The hopping tile randomisation is high up on my priority list of changes. Hopefully expect this soon
As for the levelling thing, I want to integrate a full levelling system at some point where you can customise targets, switch attack styles etc. However I need to find a nice place to put this in the ui, I need to integrate it with the ui saving system, and integrate it into the script itself. This is no quick job but it's on my backlog !
Apa