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OSBot :: 2007 OSRS Botting

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Czar

Global Moderator
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Everything posted by Czar

  1. hmm, I can make it avoid looting them, next update coming up ^^ As for logging out, it will only logout if you dc'ed or if you enabled afk mode and it takes too long, otherwise the script isn't programmed to log out unless you run out of arrows when ranging, or run out of food in bank :P
  2. Done good luck trial, as for ETA it will be this week for sure, well more like today/tomorrow but yeah ^^
  3. Done good luck, the bot should appear in your scripts list when you launch the client now
  4. Make sure you select the correct walking option, usually trial and error because some are optimized for other areas etc. XD glad to hear done good luck done good luck
  5. Czar replied to Czar's topic in Thieving
    Done fixed, sorry guys I made it eat to full hp, it now should eat to the HP you set it at. Also, fixed the error message at the start. Latest update is 0.82. The bot will now eat at the HP you set it to eat. How's ardy exits, does the bot avoid them now?
  6. Posted a new update (Version 0.62) it works so well for me I've been mining at varrock east for 4 hours now ^^ Fixed all walking issues, including banking too. I completely removed OSBot's WebWalkingEvent, it wasn't working too well, so I wrote a custom handler for walking, which works very well ^^
  7. Posted an update, optimized the script a bit more for mirror mode, good luck all Note: You can always hide the paint if you want less cpu usage. Latest version is: 0.11 Proof:
  8. Czar replied to Czar's topic in Thieving
    Task system is a nice idea for the script, I will convert my fletcher's task system to this bot, should work well, eta ~0.83-0.84 Also, if you want to speed up mirror mode, lower the reaction time - it makes objects/npcs detection much faster ^^ the default is 1,000ms = 1 whole second until objects are refreshed and registered, and 1 second delay can be inefficient especially in competitive stalls
  9. The GE buyer/seller will be re-activated, just making some tweaks before putting it back online. I don't want the system to wait too long for supplies that don't buy/sell, so I made the bot move onto next task (if applicable) or stop the bot completely if the items don't sell/buy within 20 minutes
  10. Czar replied to Czar's topic in Magic & Prayer
    Good job on 94 mage, glad to see more positive reviews on this bot
  11. done good luck ;)
  12. done good luck all @snurey I added an update for the thiever, should be live any moment now. the bot will stop if the the account dies, it will also be more strict on eating food before doing any thieving action
  13. Czar replied to Czar's topic in VIP Scripts
    Wow, good job on 1m+ tickets man, there are few people who actually resist spending the tickets, awesome work Added to main thread, good job once again
  14. The hop code is programmed to hop at the user's setting + 2, just in case anybody sets a low number. There used to be complaints about it because users were entering the wrong amount which made the bot keep hopping, so I had to add +2 to whatever the user inputs to the setup window. I will most likely set it back to normal and just make a info dialogue to let users know how about the feature. (next update it will be be back to normal)
  15. experiments are suitable for any level, since they have level 1 attack and strength, but 30 defence and high hp (monster's stats feature). Just bring food and you're good to go Regen brace is optimal if you can afford, to regenerate hp and bank less, so good luck ;)
  16. @Madara I have activated a trial, this script supports any rock theoretically but the banking part hasn't been tested. It should work normally, but please make sure to have an item to cut the webs (in the wilderness), other than that it should bank perfectly. Just set the preferred bank option to 'Mage Bank' and gl ^^ @craft @black @mydog update coming up, latest version is now: 0.59. Just waiting on admins to register the new update
  17. Czar replied to Czar's topic in Thieving
    Alright no worries, I will add a feature which halts pickpocketing if your hp is low, to avoid any potential lags/dc's, and I will add stop on death. As for pickpocketing, should I make them slower? I intended to make the reaction time faster to avoid missing any pickpockets or steals (from stalls) ^^ Anything else before I make another update, I'm always online so just post any features that you would like to see in this bot. I'm also going to go ahead and add a debug paint, instead of console, so if there's ever a bug, just hit F2 and it will show the debug info which will speed up development/bugfixes by a lot. So if I assume correctly, the only time it's dying now, is due to food lag, no more being lured? Version 0.82 coming up ^^
  18. Ah okay, no worries, the update should be live any moment now. I had also been working on adding a system so that it will drop logs while the teak is cut, so teaks is having a big update atm ^^
  19. You must clear the ore hopper before starting the bot, otherwise the bot will be confused. Also, keep hammer in inventory, that is all good luck ;)
  20. Czar replied to Czar's topic in Magic & Prayer
    Hmm, I would advise increasing the break timer, if the break timer is too low it can be unpredictable (i'm not sure how the developers handle break system ) Aside from that, the only way I programmed the script to stop, is if certain tasks occur: - if the bot fails to reach an npc more than 5 times, script will terminate - if the bot has no items in the bank (that it requires), script will terminate - if the bot runs out of items while casting, script will terminate - if the bot fails to cast a spell more than 5 times, script will terminate I added these anti-fails just to make sure the account doesn't get banned, after all, I prioritized antiban more than anything, on par with stability ^^
  21. Czar replied to Czar's topic in Thieving
    I will strengthen the anti-lure system for ardy knights, these pkers are making life so difficult @Rekke the bot is programmed to run to the nearest bank if you are under attack, so hide the npc attack option so the mouse handler doesn't misclick attack and get into combat. (OSBot mouse handler is programmed to misclick occasionally, for extra antiban) it is beyond my control. Scripters can only decide where the original mouse click should be, then the mouse grabs the position and modifies it slightly, and occasionally it will intentionally misclick. So in version 0.81 the anti lure will be even more strict, apologies @JamsOSRS dude I'm not ignoring you, the anti-lure update is highest priority right now ^^ EDIT: The distance threshold is now 14 tiles, so if it's in a 14 tile radius of any ardougne exit, the anti-lure system will kick in, and the bot will either walk to the bank, or to the center of ardougne. The walk tiles will be more randomized, but please, if you want a nicer walking system, use the second or third walking option. OSBot's webwalker is not perfected yet to be run nicely, it is just stable enough to work - that's primarily why I included it. The other walking options are perfected but are more situational and work better in certain modes, especially pickpocketing. Let me know if you want the tile radius of each exit to be greater, I can easily change it. 14 tiles should be enough though ^^ Update should be live any moment now, thanks for being patient ^^ Latest version: 0.81

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