadocs so the layout is standard, and it just tells you classes and methods, there's not a lot more to it. In general, the left hand pane will list the important classes that you will need. Then, when you select a class (e.g. 'Area'), you will be shown the constructor (if applicable) and the methods belonging to that class. If you're still struggling with this stuff (which is perfectly natural, this is a lot to take in in one go!), i'd strongly recommend giving this tutorial a read. The official oracle tutorials are great for getting the basics in understanding of this stuff: https://docs.oracle.com/javase/tutorial/java/index.html Best of luck! And let me know if you need anything else. Always happy to help. Apa
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Hey, Great, sounds like good progress - baby steps! To learn this stuff, take it one step at a time, e.g. 'how do I walk to a tile'. Then think about areas, recording paths, webwalking. All of these can be learnt about through trial and error, and through reading the API. As ever, let me know if you have any questions or need any help. Always happy to reply; I understand the difficulty of this learning curve so ask as many questions as you can! -Apa
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Sure - trial activated Apa