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OSBot :: 2007 OSRS Botting

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FrostBug

Scripter III
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Everything posted by FrostBug

  1. Could you send me the full log file in a PM? It's located in OSBot\Data\FrostBarrows\Logs
  2. WalkingEvent uses LocalWalker, which uses the local region clipping graph. This is 104x104 tiles (13 by 13 chunks), so a bit more than just 20 tiles in each direction.
  3. FrostBug replied to FrostBug's topic in Minigames
    There's really nothing I can do to target changes at mirror specifically. Although maybe the new client dev is more willing to look at the 'compatibility' issues
  4. First post my fren It works with mirror yes, though arguably slightly less stable. Check the troubleshooting section for common setup issues
  5. Please elaborate; what do you gain from not banking your loot? Can add to the TODO list for next update.
  6. FrostBug replied to FrostBug's topic in Minigames
    Can you send me the full log file located in OSBot data directory (by PM preferably), and describe what happened?
  7. FrostBug replied to FrostBug's topic in Hunter
    Uses the clients break settings
  8. It wouldn't be very efficient with those stats (with a bot nor manually); but doable
  9. Version 1.6.4 has been committed to the SDN, and will be live within 24 hours. ChangeLog: - Added support for Rune pouch (uses pouch if present; will not restock it) - Increased chest-looting speed when chest will not pop a barrow brother - Increased use of hotkeys - Added additional debugging when selecting a target - Shortcut route now better supports energy/stamina potions - Fixed a bug with using lower-tier restoration pools in House portal route
  10. Thanks for the reports The shortcut route disabled run initially to save up energy for the swamp run. I've increased the action delays a little, and added better support for energy/stam potions (will no longer disable run if using potions) I'll add support for the lower tiers of house pools also. I assume the desired behavior is that in case of low pool and altar, it will use both.
  11. FrostBug replied to FrostBug's topic in Minigames
    Unfortunately not; it would take too much damage
  12. Right here. I assume you wanted one, so went ahead and started it. If you weren't ready, let me know.
  13. Yes, and no, I don't think that.
  14. Don't register duel ring as part of gear setups; just keep in inv
  15. FrostBug replied to FrostBug's topic in Hunter
    script is work
  16. Yes, I need to update script to use new layout. Will do when I get back from vacation on the 7th
  17. Sorry to hear you're having inconsistent experiences. I will do some intensive testing to locate the root problem as soon as I return from vacation. In the meantime, I suggest running in stealth mode, starting with some brothers still alive, configure it to kill all brothers, and restart client if or when the issue occurs
  18. You can try to get a refund in the refunds section, but I doubt you'll have any luck with that, since the solutions to your issues are written in the first post under troubleshooting
  19. Reason is in the logger. Please read troubleshooting section How would you suggest doing the reward potential, in a repeatable way? The only way to hit exact % would be to search for specific enemies, which may or may not be on the shortest path. Going in and out of doors until you get the correct enemy would be an option, but I doubt it would be more time efficient. The current prayer threshold uses this formula: nextDrainAmount = 8 + {killed brother count} prayerThreshold = 3 + (nextDrainAmount ONLY IF next drain is 4 seconds or less away; otherwise 0) I don't think it's overly safe, although you are correct that it does not account for enemy remaining health. Accounting for that would introduce a risk though, as there's always a chance you'll be hitting 0's for the next 5 minutes. I don't have a zulrah script, but will start a trial for you. Purchase with 07 gold can be done thru the Vouchers subsection of the marketplace Sure
  20. Can give you a new one when the time comes
  21. Sure; FrostBug#2050
  22. Did something similar with hunter trap positions: By getting the positions polygon (position.getPolygon(bot)) and drawing the timer a little bit north of it; changing color based on % remaining What do you mean by 'inside the polygon' ?
  23. FrostBug replied to FrostBug's topic in Minigames
    Not from what I know. Were your audio levels configured properly? The less you actually bot, the lower the risk.
  24. Right click it and select default

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