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Everything posted by Czar
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You're supposed to type in the npc name, not the spell name :P As for string jewellery, pm me the details of the bug, it will be fixed ASAP. As the only script with string jewellery support on this entire site, I want that spell to be flawless
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Just added a quick fix for this bot, it will no longer falsely detect that there is no items in the bank. Update will be live in version 0.51 good luck all
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Ahh so it says 'out of item 2' Alright I have checked out the code and made a quick update, it will no longer do that. Version 0.19 - Added a fix for detecting items when the item container isn't loaded - No longer stops script if you have the items in your bank update will be live within a few hours, thanks for the bug report, it even fixed a problem for my herblore script let me know how version 0.19 runs ;)
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Just added another quick update for version 0.496, it will now notify the saved npc in a cyan colour as pictured below In version 0.50 and onward, I will be rolling out updates to add 'Close door' option, starting from ardougne and moving onto any other areas which have pickpocketing abilities inside houses etc. It will have anti-fail system so if a user tries to trick the bot by closing/opening more than 3-5 times, the bot will stop and continue pickpocketing etc. and it won't try again for more than 1hr
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Just posted a fix, it should be live with version 0.08 of the bot Version 0.08 - Attacking is now fixed - Combat is now faster - Primary/secondary special attack weapons now supported! The bot will switch to dds/dba/abyssal dagger etc update will be live within a few hours, good luck all
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Just added an update, now non-special attack weapons will work. Version 0.03 - Combat code restored - Faster combat - Added spec switching update will be live within a few hours when it registers, good luck all with the new update, the bot is even more flawless than before, (ignore that it says version 0.02 below, should say 0.03)
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Alright edgeville dungeon will be added to the list, just make sure you have brass key at all times otherwise it will take the other route ;)
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Please PM me if I ever miss your posts, usually there's a lot going on in these threads EDIT: Refresh scripts, I manually activated it this time, good luck If anybody owns more than 2 czarscripts, pm me for a free script of your choice! You get an extra free premium script if you leave a positive review on the store
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A retaliate feature? Sure I can add that, I will add a checkbox in the next update. As for dialogue support it just means that it will use the keyboard instead of moving the mouse to the dialogue options. As for no-drop list, I can make the bot only drop ores? Or if that's not good enough I suppose I can introduce an extra option :p thanks for feedback
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If you want to avoid attacking, just hide the npc attack option As for eating, sure, in version 0.50 (next one) I will make it so you can type a range of hitpoints to eat at, e.g. 40-50, so you can add the - character to add a range, or just leave it 40 as fixed, either way will work. If it is too confusing, I will just add an extra box, but I hope it's not confusing :P
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The only safe spot which actually works is the south one, and that one is supported by the script I made it so if you try to safespot anywhere else, it will automatically override the safespot to the south location, so perhaps that's why it kept trying to leave the area :p Anyway, I just added another update to this bot, it will make the safespot work better, update will be live in version 0.02
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Make sure to hook mirror mode properly Script works perfectly fine, just tested it with attack potions to make sure :P
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Done, refresh scripts and enjoy !
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@Jbparagon - can you confirm that you hooked mirror mode correctly? (if you didn't use mirror just say so) Because if the items are in your bank, and the bot says they are not in your bank, it means the OSBot client didn't detect them at all, which is a common mirror mode issue. Make sure you hook mirror mode, while your RS account is logged out. And if you didn't use mirror well then all I can suggest is a client restart, or switch it up between task/default mode, because for me it's working fine look: (and if you didn't string yews, post what you tried to fletch and I will go test it ASAP)
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Version 0.49 - Enabled fishing guild pier mode, the bot will stay on its own pier - Added some nice changes to banking - Lumbridge bank working now update will be live within a few hours, please guys don't spam the thread, I even made the message 'don't spam thread' :P Updates are registered automatically by the admins, which means as soon as I post it, we have to wait for the update to be verified and registered. This is because the admins need to check the new update's code for security purposes, to make sure OSBot scripts are all safe
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Yes, it supports barehanded fishing. As for script, that's weird, I have activated on my control panel now though. Did you purchase this script or win this script as a deal/prize?
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Alright, seems like pkers are always finding a way to kill bots lmao. Anyway, version 0.49 will have improved anti-pk system. Here is the update list for 0.495: - Added bounding box for player in dmm worlds, will not leave the guarded zone and will go to center of the area when attacked - Added 'in-house only' option for pickpocketing, with worldhopper - Added saving npcs (fully tested now) let me know if I forgot anything, and it will be added ASAP
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Make sure to hook mirror mode properly (if using mirror mode) otherwise the items will not be detected at all. Otherwise, if you didn't use mirror mode, paste the console log and I will see what the error was, although I tested yew longs and they worked perfectly fine yesterday. Anyhow if there is still a problem after that ^ let me know, and a fix will be placed within 5 minutes
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Set esc mode to enabled, and set the mouse zoom to the most far away and it will make the bot run better As for breaks, make sure you set the amount of time to break for too, since most users just fill out the first breaks box :P
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Done, refresh scripts and enjoy
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Well, I made a system so that all the scripts are interlinked, and the stronghold script is technically just a master script with 4 subscripts (crawlers, spiders, ankous, minotaurs) so technically all I had to do was link them together. If I make an update to crawlers script, the update will appear in the stronghold script too As for trial, done, refresh scripts and enjoy