This is great to hear, glad the script is working well and thank you for the support
I have replied to your PM regarding break settings. Incase you don't see, i'll copy the reply here:
Hey, The script shouldn't disappear... it's a one-time fee and as such should be in your collection for the lifetime of the script. Please could you double check and make sure that it is not there, in case you missed it?
-Apa
( http://ramyun.co.uk/sandcrab/dip-chips.png )
Nice progress!!
Sure thing, trial activated
Hey,
Unfortunately I am not allowed to offer trials to users whose OSBot accounts are under a week old (this is an OSBot rule). Sorry about that - please come back in a week or so!
-Apa
Hey, unfortunately I don't do private scripts - sorry about that!
Apa
It will retry up to 6 (? - not sure of the exact number). If it definitely can't get into the house, the script will stop. But yes, i'd babysit the script nonetheless.
Unfortunately I cannot offer trials to OSBot accounts under a week old - this is an OSBot rule. Sorry about that - please come back in a week or so!
Apa
Update!
Version 2.03
Implemented direct interaction with furnace when making cannonballs
Added inventory selection checks to other smithing interactions (minor reliability improvement)
Fixed door interaction issues at Yanille anvil
Please allow up to 24h for the developers to verify this update before it is pushed live
-Apa
You've made some very awesome progress... certainly seems like you've got your moneys worth! As for progressive mode, i'm not sure what you mean by this. Was this the attack style switching system? If so, it's on my 'would like to add' list (and has been for a while). I just haven't found the time or add this as i've been focussing on more pressing updates and rewrites to other scripts in my collection!
If you'd like a trial, please let me know!
Sure - done!
Glad you like it! This is something that I can add to the script if there is enough demand. However, you will need to have the teleports on you for it to work (e.g be carrying falador tablets for progressive mode to go from canifis -> falador etc). The script would have no interaction with the bank.
Cheers for the suggestion!
Apa
Sure, trial activated!
Sure, done!
Hi both,
To qualify for a trial, your OSBot account must be over a week old (this is OSBot policy). As a result, I cannot offer you a trial just yet. Sorry about this!
Apa
You could try with a 'more spawns' sand crab position. Some spots only have 2 sand crabs, while others have up to 4 (many on CCI). Gauging the rate at which you clear the spawns can hint at using a more or fewer spawn location. Glad to hear the script is running well!
That was helpful, thank you! The cause of the issue was a capitalisation error in the game data entry for wines of zamorak. I've fixed this:
Update!
Version 1.07
Fixed capitalisation error with Wines of zamorak
As usual, the up to date source code can be found at https://github.com/apaec/aio-herblore. For immediate access to this update, download and compile the script directly.
Apa
Awesome to hear! Hoping to add the myths guild as a location too in the near future, working on training my test account up to accessing it so I can gather the game data.
Cheers for stopping by!