@Czar thanks for your timely response.
So, one thing I think that helped alleviate one of my problems (as far as I can tell) was getting rid of "Return to safespot when no loot"
I'm doing melee at experiments, so no real need for it, and not sure when/how I put it on.
The biggest problem I am having with it looking botty is that it will *always* click on the mini-map to move around the one location I'm in, then click the mob...even if I was standing 1 tile away from the experiment.
What will then happen, the worst part, it will click the minimap..click the mob..click somewhere ELSE on the minimap, and then click the mob again..which, is sketchy..
Any tip to alleviating this?
Side question - for the fight area (using F7), is there any way to solidify the usage of that..or do I always have to just leave the grid of tiles up for it to recognize the bounds?
Thanks much.