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FrostBug

Scripter III
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Everything posted by FrostBug

  1. The vast majority of all monsters attack at a 4-tick rate. Though a general assumption can't be made since some do break the norm (trolls are slower, for example). For my script I could simply hardcode their attackspeeds (all of them are 4 ticks except for jad on 8 ticks). I don't think there's a particularly good way to do it without analyzing the enemy over time. The best approach is probably to make a suggestion to the dev team about hooking hitsplats again.
  2. Can you show me over skype? Details are on my profile
  3. It remembers the attackstyle you set up for each weapon
  4. Mind sending me the profile file you use? It's located in the OSBot directory under data/frostbarrows/profiles The defensive casting option is for staves with the autocast attackstyle (elemental staves, sotd etc.) If you're using a trident, I believe just setting it up regularly while on defensive should do it; unless defensive has the same ID
  5. Guessing my data might be incorrect. Which prayer is it supposed to select? Rigor or Augury? oke
  6. FrostBug

    FrostCaves

    Just 2-3 range pots and rest brews/restores. How you should adjust the brew/restore ratio depends on your equipment and stats. Though you should be able to tell what to adjust from the remaining amount of potions on your previous run
  7. You can delete them from the OSBot install directory under Data\FrostBarrows\Profiles I am aware that better PoH support is high on the wishlist, but I wont be developing new features on this script until I finish my current project unfortunately. It will be a top priority next time I add new features, though. I can't give out refunds personally. You have to make a post in the Refund Requests section You should uncheck the 'Don't restore when out of prayer' option, that option is there to ensure that remaining prayer doesn't get wasted on enemies that you don't want to drink potions against.
  8. FrostBug

    FrostCaves

    It isn't subscription based
  9. You can request a refund in the refunds request section, or you can read the first post where the solution is written.
  10. Don't include duel ring in your equipment setup There's an option to restore drained stats at bank (with regular restore potion) Reason for logging out is in the logger. Check troubleshooting section for more assistance
  11. FrostBug

    FrostCaves

    Should be fine with those stats It isn't subscription based
  12. FrostBug

    FrostCaves

    Please post a log / screenshot if you can
  13. You can only use the default client break settings. It will wait until it's in a safe area though You need to have your ranged ammo equipped as you set up your equipment profiles. If you have further issues, be sure to read the first post. The only reason it would continuously retry a price-lookup is if OSBuddy price API is down. It will probably be back up soon
  14. I've been working on this script for a while. Should be out somewhat soon
  15. The lootNames array is wrong. According to the code you last posted, it would contain this: {"Mithril a1", "Mithril a2", "Mithril a3"}. Hint: This is wrong Even if you fixed the concatenation, there's still a typo in the mithril full helm
  16. This is a native mirror mode error; if anything it should probably be posted in the mirror mode bug report section. If it occurs persistently I would recommend using standard client mode until it has been resolved
  17. Yes, VIP users can run unlimited accounts
  18. Yes The answer to all your troubles can be found in the first post; but I will save you the time I guess. If it's duel ring related, remove it from your equipment setup and keep it in your inventory instead If it's not duel ring related, check hotkey configurations and screen settings (default zoom and fixed size) Be sure to read the first post for future issues
  19. This is the snippet I sent you earlier https://pastebin.com/sK661QsT Converts an array of vertices into a convex shape Scammed most of it from this guy: https://github.com/bkiers/GrahamScan Can be optimized by removing the Point <-> short[] conversions
  20. It kills the creeps in the room with the lowest-level creeps on the path
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