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Everything posted by Czar
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Activated trials good luck guys
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Let me check it out, I will make sure Questing GE mode is working again, one moment.
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You need 25k cash stack and turn off bank placeholders for better stability. Make sure to buy like 5 teleports of varrock (more if you are going to use GE restocking later) 5 falador and 1 camelot teleport, with like 10 lobsters, rest of ores for doric's quest and iron for knights sword and 29-30 smithing. The main details are in the main thread, can you confirm you have the 100% identical layout as the one in the thread? Please verify. I will bond a fresh account earlier this week instead of my usual weekend suicide botting and do another full test run of the questing stage and make some tweaks/updates. I have also made a few efficiency improvements for v90 (next update today/early tomorrow), and have made some changes regarding the way pre-walk works (it will only pre-walk after submitting non-coal ore). I agree that some more GE behaviours should be added, including waiting around like a human typically would, maybe removing items and re-selling at lower/higher prices to imitate humans, these are all good ideas - keep them coming! As for mithril, will check out the code and make some edits ASAP! Same applies to adamantite bars too, it should ideally withdraw a batch of coal and addy on the 3rd trip (and 2nd for mith). Will also be making some tweaks to staminas. Yesterday's update (v89) was a HUGE re-write for the script which clears the way for future updates (CLI, muling, quest/start customisation), so expect much quicker updates from here on. Thanks guys!
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I will tweak the misclicks however they are preferential in terms of extending the life of accounts, perhaps I will add a slider in the new setup tab, I have extended the setup window for the upcoming update and I will add a few options in there, such as pre-walk to the bar cooler etc. As for entering - I will remove the entire delay and make it quicker, should be much smoother in the upcoming version ^^ But for the marginal price, what if the items don't sell - should I make the bot wait at GE (could double as an anti-ban feature) or continue if there is enough gp? Please confirm. I only made it sell lowest so it could guarantee a sale and continue botting, but I could be completely wrong.
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Done good luck guys enjoy
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Will check those out too, stay tuned. I think I made vial/junk dropping only available when 'loot my own kills' only, back when I re-wrote the looting system. I will update it so it drops them all the time. Guthans heal it requires you to set armour in the armour tab, show your setup so I can help, I will create a config that works better. In any case I will do some debugging with guthans to make sure it's 100%. Same goes with cannoning and breaks, I will include these in the upcoming update, thanks for the feedback guys. More to come.
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Wildy teleport will use any teleport (ideally the 30 level ones such as glory etc) to teleport once attacked, it will prioritise jewellery that is equipped first. It's best to have one equipped for quicker teleports in case someone attacks. I will be adding more updates to wildy such as logging out/hopping if out of combat etc. More improvements to anti-pk too, since the next update will include some wilderness plugins/npcs so it only makes sense If you are experiencing any issues with this please confirm so I can debug and add an update ASAP. As for trials - activated good luck guys enjoy, v261 is coming you will get a chance to try it within 24 hours, however if you need more time let me know As for progression yep - everything to do with progression is handled in the Planner (top left -> File -> Planner), however a BIG update is coming to that, especially to re-gearing and changing gear when switching tasks, should be perfect for levelling 1-40 and upgrading armour each time ^^ I am almost done with both the tutorial on how to setup the planner and the coding part of update v261.0, should be a pleasant update
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Edgeville isn't really a good place to bot in terms of ban-rates, a lot of bots go there, I would say that area is 90% bots, if you wanna have more luck/progress with botting you need a better strategy unless you are suicide botting. I will do an update for the misclicking - that was an anti-ban measure designed to be more humanlike, but without it you would have been banned even quicker IMO. Also what was your botting history like? Any botting before this? Are the proxies fully trusted and no RS botting history on them? 1 hour ban seems very suspicious to me, even suicide bots last longer than that. As for the standing thing I will check this out and add an update ASAP - were there any errors in the console log? Regardless I will do some more test runs. If possible please make sure resized resolution is off and camera is zoomed out all the way for the best performance at edgeville, it is possible to 1-click bank and 1-click furnace with a fully zoomed out camera ^^ As for trials will activate ASAP, double trial time so you can compare this update with the next one coming up shortly, enjoy
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Will be rolling out a new improvement/tweaks update shortly regarding all feedback within this thread, thanks for all the positivity guys enjoy
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Enjoy good luck guys ^^ Make sure to have at least 50 supplies if you are not using GE mode (steel only), it will help.
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Mud runecrafting update is also live, good luck guys ^^ As for trials - activated good luck
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Iron man looting I can't make sure that it loots everything since there's no real way to check if it's your loot or not, but I have added a system to blacklist/prevent tiles when you receive the message: 'You can't loot as an iron man/woman", so it will work better. If you are fighting at a competitive area it may miss a lot of loot unfortunately, this affects all bots completely, until RS adds a way to distinguish loot items. It should work much better after this update, especially if you are fighting in a low-moderately populated area. Only bad spots could be chickens where the entire floor is covered with loot etc. Specs - I have converted the shield code to the weapon code so it will definitely work better in the upcoming version, I also just made further changes to SGS ~yesterday I believe, the spec should fully recognise that it's 50% spec not 100%, have you had any more issues from SGS? Please confirm! Aside from that, the re-equip weapon is working better in upcoming v261. Only use spec above X health applies to the npc's health, this is designed mainly to avoid specing when the npc is low on health, does specing work if you disable this? Please confirm so I can debug that specific option for v261. I will check it out ASAP. As for Karamja boat boarding ladder, I will add an update for this so the bot will recognise how to use the ladders/planks, will be working much better in v261. Sand crabs and divine ranging - will be added ASAP. Also a lot of new features that haven't been mentioned are also being finalised for v261, thanks for your patience guys, got an epic update on the way ^^ Also hope you are enjoying the script currently, please try not to bot too much (in general) ^^
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Underrated, good job! Should be very useful to combat scripts especially.
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Activated trials enjoy guys
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Awesome!! Gratz on 99, post some screenshots of results for the thread if you can ^^ Now that's what I call smart botting As for 90-99 it totally depends on your cash stack, yep stun-alching is good please make sure to avoid botting in popular areas where lots of players walk by etc. For cheaper 99s there are numerous spells in lunar that break-even or even profit sometimes - here is a chart of all the profits/xp/time for all spells: https://oldschool.runescape.wiki/w/Pay-to-play_Magic_training As for afk splashing just gave you a trial, there are a few free scripts that already do splashing on here. However if you still wanna try it I gave you a trial - make sure to select damage spells and choose your npc, type the npc name and it will do the rest ^^ As for trials activated gl guys enjoy
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Just posted a huge update, re-wrote a lot of code allowing for further advancements to the script such as CLI, task mode, GE, muling. All of these will be in the next update. As for banking, let me give it another test run and see if everything's okay - I will add a patch for it ASAP EDIT: Done - posted update v129.1 banking for some options is improved greatly, everything's back to normal and good, enjoy Update will automatically go live within a few hours, just need to wait until it's verified by staff. All trials activated double time so you can compare updates, enjoy
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The magic imbue thing 2 posts above has been resolved, please make sure that the 'Filter' button is gone, so for others reading this make sure to disable spell filtering by right clicking the magic tab icon and selecting 'Disable spell filtering' it will do the trick, this applies even to users for my Magic Bot too, anything related to spells. As for mud runes what seems to be the problem, do you have all the required items? Binding necklace, a stack of water runes in inventory, water talismans, and pure essence? Please confirm. If there are any errors in the console please paste them or pm me so I can help ^^ :) Also note that only earth altar (for mud runes) is currently supported, but more to come. Trials - activated good luck - however I did double trials since there is another update pending for NPC contact repair, just posted another fix for it, working on updating the way that mud runes enter the altar and banking stage as we speak (for next update). NPC contact update is v124.1 and it will automatically go live within a few hours, gl guys!
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New Update (v88) - Stamina potions fixed - All potions which require some sort of stackable item (volcanic ash, amylase, zulrah's scale) improved greatly - Added an option for quicker cleaning Update will automatically go live within 24 hours, enjoy! Good luck guys thanks for all your feedback and help :)
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I will try and get the update out ASAP, apologies for the delay guys, will have specs/weapon patched again so volcanic and other various weapons will work much better. I think only SGS update is live right now, have you tried sgs spec yet? Please confirm if it does two specs or one. In the meantime I will get coding. As for prayer xp yes I am also working on a toggle feature to show different trackers, just need to finish off the hotkey and design. Update coming up ^^ EDIT: Should be fixed by typing the weapon name into the Misc tab in the 'Primary weapon' box, just tried it and it seems to be working good ^^
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Done good luck guys enjoy Going to be posting another update for muds and a few other various tweaks/changes for other parts of the bot, should run much better in the upcoming version ^^
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Done gl on trials guys enjoy. Yep ice gloves are supported