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Czar

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Everything posted by Czar

  1. Update v109 - Added special tab, rock crabs/sand crabs for now, unicows later - Changed setup window, added special attacks - Added hotkey for DMM, if a hotkey is set it will run to the chosen tile, if not, it will attempt to tele or go to bank - The bot will now wait for respawns, instead of attempting to find any possible npc to fight (should I make this optional?) - Added port sarim jail map @specops the combat bounds is for the npcs to fight, any npc in the fight bounds will be attacked. If you want the script to stay in a single tile, use the safespot hotkey (F7) when activating ranged mode update will be live within 24 hours max, gl everyone edit: guys, when this update is live, use the specials tab to fight certain npcs such as rock crabs, they will open a separate and new setup window different to the normal fighter setup window
  2. Hmm so guys should I add a safespot tile distance of like 7 tiles or something, or add an option in setup window?
  3. new scripts have low banrate, are you sure it wasn't a delayed ban from another script As for safespotting, I will add an update for fight bounds right now edit: refresh scripts, activated all trials gl everyone ;) let me know how green dragons work ^^
  4. done activated all 24h trials gl everyone ;)
  5. For stun spells only, make sure to only select stun spells , NOT stun + alch spells, they are separate, one option is only for stuns, and one option is for stuns AND alching (combined) As for enfeeble/high alch, the best strategy for botting magic skill is in a bank, not combat/damage spells. Also don't forget that using other scripts can affect banrate, so you may have been delay-banned from using a previous script. The ban rate for bank spells are the lowest ^^ as for trials, gl all ;) as for lunar spells, glad to hear they are working perfect ^^
  6. activated 24h trial good luck ;)
  7. Czar

    CzarRangingGuild

    Well if using esc mode, you can increase the mouse zoom (this will not work for non-esc mode) so that there is less chance of misclick and the script will never go outside ^^ Also if you can, try to make esc-mode work, it is the recommended option over non-esc mode ^^
  8. Czar

    Perfect Agility AIO

    Scripts can be bought with osrs gp (vouchers), in the market section ^^ good luck ;)
  9. Should I make the script hop worlds when there is a player near the current tile? Or a number of players in the entire experiments location?
  10. Update v1.07 - Finally fixed safespotting/unreachable npcs, was loading the wrong safespot tile and it caused errors before, now the errors are gone and it works good - Added pause for prayer flicking, mouse will no longer jump around - Added normal prayer mode - Added newer items to the item list - Added ice cooler support, will add more slayer items in the next version just need to test the others As for GDK, I gave a trial but green dragons are beta mode, please don't buy the script until you test green dragons because they are still beta ^^ I activated 48 hour trial gl ;) As for slayer, I can't make any promises but I may add an option called 'Slayer mode', but please don't buy this script solely for slayer mode, it may take a while to add 90 npcs (all slayer npcs) but I am adding updates every day As for b2p tabs, the bot currently auto-activates b2p mode if there are bones to peaches tabs detected in inventory, I will test the feature at ankous because I only converted this code from my other combat scripts As for DMM anti-pk, should I make the bot run randomly away from a pker as soon as a pker (skulled) is found, or should I add a hotkey to set a custom tile to run to? also good luck on trials everyone ;) another post/update coming up within an hour or so
  11. Czar

    Perfect Thiever AIO

    Done, activated all trials gl Posted a quick update, managed to make the script 2 times more efficient, update will be live within 24 hours (version v1.09) is now the latest version. Also removed the unnecessary paint components, I understand this script is also used for goldfarming in dmm so performance is crucial ^^ EDIT: Also, for food make sure the food input is the exact name of the food, with cakes make sure it is the right cake, not half cake or w/e (whichever item is in bank, choose that item)
  12. done activated trial gl As for prayer flicking, should I add non-prayer flick but just using prayer with potions? Also what is the script trying to do when it is spam clicking, eat food or prayer potions or? EDIT: Slayer functionality will be added to this script very soon. v106 is still not live, but v105 still has around 95% bugfixes so it's all good until the update is live
  13. done activated trial, there is an update pending so activated 48 hr instead of 24hr. Some banking tiles are not working (banks that are above ground are fixed in the newest version)
  14. I set the default hop amount to 2 players, and instead of the map I added an option 'Stay in my position' which works the same way as the map, but it uses the character's tile as the selected position, it should save some memory and cause less lag. I can always re-add the map since the code is still here it's just de-activated, takes 1 second to re-enable the map ^^ Should I re-enable the hop_amount option on the setup window?
  15. Czar

    CzarRangingGuild

    Glad to hear that you got the script to work, good luck guys ;) Try low memory mode it should reduce the lag by alot, otherwise if you allocated more memory, remove the extra allocated memory since java 8 must have been the solution (and not the memory)
  16. Alright no worries, latest updates: v106 - fixed special attacks - fixed task levelling for all levels now - telegrab - unreachable npcs are perfected now - added gnome stronghold bank and fixed banking in general - fixed banking for bank condition: [no_food_inventory_full] - script should now work for non-windows users, thanks to devs - terrorbirds are working much better now (including banking) update will be live within 24 hours max, thanks for all the suggestions/feedback. let me know if there are any suggestions/efficiency changes required, I am going to continue being active on this script good luck every1 Unreachable npc feature improved, = halberd support too, ranging/mage, telegrab (ignore paint version) banking improved (ignore paint version)
  17. Does the bot bank when the bank condition is: 'No food' instead of 'No food until inventory full'? Or are both not working? Also if you are using mirror client, can you restart client? It is working for me for lobsters at GE bank EDIT: Found bug, fixed the banking issue, will update this post again, if possible, can you enable 'no food' banking condition until this new update goes live? I will make a post about the new update (changelog) @Mystical I will add gnome stronghold bank, as for attacking npcs that are unreachable, I added an update for that recently, should be live in v0.105 of the bot, should be perfect ^^ I will change the potion formula (the current one drinks at any 4 level difference) and it may be different for level 1 stats, but the bot does support potions in general I will also activate special attacks in this next update
  18. Czar

    Perfect Agility AIO

    Yep the script loots marks of grace
  19. I hadn't anticipated 1 1 60 goals, I will make some changes for the task levelling ASAP As for withdraw from bank, did you toggle 'avoid bank' for the items? make sure to avoid that for items that need withdrawing, I will test the script again and post an update asap ^^ Also, in this new update (v0.106) there will be a tab called 'Special', this tab will hold all special npcs that require more input from user, e.g. rock crabs/sand crabs, maybe gdk, unicows, and any other npcs in the future
  20. Czar

    Perfect Agility AIO

    done activated trials good luck all ;)
  21. Moving camera for anti-ban = counter-productive, that's what the cheap/free bots do to tell the users that there is anti-ban :P The real thing is anti-pattern, which this script has, don't worry man the ban rate is low for bank-related skills ;)
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