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FrostBug

Scripter III
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Everything posted by FrostBug

  1. FrostBug

    FrostHunter

    Adding Strange.. The left hand paint is only ever made to render in orange when paused by a client induced break. I'll have a look at what's going on
  2. FrostBug

    FrostHunter

    What are your clients break settings?
  3. There's no failsafe for this, as I have yet to figure out the reason. It's not possible for it to mistake it's killcount, though.
  4. Thanks; will be fixed in next update Supports all weapons, the only restriction is that for spellcasting, the weapon must be capable of autocasting the spell. Started
  5. Thank you very much for the help! 1.3.1b is live now, which should deal with these issues once and for all. Also thanks to the SDN manager @Ericthecmh for the quick SDN updates
  6. Unable to reproduce this. Can you guys show me your settings? EDIT: Specifically, what are you kill orders and 'correct tomb last' settings?
  7. Be sure to follow the mirror guide. Hook the client while logged out and all that. Version 1.3.1a - Patched a bug with retaliate toggling ______ This patch has just gone live. So.. Restart and refresh your scripts.
  8. Probably either a problem with your internet connection, or with the runescape servers. Dat grammar tho.
  9. I don't know. It didn't happen for me in the first place during the tests I did yesterday. It does have a check that deselects selected items now, tho.
  10. Will have a patch out for retaliate activation later today. Sorry about that
  11. Version 1.04 - Fixed tin mining - Various patches for compatibility with recent client versions ____ Sorry about taking so long to update it. The new version will be live on the SDN as soon as the SDN manager approves the changes (Up to 12 hours)
  12. Version 1.3.1 - Added some item selection and context menu checks to swamp routes - Fixed an issue with staircase visibility - Fixed an issue with focusing enemies below other enemies _____ NOTE: as always, the new version isn't going to be live on the SDN until the SDN manager approves the new version (up to 12 hours typically) No. Fk off EDIT: It should be fairly obvious that creating new OSBot accounts to get more trials is not tolerated.
  13. Well, that's also why you can configure the kill order. You can set the ones you don't pray against (if any) to be last on the kill order, and thus not waste any prayer. There are too many risks associated with simply letting prayer run out if you've exceeded some # of doses. Prayer required will also vary depending on which order they are killed, since the drain increases progressively.
  14. I'll add the first thing to my todo-list. If you have ahrim in the tunnel (for example), and he has yet to be killed; would you want it to walk around with protect from magic or protect from melee? As for the 2nd suggestion; I'm not too sure about this.. What values would you want to set these to, if you could give me an example? The threshhold for restoring prayer is currently calculated dynamically.
  15. Starting all of them. Alright gotcha. It seems there is no way to accurately determine which one in the pile is ours programmatically. So I reckon I'll either ensure auto-retaliate (and disable it before going into the tunnels), or have a trial-and-error type of approach that listens for the "This npc is already under attack" message thingy. EDIT: Probably gonna go with retaliate, seems like the most viable solution
  16. Version 1.3 - Fixed several Mirror Mode specific bugs - Decreased maximum walk distance threshhold for mound walking (rare bug)
  17. I've scheduled an update for later today (Version 1.3) with a bunch of mirror specific bugfixes. Until that update is live, it isn't really possible to get a long proggy with Mirror mode
  18. I think I had it dealt with a while ago. But would be nice if anyone can confirm 24 hours I'm not psychic But the reason will be visible in the client console, and in the script log file
  19. Thanks for confirming You can check the overall average by looking at the 'Overall' dynamic signature in the first post Adding trials for you two now.
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